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A "game" written from scratch in Rust
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ecs-macros
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2024-12-09
feat(ecs-macros): make Component macro implement get_event_uid fn
HampusM
2024-11-11
feat(ecs-macros): add support for setting component ref types
HampusM
2024-11-12
feat(ecs-macros): add support for new component IDs
HampusM
2024-11-12
feat(ecs-macros): add support for ecs crate path
HampusM
2024-11-03
chore(ecs-macros): add Ref type to Component impls
HampusM
2024-06-16
chore(ecs-macros): add id function to component impls
HampusM
2024-06-06
chore(ecs-macros): remove component macro drop_last attribute
HampusM
2024-05-19
feat(ecs-macros): add missing associated types to Component impls
HampusM
2024-04-21
feat(ecs-macros): make derive macros support types with generics
HampusM
2024-04-11
feat(ecs-macros): add drop_last attribute to Sole derive macro
HampusM
2024-04-11
fix(ecs-macros): allow for using derive macros via the engine crate
HampusM
2024-04-10
feat(ecs-macros): add Sole derive macro
HampusM
2024-04-04
feat(ecs-macros): add component derive macro drop_last flag
HampusM
2024-03-29
feat(ecs-macros): implement TypeName for components
HampusM
2024-02-26
fix(ecs): make Component trait not automatic & add derive macro
HampusM