| Age | Commit message (Expand) | Author |
|---|---|---|
| 2025-05-10 | refactor(engine): make GL renderer have it's own Vertex struct | HampusM |
| 2025-01-21 | feat(engine): use blinn-phong lighting instead of phong lighting | HampusM |
| 2024-11-23 | refactor(engine): make shaders a renderer detail | HampusM |
