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40 hoursrefactor(engine): update to 0.16.0-alpha.1 release of dear-imgui-rsHEADmasterHampusM
3 daysfeat(engine): improve struct & enum field layout in world ui viewHampusM
3 daysfeat(engine-ecs): improve various error log messagesHampusM
3 daysfeat(engine): include error trace in asset import error logHampusM
4 daysfeat(engine): add support for cube map texturesHampusM
4 daysrefactor(engine): make gl rendering backend compile againHampusM
4 daysfeat(opengl-bindings): add support for cubemap texturesHampusM
4 daysfeat(engine): add depth function to rendering::DrawPropertiesHampusM
4 daysfeat(opengl-bindings): add fn to set depth functionHampusM
4 daysfeat(engine): add shader binding texture kind enumHampusM
4 daysrefactor(engine): make SetShaderBinding rendering command take shader::BindingHampusM
4 daysfix(engine): prevent sometimes incorrect shader field binding indicesHampusM
6 daysfeat(engine): make pairs in entities viewable in world ui viewHampusM
6 daysfeat(engine-ecs): add as_a & as_b fns to Either enumHampusM
6 daysfix(engine-ecs): make pair macro work for creating pairs with dataHampusM
6 daysfeat(engine): make entity titles in world ui view not parenthesizedHampusM
6 daysfeat(engine): use Fira Mono as default font for dear imguiHampusM
6 daysfeat(engine-ecs): add diamond symbol before numbers in Uid Display outputHampusM
7 daysfeat(engine-ecs): create component info ents for components from pairsHampusM
7 daystest(engine-ecs): make tests compile againHampusM
7 daysfix(engine): prevent buggy specular light when material shininess is 0HampusM
8 daysfix: create & use sceneHampusM
8 daysfeat(engine): add scenesHampusM
8 daysfix(engine): improve portability by making matrices row-majorHampusM
13 daysfeat(engine-ecs): add Actions fn for updating pairHampusM
2026-07-26feat(engine-ecs): add traversal query termHampusM
2026-07-23refactor: correct query type parametersHampusM
2026-07-23refactor(engine): correct query type parametersHampusM
2026-07-23refactor(engine-ecs): remove distinction between query terms with & without a...HampusM
2026-07-22refactor(engine-ecs): clean up query terms fns & fieldsHampusM
2026-07-21refactor(engine): make windowing phase child of pre-update phaseHampusM
2026-07-21feat(engine-ecs): check phase parents on initHampusM
2026-07-21feat(engine-ecs): automatically include entity name component in declared ent...HampusM
2026-07-21refactor(engine-ecs): remove old declare_entity macro ruleHampusM
2026-07-21refactor(engine): use pair macro in phase entity declarationsHampusM
2026-07-21feat(engine-ecs): add pair macroHampusM
2026-07-19refactor(engine): replace DeltaTime with Time from engine-ecs crateHampusM
2026-07-19feat(engine-ecs): add Time soleHampusM
2026-07-19refactor(engine-ecs): remove StatsHampusM
2026-07-19feat(engine): add location path to shader binding validation errorHampusM
2026-07-17feat(engine): validate shader binding valuesHampusM
2026-07-17feat(engine): add row count & column count fns to shader type reflectionHampusM
2026-07-17feat(engine): add element count & resource shape to shader type reflectionHampusM
2026-07-17feat(engine): add error traces to error logs in windowing modHampusM
2026-07-17refactor: fix creation of yellow color constantHampusM
2026-07-17refactor(engine): change Color struct into a enumHampusM
2026-07-17feat: use dear imgui extension & world UI viewHampusM
2026-07-17feat(engine): add Reflection derives to various typesHampusM
2026-07-17feat(engine): add world UI viewHampusM
2026-07-17feat(engine-reflection): add try_deref fn to reference reflectionHampusM