Age | Commit message (Expand) | Author |
---|---|---|
4 days | refactor(engine): move & improve glsl preprocessing | HampusM |
2024-04-14 | feat(engine): add default shaders when creating shader program | HampusM |
2024-04-14 | feat(engine): use ECS architecture | HampusM |
2024-02-19 | refactor(engine): create shaders on start | HampusM |
2023-10-13 | refactor(engine): move uses of OpenGL to OpenGL module | HampusM |
2023-10-07 | feat(engine): add ability to render triangles | HampusM |