| Age | Commit message (Expand) | Author |
|---|---|---|
| 33 hours | refactor(engine): replace mesh::cube mod with new Mesh::cube fn | HampusM |
| 35 hours | feat(engine): add standardized names for mesh vertex attrs & vertex shader input | HampusM |
| 2026-06-05 | feat(engine): add fns for changing mesh data | HampusM |
| 2026-04-14 | refactor(engine): make mesh vertices dynamic | HampusM |
| 2026-03-25 | feat(engine): pass vertex subsets to shaders | HampusM |
| 2025-06-05 | feat(engine): add builder macro to public api | HampusM |
| 2025-06-03 | feat(engine): add asset management | HampusM |
| 2025-05-10 | refactor(engine): make GL renderer have it's own Vertex struct | HampusM |
| 2025-01-14 | feat(engine): add fns to get mut mesh vertices & indices slices | HampusM |
| 2025-01-14 | feat(engine): add simple collision | HampusM |
| 2024-06-02 | feat(engine): add cube mesh creation | HampusM |
| 2024-04-14 | feat(engine): use ECS architecture | HampusM |
| 2024-02-18 | refactor(engine): add mesh struct used by Object | HampusM |
