Age | Commit message (Collapse) | Author | |
---|---|---|---|
2024-05-23 | feat(engine): add directional light | HampusM | |
2024-05-23 | refactor(engine): pass vertex data to fragment shader with struct | HampusM | |
2024-05-23 | refactor(engine): pass vertex data as struct to calc_point_light | HampusM | |
2024-05-22 | feat(engine): add support for multiple point lights | HampusM | |
2024-05-22 | refactor(engine): make shader functions not use uniforms directly | HampusM | |
2024-05-22 | feat(engine): add point light attenuation | HampusM | |
2023-11-27 | feat(engine): add lighting maps | HampusM | |
2023-11-02 | feat(engine): add texturing | HampusM | |
2023-10-12 | feat(engine): add vertex coloring | HampusM | |
2023-10-07 | feat(engine): add ability to render triangles | HampusM | |