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AgeCommit message (Expand)Author
8 hoursrefactor: use Transform componentHEADmasterHampusM
8 hoursfeat(engine): replace WorldPosition & Scale components with TransformHampusM
9 hoursfeat(engine-ecs): add query traversal kind SelfOrUpHampusM
10 hoursrefactor(engine-ecs): fix warning in phase mod on non-debug buildsHampusM
10 hourschore(engine-ecs): make query benchmark compile againHampusM
10 hoursfix(engine-ecs): include terms in query::Traversal Debug fmt outputHampusM
10 hoursfix(engine-ecs): exclude empty items in ArrayVec Debug fmt outputHampusM
2 daysfix(engine): prevent ignored keyboard key input when main loop is slowHampusM
2 daysfix(engine): stop overwriting previous keyboard key statesHampusM
3 daysperf(engine): store keyboard key states & state updates as bitsHampusM
4 daysfeat: add sky boxHampusM
4 daysfeat(engine): add sky box supportHampusM
4 daysrefactor: use new cube mesh creation fnHampusM
4 daysrefactor(engine): replace mesh::cube mod with new Mesh::cube fnHampusM
4 daysfeat(engine): add standardized names for mesh vertex attrs & vertex shader inputHampusM
5 daysfeat(engine): allow vertex shader inputs as params & nested in structsHampusM
6 daysfeat(engine): set GPU vertex attrs on DrawMesh command if necessaryHampusM
6 daysfeat(opengl-bindings): add fn to disable a vertex array attributeHampusM
6 daysfeat(opengl-bindings): make more types derive CloneHampusM
7 daysrefactor(engine): move matrix creation fns to appropriate placesHampusM
7 daysfix(engine): prevent ignored mouse button input when main loop is slowHampusM
8 daysstyle(engine): apply formattingHampusM
9 daysrefactor(engine): update to 0.16.0-alpha.1 release of dear-imgui-rsHampusM
10 daysfeat(engine): improve struct & enum field layout in world ui viewHampusM
10 daysfeat(engine-ecs): improve various error log messagesHampusM
11 daysfeat(engine): include error trace in asset import error logHampusM
11 daysfeat(engine): add support for cube map texturesHampusM
11 daysrefactor(engine): make gl rendering backend compile againHampusM
11 daysfeat(opengl-bindings): add support for cubemap texturesHampusM
11 daysfeat(engine): add depth function to rendering::DrawPropertiesHampusM
11 daysfeat(opengl-bindings): add fn to set depth functionHampusM
11 daysfeat(engine): add shader binding texture kind enumHampusM
11 daysrefactor(engine): make SetShaderBinding rendering command take shader::BindingHampusM
11 daysfix(engine): prevent sometimes incorrect shader field binding indicesHampusM
13 daysfeat(engine): make pairs in entities viewable in world ui viewHampusM
13 daysfeat(engine-ecs): add as_a & as_b fns to Either enumHampusM
13 daysfix(engine-ecs): make pair macro work for creating pairs with dataHampusM
13 daysfeat(engine): make entity titles in world ui view not parenthesizedHampusM
13 daysfeat(engine): use Fira Mono as default font for dear imguiHampusM
13 daysfeat(engine-ecs): add diamond symbol before numbers in Uid Display outputHampusM
2026-08-03feat(engine-ecs): create component info ents for components from pairsHampusM
2026-08-03test(engine-ecs): make tests compile againHampusM
2026-08-03fix(engine): prevent buggy specular light when material shininess is 0HampusM
2026-08-02fix: create & use sceneHampusM
2026-08-02feat(engine): add scenesHampusM
2026-08-02fix(engine): improve portability by making matrices row-majorHampusM
2026-07-28feat(engine-ecs): add Actions fn for updating pairHampusM
2026-07-26feat(engine-ecs): add traversal query termHampusM
2026-07-23refactor: correct query type parametersHampusM
2026-07-23refactor(engine): correct query type parametersHampusM