index
:
game
master
A "game" written from scratch in Rust
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engine-ecs
/
src
/
component.rs
Age
Commit message (
Expand
)
Author
36 hours
refactor(engine-ecs): move & rename component::Sequence to bundle::Bundle
HampusM
2026-08-31
feat(engine-ecs): add component::Parts::from_component_info fn
HampusM
2026-08-31
feat(engine-ecs): add whether component is a sole to component::Info
HampusM
2026-08-03
feat(engine-ecs): create component info ents for components from pairs
HampusM
2026-07-09
feat(engine-ecs): create component info entity for components without type re...
HampusM
2026-07-08
feat(engine-ecs): add type ID to component::Info struct
HampusM
2026-06-23
refactor(engine-ecs): store soles as components
HampusM
2026-06-16
feat(engine-ecs): impl component::Sequence for component::Parts arrays
HampusM
2026-06-13
refactor(engine-ecs): make component::Info non-exhaustive
HampusM
2026-06-08
feat(engine-ecs): add support for dyn Any component handles
HampusM
2026-06-07
feat(engine-ecs): rename component::Type to Info & add name field
HampusM
2026-06-07
feat(engine-ecs): add component reflection support
HampusM
2026-05-21
chore: rename ecs* crates to engine-ecs*
HampusM