summaryrefslogtreecommitdiff
path: root/engine
AgeCommit message (Collapse)Author
21 hoursfix(engine): change default perspective projection far value to 1000HEADmasterHampusM
21 hoursperf(engine): reduce size of rendering::TextureCreation::CubeMapHampusM
3 daysrefactor(engine): make asset::Submitter::submit_store* fns not return asset ↵HampusM
handles
3 daysrefactor(engine): remove asset::Submitter::submit_load_other* fnsHampusM
3 daysrefactor(engine): make model & material assets use asset dependenciesHampusM
4 daysfeat(engine): add Assets::get_mut fnHampusM
4 daysrefactor(engine): store asset::Events as a soleHampusM
4 daysfeat(engine): add dependencies for assetsHampusM
4 daysrefactor(engine): make asset::LabelOwned privateHampusM
4 daysfeat(engine): improve & add fields to logs in Assets fnsHampusM
4 daysrefactor(engine): make asset importers per asset typeHampusM
5 daysrefactor(engine): update to version 0.18.0 dear-imgui-rs & dear-imguizmoHampusM
5 daysfeat(engine): add invalid asset IDs & handlesHampusM
10 daysrefactor(engine): fix portion of clippy lintsHampusM
11 daysfix(engine): fix borrow compile error in gl rendering backendHampusM
12 daysrefactor(engine): make compile again after changes in engine-ecsHampusM
12 daysfix(engine): prevent using index buffer when mesh updated with no indicesHampusM
13 daysfix(engine): prevent Vec3::into_deg_angles creating angles from unnormalized vecHampusM
13 daysfix(engine): use diffuse map as ambient map if none is specifiedHampusM
2026-09-16refactor(engine): simplify how model materials are handledHampusM
2026-09-16fix(engine): disable old mesh vertex attrs even if not consecutiveHampusM
2026-09-16fix(engine): make textures not flippedHampusM
2026-09-15fix(engine): remove creation of bad parent assetsHampusM
2026-09-15fix(engine): treat file paths in obj & mtl assets as relative to fileHampusM
2026-09-14feat(engine): add 3D transforming ui viewHampusM
2026-09-14feat(engine): add fns for conversion between Dimens3 & arrayHampusM
2026-09-14feat(engine): add Matrix::to_column_major fnHampusM
2026-09-14feat(engine): add Matrix::from_rows fnHampusM
2026-09-14refactor(engine): make compile again after changes in opengl-bindingsHampusM
2026-09-14fix(engine): remove useless tracing instrumentation of gl debug message cb fnHampusM
2026-09-14feat(engine): add free standing fn for creating a ortho projection matrixHampusM
2026-09-14feat(engine): add Vec3::from_vec4 fnHampusM
2026-09-14feat(engine): add matrix impls for multiplication with Vec3 & Vec4HampusM
2026-09-14feat(engine): add finite assert in Vec3::normalizeHampusM
2026-09-13feat(engine): add naive matrix multiplication by ref fnsHampusM
2026-09-12feat(engine): make rendering::BufferClearMask derive Clone & CopyHampusM
2026-09-12feat(engine): add border texture propertyHampusM
2026-09-12feat(engine): add naive matrix multiplication fnHampusM
2026-09-12feat(engine): make cube mesh UVs specifiableHampusM
2026-09-07feat(engine): add face culling mode to rendering::DrawPropertiesHampusM
2026-09-03refactor(engine): split up main render pass fn into more functionsHampusM
2026-09-03feat(engine): improve object & resource error messages in opengl rendering ↵HampusM
backend
2026-09-02feat(engine): improve flexibility of binding shader bindingsHampusM
2026-09-01refactor(engine): replace MapVec with intmap crateHampusM
2026-09-01feat(engine): add entity renaming buttons to world ui viewHampusM
2026-08-31fix(engine): make soles not addable to entities in world ui viewHampusM
2026-08-31feat(engine): add Reflection, Clone, Copy & Default derives to various typesHampusM
2026-08-29feat(engine): add depth texture pixel data formatHampusM
2026-08-29feat(engine): add framebuffer rendering commands & draw propertiesHampusM
2026-08-29refactor(engine): rename rendering::object::Kind::ImplementationSpecific to MeshHampusM