summaryrefslogtreecommitdiff
AgeCommit message (Expand)Author
2 daysfeat(engine): add world UI viewHampusM
2 daysfeat(engine-reflection): add try_deref fn to reference reflectionHampusM
2 daysfeat(engine-reflection): add try_get_len fn to slice reflectionHampusM
2 daysfeat(engine): add immutable try_get* fns to reflectionHampusM
3 daysfix(engine-macros): allow unreachable code in struct reflection try_get_field...HampusM
3 daysfeat(engine): add try_get_* fns to struct, array & slice reflectionHampusM
3 daysrefactor(engine): reexport dear_imgui_rs crate as bindings in ui::dear_imguiHampusM
3 daysrefactor(engine): rename ui::imgui mod to dear_imguiHampusM
3 daysfeat(engine): use modern dear imgui texture system in dear imgui backendHampusM
3 daysfeat(engine): add fn for getting subview into imageHampusM
3 daysfeat(engine): replace Image::try_from_bytes fn with from_pixels fnHampusM
3 daysfeat(engine): add Rgb, Rgba, Lumen & LumenA color structsHampusM
5 daysfix(engine): make UpdateTexture rendering command take Image, not TextureHampusM
5 daysfeat(engine): add UpdateTexture rendering commandHampusM
5 daysrefactor(engine): use texture builder in opengl rendering backendHampusM
5 daysfeat(opengl-bindings): add texture builder & store_image fnHampusM
6 daysfix(engine): prevent imgui widgets being visible outside of windowsHampusM
6 daysfix(engine): make mouse scroll not invertedHampusM
6 daysfix(engine): stop clearing absolute mouse pos every tickHampusM
6 daysfeat(engine): handle mouse scroll in dear imgui backendHampusM
6 daysrefactor(engine): store mouse inputs in mutex in windowing shared stateHampusM
6 daysfeat(engine): add scroll delta to MouseHampusM
7 daysbuild: update shader-slang to latest commitHampusM
9 daysfeat(engine): add RemoveTexture rendering commandHampusM
9 daysfeat(engine): make CreateTexture rendering cmd optionally take texture valueHampusM
9 daysrefactor(engine): simplify CreateMesh rendering commandHampusM
9 daysrefactor: use new Single get* fnsHampusM
9 daysrefactor(engine): use new Single get* fnsHampusM
9 daysfeat(engine-ecs): replace Single deref impls with get* functionsHampusM
9 daysrefactor(engine): move shader module to inside of rendering moduleHampusM
9 daysfeat(engine-ecs): add INIT phaseHampusM
9 daysfeat(engine-ecs): add declaring multiple entities with declare_entityHampusM
9 daysfeat(engine): make texture shader binding values specified by object IDHampusM
10 daysfeat(engine-ecs): create component info entity for components without type re...HampusM
10 daysfix(engine-ecs-macros): prevent ambigous item usage in IntoParts implsHampusM
10 daysfeat: add names to entitiesHampusM
10 daysfeat(engine-ecs): add fns for spawning named entitiesHampusM
10 daysrefactor(engine): use new name of extension collector add_declared_entity fnHampusM
10 daysrefactor(engine-ecs): rename entity creation fns to use 'spawn' terminologyHampusM
10 daysfix: change default winit log level to warnHampusM
11 daysfeat(engine-ecs): add type ID to component::Info structHampusM
11 daysfeat(engine): add try_get_field_mut fn to enum variant reflectionHampusM
11 daysfeat(engine): change enum reflection get_variant_reflection fn to get_variant...HampusM
12 daysfeat(engine-reflection): add EnumVariantField type_name & type_reflection fnsHampusM
12 daysfix: only configure logging on debug buildsHampusM
12 daysfeat: enable ANSI support on WindowsHampusM
12 daysfeat(engine-ecs): add Error::from_system_defined_win32_error fnHampusM
12 daysrefactor: make work with Error rewriteHampusM
12 daysfeat(engine): make context addable to errors & resultsHampusM
12 daysfeat(engine): add error macro in crate rootHampusM