Age | Commit message (Expand) | Author |
---|---|---|
9 days | refactor(engine): move & improve glsl preprocessing | HampusM |
2024-06-22 | feat(engine): add ability to change polygon mode per object | HampusM |
2024-05-24 | fix(engine): enable OpenGL multisampling on renderer init | HampusM |
2024-05-18 | refactor(engine): fix clippy lints | HampusM |
2024-04-15 | refactor(engine): use OpenGL DSA functions | HampusM |
2024-04-14 | feat(engine): use ECS architecture | HampusM |
2023-11-02 | feat(engine): add texturing | HampusM |
2023-10-25 | feat(engine): enable depth testing | HampusM |
2023-10-23 | refactor(engine): rename vertex buffer to buffer & make generic | HampusM |
2023-10-15 | feat(engine): add logging OpenGL debug messages | HampusM |
2023-10-13 | refactor(engine): move uses of OpenGL to OpenGL module | HampusM |