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path: root/ecs/src/lib.rs
AgeCommit message (Expand)Author
2024-12-09refactor(ecs): use phases for system orderingHampusM
2024-11-11refactor(ecs): fix clippy lintsHampusM
2024-11-11refactor(ecs): use same ID for entities & componentsHampusM
2024-11-02feat(ecs): add creating static entitiesHampusM
2024-11-02fix(ecs): add check if entity already exists before creating itHampusM
2024-10-16feat(ecs): add stats sole containing current tickHampusM
2024-08-21refactor(ecs): fix clippy lintsHampusM
2024-08-16feat(ecs): make relationships creatable without reference to worldHampusM
2024-08-15feat(ecs): add component removed eventHampusM
2024-08-14feat(ecs): add component added eventHampusM
2024-08-12feat(ecs): add action for removing components(s) from entityHampusM
2024-08-12feat(ecs): add action to add component(s) to entityHampusM
2024-08-10refactor(ecs): create archetype lookup entries on-the-goHampusM
2024-08-07feat(ecs): add start eventHampusM
2024-08-05fix(ecs): always sort components & component metadataHampusM
2024-08-02feat(ecs): add relationshipsHampusM
2024-07-29feat(ecs): add fn to prepare world without using the event_loop fnHampusM
2024-07-28refactor(ecs): move ArchetypeComponentsHash to archetype::IdHampusM
2024-06-29refactor(ecs): pass World ref to system run & param new functionsHampusM
2024-06-22feat(ecs): add query options filter entitiesHampusM
2024-06-20refactor(ecs): fix Clippy lintsHampusM
2024-06-16fix(ecs): update archetype lookups when entity is spawned with ActionsHampusM
2024-06-16refactor(ecs): add component ID structHampusM
2024-06-15perf(ecs): store components using archetypesHampusM
2024-06-06refactor(ecs): move ComponentStorage to it's own moduleHampusM
2024-06-06chore(ecs): remove support for specifying component to be dropped lastHampusM
2024-05-24feat(ecs): add component name to component locking panic messageHampusM
2024-05-24fix(ecs): prevent unnecessary locking in Sequence::from_componentsHampusM
2024-05-19feat(ecs): add support for optional query componentsHampusM
2024-04-13feat(ecs): add extensionsHampusM
2024-04-11feat(ecs): add specifying to drop soles lastHampusM
2024-04-10feat(ecs): add weak ref singleHampusM
2024-04-10feat(ecs): reexport Sole derive macroHampusM
2024-04-10chore(ecs): make shared singletons not componentsHampusM
2024-04-10chore(ecs): remove Event trait id method & take events by valueHampusM
2024-04-09feat(ecs): add support for singleton componentsHampusM
2024-04-09refactor: move query structs to new query moduleHampusM
2024-04-09refactor(ecs): make entity finding a ComponentStorage methodHampusM
2024-04-06feat(ecs): add weak reference actionsHampusM
2024-04-06refactor(ecs): make stopping into a actionHampusM
2024-04-06refactor(ecs): fix Clippy lintsHampusM
2024-04-06feat(ecs): add stopping event loopHampusM
2024-04-06feat(ecs): add event loop function to worldHampusM
2024-04-04feat(ecs): allow components to be specified to be dropped lastHampusM
2024-04-04feat(ecs): add weak reference queryHampusM
2024-03-29fix(ecs): prevent silently ignoring component if lock is occupiedHampusM
2024-03-29feat(ecs): make World unwind safeHampusM
2024-03-16feat(ecs): make perform_queued_actions take non mut self referenceHampusM
2024-03-12feat(ecs): make components internally mutableHampusM
2024-03-06feat(ecs): add queueing up spawning entities from systemsHampusM