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AgeCommit message (Expand)Author
34 hourschore: change default log level filter to infoHampusM
34 hoursfeat(engine): improve object & resource error messages in opengl rendering ba...HampusM
3 daysfeat(engine): improve flexibility of binding shader bindingsHampusM
4 daysrefactor(engine): replace MapVec with intmap crateHampusM
4 daysfeat(engine): add entity renaming buttons to world ui viewHampusM
5 dayschore: use fcheck cargo alias in rust-analyzer config fileHampusM
5 daysfix(xtask): prevent incorrect CARGO_* env vars when executed command is cargoHampusM
5 daysfix(engine): make soles not addable to entities in world ui viewHampusM
5 daysfeat(engine-ecs): add component::Parts::from_component_info fnHampusM
5 daysfix(engine-ecs): add checks against adding sole components to entitiesHampusM
5 daysfeat(engine-ecs): add whether component is a sole to component::InfoHampusM
5 daysfeat(engine): add Reflection, Clone, Copy & Default derives to various typesHampusM
5 daysbuild: add cargo aliases for doing fast compilationHampusM
5 daysbuild: use correct cargo config key for setting codegen backendHampusM
5 dayschore: add rust-analyzer config fileHampusM
6 daysfix(engine-ecs): make World::add_sole actually check if sole already existsHampusM
6 daysbuild: add cargo config for ultra fast dev compilationsHampusM
6 daysfeat(engine): add depth texture pixel data formatHampusM
6 daysfeat(engine): add framebuffer rendering commands & draw propertiesHampusM
6 daysfeat(opengl-bindings): add Framebuffer::detach_texture fnHampusM
6 daysrefactor(engine): rename rendering::object::Kind::ImplementationSpecific to MeshHampusM
7 daysfeat(opengl-bindings): add framebuffer object supportHampusM
8 daysfeat(engine): add ability to create textures without imagesHampusM
8 daysfeat(opengl-bindings): prevent diagonal lines in rgb texturesHampusM
8 daysrefactor(opengl-bindings): make texture::Builder create* fns take images as b...HampusM
8 daysrefactor(engine): reduce code repetition in gl rendering backendHampusM
8 daysfeat(engine): validate texture update pixel data format & type in gl renderin...HampusM
8 daysfix(engine): use correct texture update pixel data format in dear imgui backendHampusM
8 daysrefactor(engine): remove rendering obj store's kind-specific getter fnsHampusM
10 daysrefactor(engine): make UpdateTexture rendering command not take ImageHampusM
10 daysfeat(engine): add cube map support to UpdateTexture rendering commmandHampusM
10 daysrefactor(engine): adjust gl rendering backend to opengl-bindings crate changesHampusM
10 daysfeat(opengl-bindings): make textures creatable without pixel dataHampusM
10 daysfeat(opengl-bindings): add depth component texture pixel data formatHampusM
10 daysrefactor(engine): adjust gl rendering backend to opengl-bindings crate changesHampusM
10 daysrefactor(opengl-bindings): include srgb(a) & data type in texture::PixelDataF...HampusM
11 daysfix(engine): update rendering surface sizes before next frameHampusM
11 daysrefactor(engine): rename rendering::SurfaceSpec to SurfaceHampusM
11 daysperf(engine): optimize wavefront obj parsingHampusM
11 daysfeat(engine-ecs): make util::array_vec module publicHampusM
2026-08-21feat(engine): store perspective projection fov as degreesHampusM
2026-08-21feat: replace sub cube with directional light & floor cubeHampusM
2026-08-21feat(engine): add fns for conversion between vec3 & euler anglesHampusM
2026-08-21fix(engine): make DirectionalLight default value sensibleHampusM
2026-08-21feat(engine): add windowing::dpi Position & Size Default implsHampusM
2026-08-20feat(engine): use color edit widgets for colors in world ui viewHampusM
2026-08-20feat(engine): add reflection derive to color typesHampusM
2026-08-20feat(engine): flatten single unnamed enum fields in world ui viewHampusM
2026-08-19fix(engine): make sky box work when camera has orthographic projectionHampusM
2026-08-19feat(engine): lossily convert color shader bindings to rgbHampusM