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-rw-r--r--engine/src/camera.rs34
-rw-r--r--engine/src/lib.rs11
-rw-r--r--engine/src/renderer/mod.rs21
3 files changed, 52 insertions, 14 deletions
diff --git a/engine/src/camera.rs b/engine/src/camera.rs
new file mode 100644
index 0000000..b98f3f4
--- /dev/null
+++ b/engine/src/camera.rs
@@ -0,0 +1,34 @@
+use crate::transform::Transform;
+use crate::vector::Vec3;
+
+#[derive(Debug)]
+pub struct Camera
+{
+ transform: Transform,
+}
+
+impl Camera
+{
+ pub fn translate(&mut self, translation: Vec3<f32>)
+ {
+ self.transform.set_translation(translation);
+ }
+
+ pub(crate) fn new() -> Self
+ {
+ let mut transform = Transform::new();
+
+ transform.set_translation(Vec3 {
+ x: 0.0,
+ y: 0.0,
+ z: -3.0,
+ });
+
+ Self { transform }
+ }
+
+ pub(crate) fn transform(&self) -> &Transform
+ {
+ &self.transform
+ }
+}
diff --git a/engine/src/lib.rs b/engine/src/lib.rs
index ee93695..ce953f8 100644
--- a/engine/src/lib.rs
+++ b/engine/src/lib.rs
@@ -4,6 +4,7 @@ use std::collections::BTreeMap;
use glfw::{Window, WindowBuilder};
+use crate::camera::Camera;
use crate::object::{Id as ObjectId, Object};
use crate::vector::Vec2;
@@ -13,6 +14,7 @@ mod projection;
mod renderer;
mod transform;
+pub mod camera;
pub mod color;
pub mod object;
pub mod vector;
@@ -26,6 +28,7 @@ pub struct Engine
/// Objects have to be dropped before window. Otherwise, UB.
objects: BTreeMap<ObjectId, Object>,
window: Window,
+ camera: Camera,
}
impl Engine
@@ -59,6 +62,7 @@ impl Engine
Ok(Self {
window,
objects: BTreeMap::new(),
+ camera: Camera::new(),
})
}
@@ -96,7 +100,7 @@ impl Engine
let window_size = self.window.size().map_err(Error::GetWindowSizeFailed)?;
- crate::renderer::render(self.objects.values(), &window_size);
+ crate::renderer::render(self.objects.values(), &window_size, &self.camera);
self.window
.swap_buffers()
@@ -109,6 +113,11 @@ impl Engine
Ok(())
}
+
+ pub fn camera(&mut self) -> &mut Camera
+ {
+ &mut self.camera
+ }
}
/// Engine Error
diff --git a/engine/src/renderer/mod.rs b/engine/src/renderer/mod.rs
index d577054..aa828fe 100644
--- a/engine/src/renderer/mod.rs
+++ b/engine/src/renderer/mod.rs
@@ -4,7 +4,7 @@ use std::process::abort;
use cstr::cstr;
use glfw::WindowSize;
-use crate::matrix::Matrix;
+use crate::camera::Camera;
use crate::object::Object;
use crate::opengl::buffer::{
ArrayKind as ArrayBufferKind,
@@ -18,7 +18,7 @@ use crate::opengl::shader::Program as ShaderProgram;
use crate::opengl::vertex_array::{PrimitiveKind, VertexArray};
use crate::opengl::{clear_buffers, BufferClearMask};
use crate::projection::new_perspective;
-use crate::vector::{Vec2, Vec3};
+use crate::vector::Vec2;
use crate::vertex::Vertex;
pub fn initialize(window: &glfw::Window) -> Result<(), Error>
@@ -104,6 +104,7 @@ fn opengl_debug_message_cb(
pub fn render<'obj>(
objects: impl IntoIterator<Item = &'obj Object>,
window_size: &WindowSize,
+ camera: &Camera,
)
{
clear_buffers(BufferClearMask::COLOR);
@@ -111,15 +112,7 @@ pub fn render<'obj>(
for obj in objects {
obj.renderable().shader_program.activate();
- let mut view = Matrix::new_identity();
-
- view.translate(&Vec3 {
- x: 0.0,
- y: 0.0,
- z: -3.0,
- });
-
- apply_transformation_matrices(obj, &view, window_size);
+ apply_transformation_matrices(obj, camera, window_size);
obj.renderable().vertex_arr.bind(|vert_arr_curr_bound| {
if let Some(index_info) = &obj.renderable().index_info {
@@ -217,7 +210,7 @@ pub enum Error
fn apply_transformation_matrices(
object: &Object,
- view: &Matrix<f32, 4, 4>,
+ camera: &Camera,
window_size: &WindowSize,
)
{
@@ -226,10 +219,12 @@ fn apply_transformation_matrices(
.shader_program
.set_uniform_matrix_4fv(cstr!("model"), &object.transform().as_matrix());
+ let view = camera.transform().as_matrix();
+
object
.renderable()
.shader_program
- .set_uniform_matrix_4fv(cstr!("view"), view);
+ .set_uniform_matrix_4fv(cstr!("view"), &view);
#[allow(clippy::cast_precision_loss)]
let projection = new_perspective(