Age | Commit message (Expand) | Author |
---|---|---|
6 days | refactor(engine): make GL renderer have it's own Vertex struct | HampusM |
13 days | fix(engine): prevent double free GL VAOs & buffers if render fn panics | HampusM |
2025-01-21 | refactor(engine): add GlObjects component later in opengl renderer | HampusM |
2024-08-16 | perf(engine): create OpenGL objects as needed instead of each frame | HampusM |
2024-04-15 | refactor(engine): use OpenGL DSA functions | HampusM |
2024-04-14 | feat(engine): use ECS architecture | HampusM |
2023-10-23 | feat(engine): add using element buffers | HampusM |
2023-10-23 | refactor(engine): rename vertex buffer to buffer & make generic | HampusM |