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-rw-r--r--engine/src/camera/fly.rs1
-rw-r--r--engine/src/draw_flags.rs1
-rw-r--r--engine/src/lighting.rs3
-rw-r--r--engine/src/material.rs1
-rw-r--r--engine/src/renderer/opengl.rs42
-rw-r--r--engine/src/util.rs4
6 files changed, 30 insertions, 22 deletions
diff --git a/engine/src/camera/fly.rs b/engine/src/camera/fly.rs
index 6bd5876..b6ba7aa 100644
--- a/engine/src/camera/fly.rs
+++ b/engine/src/camera/fly.rs
@@ -26,6 +26,7 @@ pub struct Fly {
impl Fly
{
+ #[must_use]
pub fn builder() -> Builder
{
Builder::default()
diff --git a/engine/src/draw_flags.rs b/engine/src/draw_flags.rs
index 23ea22f..df5eed1 100644
--- a/engine/src/draw_flags.rs
+++ b/engine/src/draw_flags.rs
@@ -15,6 +15,7 @@ pub struct DrawFlags
impl DrawFlags
{
+ #[must_use]
pub fn builder() -> Builder
{
Builder::default()
diff --git a/engine/src/lighting.rs b/engine/src/lighting.rs
index 81dc475..48adb0e 100644
--- a/engine/src/lighting.rs
+++ b/engine/src/lighting.rs
@@ -19,6 +19,7 @@ pub struct PointLight
impl PointLight
{
+ #[must_use]
pub fn builder() -> PointLightBuilder
{
PointLightBuilder::default()
@@ -57,6 +58,7 @@ pub struct AttenuationParams
impl Default for AttenuationParams
{
+ #[must_use]
fn default() -> Self
{
Self {
@@ -81,6 +83,7 @@ pub struct DirectionalLight
impl DirectionalLight
{
+ #[must_use]
pub fn builder() -> DirectionalLightBuilder
{
DirectionalLightBuilder::default()
diff --git a/engine/src/material.rs b/engine/src/material.rs
index 5c59a9a..aae6003 100644
--- a/engine/src/material.rs
+++ b/engine/src/material.rs
@@ -192,6 +192,7 @@ pub struct Flags
impl Flags
{
+ #[must_use]
pub fn builder() -> FlagsBuilder
{
FlagsBuilder::default()
diff --git a/engine/src/renderer/opengl.rs b/engine/src/renderer/opengl.rs
index 292fd94..888f760 100644
--- a/engine/src/renderer/opengl.rs
+++ b/engine/src/renderer/opengl.rs
@@ -111,6 +111,7 @@ fn initialize(window: Single<Window>)
enable(Capability::MultiSample);
}
+#[allow(clippy::too_many_arguments)]
fn render(
query: Query<RenderableEntity, Not<With<NoDraw>>>,
point_light_query: Query<(PointLight,)>,
@@ -166,21 +167,18 @@ fn render(
let new_gl_objects;
- let gl_objects = match gl_objects.as_deref() {
- Some(gl_objects) => gl_objects,
- None => {
- // TODO: Account for when meshes are changed
- let gl_objects = GlObjects::new(&*mesh);
+ let gl_objects = if let Some(gl_objects) = gl_objects.as_deref() {
+ gl_objects
+ } else {
+ // TODO: Account for when meshes are changed
+ let gl_objects = GlObjects::new(&mesh);
- new_gl_objects = Some(gl_objects.clone());
+ new_gl_objects = Some(gl_objects.clone());
- actions.add_components(
- query.entity_uid(entity_index).unwrap(),
- (gl_objects,),
- );
+ actions
+ .add_components(query.entity_uid(entity_index).unwrap(), (gl_objects,));
- &*new_gl_objects.unwrap()
- }
+ &*new_gl_objects.unwrap()
};
apply_transformation_matrices(
@@ -229,10 +227,10 @@ fn render(
crate::opengl::set_polygon_mode(
draw_flags.polygon_mode_config.face,
draw_flags.polygon_mode_config.mode,
- )
+ );
}
- draw_mesh(&gl_objects);
+ draw_mesh(gl_objects);
if draw_flags.is_some() {
let default_polygon_mode_config = PolygonModeConfig::default();
@@ -240,7 +238,7 @@ fn render(
crate::opengl::set_polygon_mode(
default_polygon_mode_config.face,
default_polygon_mode_config.mode,
- )
+ );
}
}
}
@@ -332,7 +330,7 @@ fn create_gl_shader_program(
struct GlObjects
{
/// Vertex and index buffer has to live as long as the vertex array
- _vertex_buffer: Buffer<Vertex>,
+ vertex_buffer: Buffer<Vertex>,
index_buffer: Option<Buffer<u32>>,
index_cnt: u32,
@@ -388,7 +386,7 @@ impl GlObjects
vertex_arr.bind_element_buffer(&index_buffer);
return Self {
- _vertex_buffer: vertex_buffer,
+ vertex_buffer,
index_buffer: Some(index_buffer),
index_cnt: indices.len().try_into().unwrap(),
vertex_arr,
@@ -396,7 +394,7 @@ impl GlObjects
}
Self {
- _vertex_buffer: vertex_buffer,
+ vertex_buffer,
index_buffer: None,
index_cnt: 0,
vertex_arr,
@@ -407,7 +405,7 @@ impl GlObjects
{
NeverDrop::new(Self {
// SAFETY: The vertex buffer will never become dropped (NeverDrop ensures it)
- _vertex_buffer: unsafe { self._vertex_buffer.clone_weak() },
+ vertex_buffer: unsafe { self.vertex_buffer.clone_weak() },
index_buffer: self
.index_buffer
.as_ref()
@@ -488,6 +486,8 @@ fn apply_light<PointLightHolder>(
);
}
+ // There probably won't be more than 2147483648 directional lights
+ #[allow(clippy::cast_possible_wrap, clippy::cast_possible_truncation)]
gl_shader_program.set_uniform_1i(
cstr!("directional_light_cnt"),
directional_lights.len() as i32,
@@ -514,6 +514,8 @@ fn apply_light<PointLightHolder>(
);
}
+ // There probably won't be more than 2147483648 point lights
+ #[allow(clippy::cast_possible_wrap, clippy::cast_possible_truncation)]
gl_shader_program.set_uniform_1i(cstr!("point_light_cnt"), point_lights.len() as i32);
gl_shader_program.set_uniform_vec_3fv(
@@ -521,7 +523,7 @@ fn apply_light<PointLightHolder>(
&if material_flags.use_ambient_color {
material.ambient.clone()
} else {
- global_light.ambient.clone().into()
+ global_light.ambient.clone()
}
.into(),
);
diff --git a/engine/src/util.rs b/engine/src/util.rs
index 8e93982..a505a38 100644
--- a/engine/src/util.rs
+++ b/engine/src/util.rs
@@ -119,7 +119,7 @@ impl<Value> Deref for NeverDrop<Value>
fn deref(&self) -> &Self::Target
{
- &*self.value
+ &self.value
}
}
@@ -127,6 +127,6 @@ impl<Value> DerefMut for NeverDrop<Value>
{
fn deref_mut(&mut self) -> &mut Self::Target
{
- &mut *self.value
+ &mut self.value
}
}