Age | Commit message (Expand) | Author |
2024-12-09 | chore(engine): use ecs lib phases | HampusM |
2024-12-08 | feat(engine): add function returning builder to Material | HampusM |
2024-12-08 | chore(engine): remove performance monitoring extension | HampusM |
2024-11-25 | refactor(engine): compare key states with == in fly camera | HampusM |
2024-11-25 | feat(engine): add window function to set mouse button callback | HampusM |
2024-11-24 | refactor(engine): remove reexports of glfw crate items | HampusM |
2024-11-24 | refactor(engine): remove 'debug' crate feature flag | HampusM |
2024-11-23 | fix(engine): use texture texture indices as texture units | HampusM |
2024-11-23 | refactor(engine): make shaders a renderer detail | HampusM |
2024-11-23 | refactor(engine): move & improve glsl preprocessing | HampusM |
2024-11-18 | refactor(engine): make opengl renderer extension struct non-exhaustive | HampusM |
2024-11-11 | refactor(engine): fix clippy lints | HampusM |
2024-11-11 | chore(engine): use new entity IDs | HampusM |
2024-10-27 | feat(engine): add Keys function to get previous key state | HampusM |
2024-10-17 | perf(engine): pre-populate key map | HampusM |
2024-10-13 | feat(engine): add extension logging frame time | HampusM |
2024-09-07 | fix(engine): reexport Key & KeyState in input module | HampusM |
2024-08-24 | refactor(engine): use C string literals instead of cstr macro | HampusM |
2024-08-21 | refactor(engine): fix clippy lints | HampusM |
2024-08-21 | fix(engine): use new name of ComponentToAddedEvent | HampusM |
2024-08-21 | refactor(engine): make cube vertex indices const variables | HampusM |
2024-08-21 | refactor(engine): use inline const in mesh::cube::create | HampusM |
2024-08-20 | feat(engine): make fly camera more flexible | HampusM |
2024-08-20 | refactor(engine): replace Camera current field with Active component | HampusM |
2024-08-17 | refactor(engine): remove position field from Camera component | HampusM |
2024-08-16 | perf(engine): create OpenGL objects as needed instead of each frame | HampusM |
2024-08-14 | fix(engine): make Engine::spawn have bound TupleReduce on Comps | HampusM |
2024-08-13 | fix(engine): remove emitting start | HampusM |
2024-08-07 | refactor(engine): use start event from ecs crate | HampusM |
2024-08-04 | feat(engine): add component making a object not be drawn | HampusM |
2024-08-04 | revert(engine): remove support for drawing objects as a bundle | HampusM |
2024-08-02 | docs(engine): correct Engine function comments | HampusM |
2024-08-02 | feat(engine): make Engine::spawn return the spawned entity's UID | HampusM |
2024-06-22 | feat(engine): add support for drawing objects as a bundle | HampusM |
2024-06-22 | feat(engine): add ability to change polygon mode per object | HampusM |
2024-06-20 | refactor(engine): replace Transform with Position & Scale structs | HampusM |
2024-06-20 | refactor(engine): remove matrix new function Copy bound | HampusM |
2024-06-20 | feat(engine): make the matrix struct public | HampusM |
2024-06-02 | feat(engine): add cube mesh creation | HampusM |
2024-05-24 | fix(engine): enable OpenGL debug context when debug feature is enabled | HampusM |
2024-05-24 | fix(engine): use window creation hint value enum | HampusM |
2024-05-24 | fix(engine): enable OpenGL multisampling on renderer init | HampusM |
2024-05-24 | refactor(engine): remove useless match on window creation hint | HampusM |
2024-05-24 | refactor(engine): make PointLight have a position | HampusM |
2024-05-23 | feat(engine): add directional light | HampusM |
2024-05-23 | refactor(engine): pass vertex data to fragment shader with struct | HampusM |
2024-05-23 | refactor(engine): pass vertex data as struct to calc_point_light | HampusM |
2024-05-23 | refactor(engine): seperate light properties in shader | HampusM |
2024-05-23 | refactor(engine): rename renderer module to opengl.rs | HampusM |
2024-05-23 | style(engine): fix whitespace in shaders | HampusM |