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31 hoursrefactor(opengl-bindings): make VertexArray::bind_vertex_buffer take vertex sizeHampusM
4 daysfix(opengl-bindings): do not use type size as vertex attrib format sizeHampusM
5 daysfeat(opengl-bindings): add shader::Program from_raw & into_raw fnsHampusM
5 daysfeat(opengl-bindings): add shader::Program set_uniform_at_location fnHampusM
5 daysfeat(opengl-bindings): add Buffer bind_to_indexed_target fnHampusM
5 daysfeat(opengl-bindings): add Buffer store_at_byte_offset fnHampusM
5 daysfeat(opengl-bindings): add Buffer init fnHampusM
2025-11-07feat(opengl-bindings): add Texture into_raw & from_raw fnsHampusM
2025-11-07feat(opengl-bindings): add Buffer & VertexArray delete fnsHampusM
2025-10-02feat: add OpenGL bindings crateHampusM