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path: root/ecs/src/component.rs
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use std::any::{type_name, Any, TypeId};
use std::fmt::Debug;

use seq_macro::seq;

use crate::lock::WriteGuard;
use crate::system::{ComponentRefMut, Input as SystemInput};
use crate::type_name::TypeName;
use crate::EntityComponent;

pub mod local;

pub trait Component: SystemInput + Any + TypeName
{
    /// The component type in question. Will usually be `Self`
    type Component
    where
        Self: Sized;

    type RefMut<'component>
    where
        Self: Sized;

    #[doc(hidden)]
    fn as_any_mut(&mut self) -> &mut dyn Any;

    #[doc(hidden)]
    fn as_any(&self) -> &dyn Any;
}

impl dyn Component
{
    pub fn downcast_mut<Real: 'static>(&mut self) -> Option<&mut Real>
    {
        self.as_any_mut().downcast_mut()
    }

    pub fn downcast_ref<Real: 'static>(&self) -> Option<&Real>
    {
        self.as_any().downcast_ref()
    }

    pub fn is<Other: 'static>(&self) -> bool
    {
        self.as_any().is::<Other>()
    }
}

impl Debug for dyn Component
{
    fn fmt(&self, formatter: &mut std::fmt::Formatter<'_>) -> std::fmt::Result
    {
        formatter.debug_struct("Component").finish_non_exhaustive()
    }
}

impl TypeName for Box<dyn Component>
{
    fn type_name(&self) -> &'static str
    {
        self.as_ref().type_name()
    }
}

impl<ComponentT> Component for Option<ComponentT>
where
    ComponentT: Component,
{
    type Component = ComponentT;
    type RefMut<'component> = Option<ComponentRefMut<'component, ComponentT>>;

    fn as_any_mut(&mut self) -> &mut dyn Any
    {
        self
    }

    fn as_any(&self) -> &dyn Any
    {
        self
    }
}

impl<ComponentT> TypeName for Option<ComponentT>
where
    ComponentT: Component,
{
    fn type_name(&self) -> &'static str
    {
        type_name::<Self>()
    }
}

impl<ComponentT> SystemInput for Option<ComponentT> where ComponentT: Component {}

/// A sequence of components.
pub trait Sequence
{
    type Refs<'component>
    where
        Self: 'component;

    fn into_vec(self) -> Vec<Box<dyn Component>>;

    fn type_ids() -> Vec<(TypeId, IsOptional)>;

    fn from_components<'component>(
        components: impl Iterator<Item = &'component EntityComponent>,
    ) -> Self::Refs<'component>;
}

/// Whether or not a `Component` is optional.
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum IsOptional
{
    Yes,
    No,
}

impl From<bool> for IsOptional
{
    fn from(is_optional: bool) -> Self
    {
        if is_optional {
            return IsOptional::Yes;
        }

        IsOptional::No
    }
}

/// Returns whether the given component type is a optional component.
///
/// Will return `true` if the component is a [`Option`].
pub fn is_optional<ComponentT: Component>() -> bool
{
    if TypeId::of::<ComponentT>() == TypeId::of::<Option<ComponentT::Component>>() {
        return true;
    }

    false
}

pub trait FromOptionalComponent<'comp>
{
    fn from_optional_component(
        optional_component: Option<WriteGuard<'comp, Box<dyn Component>>>,
    ) -> Self;
}

macro_rules! inner {
    ($c: tt) => {
        seq!(I in 0..=$c {
            impl<#(Comp~I: Component,)*> Sequence for (#(Comp~I,)*)
                where
                    #(for<'comp> Comp~I::RefMut<'comp>: FromOptionalComponent<'comp>,)*
            {
                type Refs<'component> = (#(Comp~I::RefMut<'component>,)*)
                    where Self: 'component;

                fn into_vec(self) -> Vec<Box<dyn Component>>
                {
                    Vec::from_iter([#(Box::new(self.I) as Box<dyn Component>,)*])
                }

                fn type_ids() -> Vec<(TypeId, IsOptional)>
                {
                    vec![
                        #(
                            (TypeId::of::<Comp~I>(), is_optional::<Comp~I>().into()),
                        )*
                    ]
                }

                fn from_components<'component>(
                    components: impl Iterator<Item = &'component EntityComponent>,
                ) -> Self::Refs<'component>
                {
                    #(
                        let mut comp_~I: Option<WriteGuard<Box<dyn Component>>> = None;
                    )*

                    for comp in components {
                        #(
                            if comp.id == TypeId::of::<Comp~I::Component>() {
                                comp_~I = Some(lock_component(comp));
                                continue;
                            }
                        )*
                    }

                    (#(
                        Comp~I::RefMut::from_optional_component(comp_~I),
                    )*)
                }
            }
        });
    };
}

seq!(C in 0..=64 {
    inner!(C);
});

fn lock_component(
    entity_component: &EntityComponent,
) -> WriteGuard<'_, Box<dyn Component>>
{
    entity_component
        .component
        .write_nonblock()
        .unwrap_or_else(|_| {
            panic!(
                "Failed to acquire read-write lock to component {}",
                entity_component.name
            );
        })
}