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A "game" written from scratch in Rust
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projection.rs
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Author
24 hours
refactor(engine): fix portion of clippy lints
HampusM
9 days
feat(engine): add free standing fn for creating a ortho projection matrix
HampusM
2026-08-21
feat(engine): store perspective projection fov as degrees
HampusM
2026-08-11
refactor(engine): move matrix creation fns to appropriate places
HampusM
2026-08-02
fix(engine): improve portability by making matrices row-major
HampusM
2026-07-17
feat(engine): add Reflection derives to various types
HampusM
2026-05-26
style: format for Rust edition 2021
HampusM
2026-04-02
fix(engine): make orthographic camera projection actually usable
HampusM
2025-11-07
feat(engine): make renderer command-based
HampusM
2025-06-05
feat(engine): add builder macro to public api
HampusM
2025-01-22
refactor(engine): clarify & add docs to Perspective::to_matrix
HampusM
2025-01-19
feat(engine): add orthographic projection support
HampusM
2024-04-15
feat(engine): add projection options to camera component
HampusM
2023-10-23
feat(engine): add perspective
HampusM