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A "game" written from scratch in Rust
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path:
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engine
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src
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material.rs
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Commit message (
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Author
19 hours
refactor(engine): make models import as multiple asserts
HampusM
2025-06-05
feat(engine): add builder macro to public api
HampusM
2025-06-03
feat(engine): add asset management
HampusM
2024-12-08
feat(engine): add function returning builder to Material
HampusM
2024-08-21
refactor(engine): fix clippy lints
HampusM
2024-05-19
fix(engine): use ambient light from GlobalLight
HampusM
2024-05-19
refactor(engine): make Material non-exhaustive & fields public
HampusM
2024-05-18
fix(engine): change default material colors to white
HampusM
2024-05-12
fix(engine): make default material colors black
HampusM
2024-05-07
feat(engine): add material builder function adding a single texture
HampusM
2024-05-05
feat(engine): make material textures optional
HampusM
2024-05-05
refactor(engine): make Material hold textures
HampusM
2024-04-24
feat(engine): add colors to materials
HampusM
2024-04-14
feat(engine): use ECS architecture
HampusM
2023-11-27
feat(engine): add lighting maps
HampusM
2023-11-20
feat(engine): add materials
HampusM