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Diffstat (limited to 'engine')
-rw-r--r--engine/src/asset.rs82
-rw-r--r--engine/src/rendering/backend/opengl.rs2
-rw-r--r--engine/src/rendering/shader.rs769
-rw-r--r--engine/src/rendering/shader/cursor.rs2
-rw-r--r--engine/src/rendering/shader/reflection.rs713
-rw-r--r--engine/src/ui/dear_imgui.rs3
-rw-r--r--engine/src/windowing.rs11
7 files changed, 835 insertions, 747 deletions
diff --git a/engine/src/asset.rs b/engine/src/asset.rs
index 31d6e06..e8753bc 100644
--- a/engine/src/asset.rs
+++ b/engine/src/asset.rs
@@ -332,6 +332,88 @@ impl Assets
Some(metadata_lut.get(&id)?.label.clone().into_label())
}
+ pub fn get_status<AssetT: Asset>(&self, handle: &Handle<AssetT>) -> Status
+ {
+ self.get_status_by_id(handle.id())
+ }
+
+ pub fn get_status_by_id(&self, asset_id: Id) -> Status
+ {
+ let Some(asset_id) = asset_id.into_valid() else {
+ return Status::NotFound;
+ };
+
+ let metadata_lut = self.metadata_lut.borrow();
+
+ let Some(asset_metadata) = metadata_lut.get(&asset_id) else {
+ return Status::NotFound;
+ };
+
+ let mut is_asset_loading = false;
+
+ match &asset_metadata.state {
+ AssetState::DependenciesPending { .. } => {
+ return Status::Pending;
+ }
+ AssetState::Failed { reason, .. } => {
+ return Status::Failed(*reason);
+ }
+ AssetState::Ready => {
+ return Status::Ready;
+ }
+ AssetState::Loading => {
+ // TODO: It might be possible to just return Status::Pending here
+ // since asset states are propagated to their related assets
+ is_asset_loading = true;
+ }
+ AssetState::NotStored => {}
+ }
+
+ if matches!(asset_metadata.relation, AssetRelation::Parent { .. }) {
+ return if is_asset_loading {
+ Status::Pending
+ } else {
+ Status::NotFound
+ };
+ }
+
+ let parent_asset_state = (|| {
+ let parent_asset_id = match &asset_metadata.relation {
+ AssetRelation::Child { parent } => *parent,
+ AssetRelation::Parent { .. } => {
+ // label.name is Some so the asset can not be a parent
+ unreachable!()
+ }
+ };
+
+ let parent_asset_metadata = metadata_lut.get(&parent_asset_id)?;
+
+ match &parent_asset_metadata.state {
+ AssetState::Failed { reason, .. } => Some(Status::Failed(*reason)),
+ AssetState::Ready
+ | AssetState::NotStored
+ | AssetState::Loading
+ | AssetState::DependenciesPending { .. } => None,
+ }
+ })();
+
+ match parent_asset_state {
+ Some(Status::Failed(FailureReason::Dependency)) => {
+ // It would make no sense for a asset's status to be Status::Failed if the
+ // parent asset has a missing dependency
+
+ if is_asset_loading {
+ Status::Pending
+ } else {
+ Status::NotFound
+ }
+ }
+ Some(parent_asset_state) => parent_asset_state,
+ None if is_asset_loading => Status::Pending,
+ None => Status::NotFound,
+ }
+ }
+
pub fn get_status_by_label(&self, label: &Label<'_>) -> Status
{
let id_lut = self.id_lut.borrow();
diff --git a/engine/src/rendering/backend/opengl.rs b/engine/src/rendering/backend/opengl.rs
index 0a04d6e..b8ac04b 100644
--- a/engine/src/rendering/backend/opengl.rs
+++ b/engine/src/rendering/backend/opengl.rs
@@ -116,11 +116,11 @@ use crate::rendering::shader::cursor::{
BindingLocation as ShaderBindingLocation,
BindingValue as ShaderBindingValue,
};
+use crate::rendering::shader::reflection::Stage as ShaderStage;
use crate::rendering::shader::{
Error as ShaderError,
Program as ShaderProgram,
ProgramMetadata as ShaderProgramMetadata,
- Stage as ShaderStage,
};
use crate::rendering::{
AssetOrValue,
diff --git a/engine/src/rendering/shader.rs b/engine/src/rendering/shader.rs
index 3ba3a41..b357b2c 100644
--- a/engine/src/rendering/shader.rs
+++ b/engine/src/rendering/shader.rs
@@ -15,10 +15,7 @@ use shader_slang::{
EntryPoint as SlangEntryPoint,
GlobalSession as SlangGlobalSession,
Module as SlangModule,
- ParameterCategory as SlangParameterCategory,
- ScalarType as SlangScalarType,
Session as SlangSession,
- TypeKind as SlangTypeKind,
};
use crate::asset::{
@@ -39,6 +36,7 @@ use crate::ecs::{declare_entity, pair, Sole};
use crate::mesh::vertex_buffer::VertexLabel;
pub mod cursor;
+pub mod reflection;
pub const STD_VERT_IN_SEM_NAME_POSITION: &str = "STD_POSITION";
pub const STD_VERT_IN_SEM_NAME_NORMAL: &str = "STD_NORMAL";
@@ -113,68 +111,14 @@ pub struct EntryPoint
impl EntryPoint
{
#[must_use]
- pub fn function(&self) -> FunctionReflection<'_>
+ pub fn function_reflection(&self) -> self::reflection::Function<'_>
{
- FunctionReflection {
+ self::reflection::Function {
inner: self.inner.function_reflection(),
}
}
}
-pub struct FunctionReflection<'a>
-{
- inner: &'a shader_slang::reflection::Function,
-}
-
-impl FunctionReflection<'_>
-{
- #[must_use]
- pub fn name(&self) -> Option<&str>
- {
- self.inner.name()
- }
-}
-
-pub struct EntryPointReflection<'a>
-{
- inner: &'a shader_slang::reflection::EntryPoint,
-}
-
-impl<'a> EntryPointReflection<'a>
-{
- #[must_use]
- pub fn name(&self) -> Option<&str>
- {
- self.inner.name()
- }
-
- #[must_use]
- pub fn name_override(&self) -> Option<&str>
- {
- self.inner.name_override()
- }
-
- #[must_use]
- pub fn stage(&self) -> Stage
- {
- Stage::from_slang_stage(self.inner.stage())
- }
-
- #[must_use]
- pub fn parameters(&self) -> impl ExactSizeIterator<Item = VariableLayout<'a>>
- {
- self.inner
- .parameters()
- .map(|param| VariableLayout { inner: param })
- }
-
- #[must_use]
- pub fn var_layout(&self) -> Option<VariableLayout<'a>>
- {
- Some(VariableLayout { inner: self.inner.var_layout()? })
- }
-}
-
#[derive(Clone)]
pub struct Program
{
@@ -207,11 +151,12 @@ impl Program
Ok(Blob { inner: blob })
}
- pub fn reflection(&self, target: u32) -> Result<ProgramReflection<'_>, Error>
+ pub fn reflection(&self, target: u32)
+ -> Result<self::reflection::Program<'_>, Error>
{
let reflection = self.inner.layout(i64::from(target))?;
- Ok(ProgramReflection { inner: reflection })
+ Ok(self::reflection::Program { inner: reflection })
}
}
@@ -225,619 +170,6 @@ impl Debug for Program
}
}
-pub struct ProgramReflection<'a>
-{
- inner: &'a shader_slang::reflection::Shader,
-}
-
-impl<'a> ProgramReflection<'a>
-{
- #[must_use]
- pub fn get_entry_point_by_index(&self, index: u32)
- -> Option<EntryPointReflection<'a>>
- {
- Some(EntryPointReflection {
- inner: self.inner.entry_point_by_index(index)?,
- })
- }
-
- #[must_use]
- pub fn get_entry_point_by_name(&self, name: &str)
- -> Option<EntryPointReflection<'a>>
- {
- Some(EntryPointReflection {
- inner: self.inner.find_entry_point_by_name(name)?,
- })
- }
-
- #[must_use]
- pub fn entry_points(
- &self,
- ) -> impl ExactSizeIterator<Item = EntryPointReflection<'a>> + use<'a>
- {
- self.inner
- .entry_points()
- .map(|entry_point| EntryPointReflection { inner: entry_point })
- }
-
- #[must_use]
- pub fn global_params_type_layout(&self) -> Option<TypeLayout<'a>>
- {
- Some(TypeLayout {
- inner: self.inner.global_params_type_layout()?,
- })
- }
-
- #[must_use]
- pub fn global_params_var_layout(&self) -> Option<VariableLayout<'a>>
- {
- Some(VariableLayout {
- inner: self.inner.global_params_var_layout()?,
- })
- }
-
- #[must_use]
- pub fn get_type(&self, name: &str) -> Option<TypeReflection<'a>>
- {
- Some(TypeReflection {
- inner: self.inner.find_type_by_name(name)?,
- })
- }
-
- #[must_use]
- pub fn get_type_layout(&self, ty: &TypeReflection<'a>) -> Option<TypeLayout<'a>>
- {
- Some(TypeLayout {
- inner: self
- .inner
- .type_layout(ty.inner, shader_slang::LayoutRules::Default)?,
- })
- }
-}
-
-#[derive(Clone, Copy)]
-pub struct VariableLayout<'a>
-{
- inner: &'a shader_slang::reflection::VariableLayout,
-}
-
-impl<'a> VariableLayout<'a>
-{
- #[must_use]
- pub fn name(&self) -> Option<&'a str>
- {
- self.inner.name()
- }
-
- #[must_use]
- pub fn semantic_name(&self) -> Option<&str>
- {
- self.inner.semantic_name()
- }
-
- #[must_use]
- pub fn binding_index(&self) -> u32
- {
- self.inner
- .offset(shader_slang::ParameterCategory::DescriptorTableSlot) as u32
-
- // self.inner.binding_index()
- }
-
- #[must_use]
- pub fn varying_input_offset(&self) -> Option<usize>
- {
- if !self
- .inner
- .categories()
- .any(|category| category == SlangParameterCategory::VaryingInput)
- {
- return None;
- }
-
- Some(self.inner.offset(SlangParameterCategory::VaryingInput))
- }
-
- #[must_use]
- pub fn binding_space(&self) -> u32
- {
- self.inner.binding_space()
- }
-
- #[must_use]
- pub fn semantic_index(&self) -> usize
- {
- self.inner.semantic_index()
- }
-
- #[must_use]
- pub fn offset(&self) -> usize
- {
- self.inner.offset(shader_slang::ParameterCategory::Uniform)
- }
-
- #[must_use]
- pub fn ty(&self) -> Option<TypeReflection<'a>>
- {
- self.inner.ty().map(|ty| TypeReflection { inner: ty })
- }
-
- #[must_use]
- pub fn type_layout(&self) -> Option<TypeLayout<'a>>
- {
- Some(TypeLayout { inner: self.inner.type_layout()? })
- }
-}
-
-#[derive(Clone, Copy)]
-pub struct TypeLayout<'a>
-{
- inner: &'a shader_slang::reflection::TypeLayout,
-}
-
-impl<'a> TypeLayout<'a>
-{
- #[must_use]
- pub fn kind(&self) -> TypeKind
- {
- TypeKind::from_slang_type_kind(self.inner.kind())
- }
-
- #[must_use]
- pub fn scalar_type(&self) -> Option<ScalarType>
- {
- Some(ScalarType::from_slang_scalar_type(
- self.inner.scalar_type()?,
- ))
- }
-
- #[must_use]
- pub fn resource_shape(&self) -> Option<ResourceShape>
- {
- Some(ResourceShape::from_bits_retain(
- self.inner.resource_shape()? as u32,
- ))
- }
-
- #[must_use]
- pub fn get_field_by_name(&self, name: &str) -> Option<VariableLayout<'a>>
- {
- let index = self.inner.find_field_index_by_name(name);
-
- if index < 0 {
- return None;
- }
-
- let index = u32::try_from(index.cast_unsigned()).expect("Should not happend");
-
- let field = self.inner.field_by_index(index)?;
-
- Some(VariableLayout { inner: field })
- }
-
- #[must_use]
- pub fn parameter_category(&self) -> ParameterCategory
- {
- ParameterCategory::from_slang_parameter_category(self.inner.parameter_category())
- }
-
- #[must_use]
- pub fn binding_range_descriptor_set_index(&self, index: i64) -> i64
- {
- self.inner.binding_range_descriptor_set_index(index)
- }
-
- #[must_use]
- pub fn get_field_binding_range_offset_by_name(&self, name: &str) -> Option<u64>
- {
- let field_index = self.inner.find_field_index_by_name(name);
-
- if field_index < 0 {
- return None;
- }
-
- let field_binding_range_offset =
- self.inner.field_binding_range_offset(field_index);
-
- if field_binding_range_offset < 0 {
- return None;
- }
-
- Some(field_binding_range_offset.cast_unsigned())
- }
-
- #[must_use]
- pub fn ty(&self) -> Option<TypeReflection<'a>>
- {
- self.inner.ty().map(|ty| TypeReflection { inner: ty })
- }
-
- #[must_use]
- pub fn fields(&self) -> FieldIter<'a>
- {
- FieldIter {
- type_layout: *self,
- cnt: self.field_cnt(),
- index: 0,
- }
- }
-
- #[must_use]
- pub fn field_cnt(&self) -> u32
- {
- self.inner.field_count()
- }
-
- #[must_use]
- pub fn element_cnt(&self) -> Option<usize>
- {
- self.inner.element_count()
- }
-
- #[must_use]
- pub fn row_cnt(&self) -> Option<u32>
- {
- self.inner.row_count()
- }
-
- #[must_use]
- pub fn column_cnt(&self) -> Option<u32>
- {
- self.inner.column_count()
- }
-
- #[must_use]
- pub fn element_type_layout(&self) -> Option<TypeLayout<'a>>
- {
- self.inner
- .element_type_layout()
- .map(|type_layout| TypeLayout { inner: type_layout })
- }
-
- #[must_use]
- pub fn element_var_layout(&self) -> Option<VariableLayout<'a>>
- {
- self.inner
- .element_var_layout()
- .map(|var_layout| VariableLayout { inner: var_layout })
- }
-
- #[must_use]
- pub fn container_var_layout(&self) -> Option<VariableLayout<'a>>
- {
- self.inner
- .container_var_layout()
- .map(|var_layout| VariableLayout { inner: var_layout })
- }
-
- #[must_use]
- pub fn uniform_size(&self) -> Option<usize>
- {
- // tracing::debug!(
- // "uniform_size: {:?} categories: {:?}",
- // self.inner.name(),
- // self.inner.categories().collect::<Vec<_>>(),
- // );
-
- if !self
- .inner
- .categories()
- .any(|category| category == SlangParameterCategory::Uniform)
- {
- return None;
- }
-
- // let category = self.inner.categories().next().unwrap();
-
- // println!(
- // "AARGH size Category: {category:?} Category count: {}",
- // self.inner.category_count()
- // );
-
- // Some(self.inner.size(category))
-
- Some(self.inner.size(SlangParameterCategory::Uniform))
- }
-
- #[must_use]
- pub fn stride(&self) -> usize
- {
- self.inner.stride(self.inner.categories().next().unwrap())
- }
-}
-
-pub struct FieldIter<'a>
-{
- type_layout: TypeLayout<'a>,
- cnt: u32,
- index: u32,
-}
-
-impl<'a> Iterator for FieldIter<'a>
-{
- type Item = VariableLayout<'a>;
-
- fn next(&mut self) -> Option<Self::Item>
- {
- if self.index == self.cnt {
- return None;
- }
-
- let Some(field) = self.type_layout.inner.field_by_index(self.index) else {
- unreachable!();
- };
-
- self.index += 1;
-
- Some(VariableLayout { inner: field })
- }
-
- fn size_hint(&self) -> (usize, Option<usize>)
- {
- let len = (self.cnt - self.index) as usize;
-
- (len, Some(len))
- }
-}
-
-impl ExactSizeIterator for FieldIter<'_>
-{
- fn len(&self) -> usize
- {
- (self.cnt - self.index) as usize
- }
-}
-
-impl DoubleEndedIterator for FieldIter<'_>
-{
- fn next_back(&mut self) -> Option<Self::Item>
- {
- if self.cnt == 0 || self.index == self.cnt - 1 {
- return None;
- }
-
- let Some(field) = self.type_layout.inner.field_by_index(self.cnt - 1) else {
- unreachable!();
- };
-
- self.cnt -= 1;
-
- Some(VariableLayout { inner: field })
- }
-}
-
-pub struct TypeReflection<'a>
-{
- inner: &'a shader_slang::reflection::Type,
-}
-
-impl TypeReflection<'_>
-{
- #[must_use]
- pub fn kind(&self) -> TypeKind
- {
- TypeKind::from_slang_type_kind(self.inner.kind())
- }
-}
-
-#[derive(Debug, Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Hash)]
-#[non_exhaustive]
-pub enum TypeKind
-{
- None,
- Struct,
- Enum,
- Array,
- Matrix,
- Vector,
- Scalar,
- ConstantBuffer,
- Resource,
- SamplerState,
- TextureBuffer,
- ShaderStorageBuffer,
- ParameterBlock,
- GenericTypeParameter,
- Interface,
- OutputStream,
- MeshOutput,
- Specialized,
- Feedback,
- Pointer,
- DynamicResource,
- Count,
-}
-
-impl TypeKind
-{
- fn from_slang_type_kind(type_kind: SlangTypeKind) -> Self
- {
- match type_kind {
- SlangTypeKind::None => Self::None,
- SlangTypeKind::Struct => Self::Struct,
- SlangTypeKind::Enum => Self::Enum,
- SlangTypeKind::Array => Self::Array,
- SlangTypeKind::Matrix => Self::Matrix,
- SlangTypeKind::Vector => Self::Vector,
- SlangTypeKind::Scalar => Self::Scalar,
- SlangTypeKind::ConstantBuffer => Self::ConstantBuffer,
- SlangTypeKind::Resource => Self::Resource,
- SlangTypeKind::SamplerState => Self::SamplerState,
- SlangTypeKind::TextureBuffer => Self::TextureBuffer,
- SlangTypeKind::ShaderStorageBuffer => Self::ShaderStorageBuffer,
- SlangTypeKind::ParameterBlock => Self::ParameterBlock,
- SlangTypeKind::GenericTypeParameter => Self::GenericTypeParameter,
- SlangTypeKind::Interface => Self::Interface,
- SlangTypeKind::OutputStream => Self::OutputStream,
- SlangTypeKind::MeshOutput => Self::MeshOutput,
- SlangTypeKind::Specialized => Self::Specialized,
- SlangTypeKind::Feedback => Self::Feedback,
- SlangTypeKind::Pointer => Self::Pointer,
- SlangTypeKind::DynamicResource => Self::DynamicResource,
- SlangTypeKind::Count => Self::Count,
- }
- }
-}
-
-#[derive(Debug, Clone, Copy, PartialEq, Eq, PartialOrd, Ord)]
-#[non_exhaustive]
-pub enum ScalarType
-{
- None,
- Void,
- Bool,
- Int32,
- Uint32,
- Int64,
- Uint64,
- Float16,
- Float32,
- Float64,
- Int8,
- Uint8,
- Int16,
- Uint16,
- Intptr,
- Uintptr,
- Bfloat16,
- FloatE4m3,
- FloatE5m2,
-}
-
-impl ScalarType
-{
- fn from_slang_scalar_type(scalar_type: SlangScalarType) -> Self
- {
- match scalar_type {
- SlangScalarType::None => Self::None,
- SlangScalarType::Void => Self::Void,
- SlangScalarType::Bool => Self::Bool,
- SlangScalarType::Int32 => Self::Int32,
- SlangScalarType::Uint32 => Self::Uint32,
- SlangScalarType::Int64 => Self::Int64,
- SlangScalarType::Uint64 => Self::Uint64,
- SlangScalarType::Float16 => Self::Float16,
- SlangScalarType::Float32 => Self::Float32,
- SlangScalarType::Float64 => Self::Float64,
- SlangScalarType::Int8 => Self::Int8,
- SlangScalarType::Uint8 => Self::Uint8,
- SlangScalarType::Int16 => Self::Int16,
- SlangScalarType::Uint16 => Self::Uint16,
- SlangScalarType::Intptr => Self::Intptr,
- SlangScalarType::Uintptr => Self::Uintptr,
- SlangScalarType::Bfloat16 => Self::Bfloat16,
- SlangScalarType::FloatE4m3 => Self::FloatE4m3,
- SlangScalarType::FloatE5m2 => Self::FloatE5m2,
- #[allow(unreachable_patterns)]
- _ => unimplemented!("conversion from slang scalar type"),
- }
- }
-}
-
-bitflags! {
-#[derive(Debug, Copy, Clone)]
-pub struct ResourceShape: u32 {
- const BASE = shader_slang::ResourceShape::SlangResourceBaseShapeMask as u32;
- const NONE = shader_slang::ResourceShape::SlangResourceNone as u32;
- const TEXTURE_1D = shader_slang::ResourceShape::SlangTexture1d as u32;
- const TEXTURE_2D = shader_slang::ResourceShape::SlangTexture2d as u32;
- const TEXTURE_3D = shader_slang::ResourceShape::SlangTexture3d as u32;
- const TEXTURE_CUBE = shader_slang::ResourceShape::SlangTextureCube as u32;
- const TEXTURE_BUFFER = shader_slang::ResourceShape::SlangTextureBuffer as u32;
- const STRUCTURED_BUFFER = shader_slang::ResourceShape::SlangStructuredBuffer as u32;
- const BYTE_ADDRESS_BUFFER = shader_slang::ResourceShape::SlangByteAddressBuffer as u32;
- const UNKNOWN = shader_slang::ResourceShape::SlangResourceUnknown as u32;
- const ACCELERATION_STRUCTURE = shader_slang::ResourceShape::SlangAccelerationStructure as u32;
- const TEXTURE_SUBPASS = shader_slang::ResourceShape::SlangTextureSubpass as u32;
- const EXT_SHAPE = shader_slang::ResourceShape::SlangResourceExtShapeMask as u32;
- const TEXTURE_FEEDBACK_FLAG = shader_slang::ResourceShape::SlangTextureFeedbackFlag as u32;
- const TEXTURE_SHADOW_FLAG = shader_slang::ResourceShape::SlangTextureShadowFlag as u32;
- const TEXTURE_ARRAY_FLAG = shader_slang::ResourceShape::SlangTextureArrayFlag as u32;
- const TEXTURE_MULTISAMPLE_FLAG = shader_slang::ResourceShape::SlangTextureMultisampleFlag as u32;
- const TEXTURE_COMBINED_FLAG = shader_slang::ResourceShape::SlangTextureCombinedFlag as u32;
- const TEXTURE_1D_ARRAY = shader_slang::ResourceShape::SlangTexture1dArray as u32;
- const TEXTURE_2D_ARRAY = shader_slang::ResourceShape::SlangTexture2dArray as u32;
- const TEXTURE_CUBE_ARRAY = shader_slang::ResourceShape::SlangTextureCubeArray as u32;
- const TEXTURE_2D_MULTISAMPLE = shader_slang::ResourceShape::SlangTexture2dMultisample as u32;
- const TEXTURE_2D_MULTISAMPLE_ARRAY = shader_slang::ResourceShape::SlangTexture2dMultisampleArray as u32;
- const TEXTURE_SUBPASS_MULTISAMPLE = shader_slang::ResourceShape::SlangTextureSubpassMultisample as u32;
-}
-}
-
-#[derive(Debug, Copy, Clone, Hash, PartialEq, Eq)]
-pub enum ParameterCategory
-{
- None,
- Mixed,
- ConstantBuffer,
- ShaderResource,
- UnorderedAccess,
- VaryingInput,
- VaryingOutput,
- SamplerState,
- Uniform,
- DescriptorTableSlot,
- SpecializationConstant,
- PushConstantBuffer,
- RegisterSpace,
- Generic,
- RayPayload,
- HitAttributes,
- CallablePayload,
- ShaderRecord,
- ExistentialTypeParam,
- ExistentialObjectParam,
- SubElementRegisterSpace,
- Subpass,
- MetalArgumentBufferElement,
- MetalAttribute,
- MetalPayload,
- Count,
-}
-
-impl ParameterCategory
-{
- fn from_slang_parameter_category(parameter_category: SlangParameterCategory) -> Self
- {
- match parameter_category {
- SlangParameterCategory::None => Self::None,
- SlangParameterCategory::Mixed => Self::Mixed,
- SlangParameterCategory::ConstantBuffer => Self::ConstantBuffer,
- SlangParameterCategory::ShaderResource => Self::ShaderResource,
- SlangParameterCategory::UnorderedAccess => Self::UnorderedAccess,
- SlangParameterCategory::VaryingInput => Self::VaryingInput,
- SlangParameterCategory::VaryingOutput => Self::VaryingOutput,
- SlangParameterCategory::SamplerState => Self::SamplerState,
- SlangParameterCategory::Uniform => Self::Uniform,
- SlangParameterCategory::DescriptorTableSlot => Self::DescriptorTableSlot,
- SlangParameterCategory::SpecializationConstant => {
- Self::SpecializationConstant
- }
- SlangParameterCategory::PushConstantBuffer => Self::PushConstantBuffer,
- SlangParameterCategory::RegisterSpace => Self::RegisterSpace,
- SlangParameterCategory::Generic => Self::Generic,
- SlangParameterCategory::RayPayload => Self::RayPayload,
- SlangParameterCategory::HitAttributes => Self::HitAttributes,
- SlangParameterCategory::CallablePayload => Self::CallablePayload,
- SlangParameterCategory::ShaderRecord => Self::ShaderRecord,
- SlangParameterCategory::ExistentialTypeParam => Self::ExistentialTypeParam,
- SlangParameterCategory::ExistentialObjectParam => {
- Self::ExistentialObjectParam
- }
- SlangParameterCategory::SubElementRegisterSpace => {
- Self::SubElementRegisterSpace
- }
- SlangParameterCategory::Subpass => Self::Subpass,
- SlangParameterCategory::MetalArgumentBufferElement => {
- Self::MetalArgumentBufferElement
- }
- SlangParameterCategory::MetalAttribute => Self::MetalAttribute,
- SlangParameterCategory::MetalPayload => Self::MetalPayload,
- SlangParameterCategory::Count => Self::Count,
- }
- }
-}
-
pub struct Blob
{
inner: SlangBlob,
@@ -857,55 +189,6 @@ impl Blob
}
}
-#[derive(Debug, Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Hash)]
-#[non_exhaustive]
-pub enum Stage
-{
- None,
- Vertex,
- Hull,
- Domain,
- Geometry,
- Fragment,
- Compute,
- RayGeneration,
- Intersection,
- AnyHit,
- ClosestHit,
- Miss,
- Callable,
- Mesh,
- Amplification,
- Dispatch,
- Count,
-}
-
-impl Stage
-{
- fn from_slang_stage(stage: shader_slang::Stage) -> Self
- {
- match stage {
- shader_slang::Stage::None => Self::None,
- shader_slang::Stage::Vertex => Self::Vertex,
- shader_slang::Stage::Hull => Self::Hull,
- shader_slang::Stage::Domain => Self::Domain,
- shader_slang::Stage::Geometry => Self::Geometry,
- shader_slang::Stage::Fragment => Self::Fragment,
- shader_slang::Stage::Compute => Self::Compute,
- shader_slang::Stage::RayGeneration => Self::RayGeneration,
- shader_slang::Stage::Intersection => Self::Intersection,
- shader_slang::Stage::AnyHit => Self::AnyHit,
- shader_slang::Stage::ClosestHit => Self::ClosestHit,
- shader_slang::Stage::Miss => Self::Miss,
- shader_slang::Stage::Callable => Self::Callable,
- shader_slang::Stage::Mesh => Self::Mesh,
- shader_slang::Stage::Amplification => Self::Amplification,
- shader_slang::Stage::Dispatch => Self::Dispatch,
- shader_slang::Stage::Count => Self::Count,
- }
- }
-}
-
builder! {
#[builder(name = SettingsBuilder, derives=(Debug))]
#[derive(Debug)]
@@ -982,7 +265,8 @@ impl Context
unreachable!();
};
- let program_reflection = ProgramReflection { inner: program_reflection };
+ let program_reflection =
+ self::reflection::Program { inner: program_reflection };
Some(VertexDescription::new(
&program_reflection
@@ -1020,15 +304,15 @@ impl VertexDescription
{
#[tracing::instrument(skip_all, fields(vs_entry_point_name = vs_entrypoint.name()))]
pub fn new(
- vs_entrypoint: &EntryPointReflection<'_>,
+ vs_entrypoint: &self::reflection::EntryPointReflection<'_>,
) -> Result<Self, VertexDescriptionError>
{
- if vs_entrypoint.stage() != Stage::Vertex {
+ if vs_entrypoint.stage() != self::reflection::Stage::Vertex {
return Err(VertexDescriptionError::EntrypointNotInVertexStage);
}
let inputs = VarInputDfsIter::new(vs_entrypoint).inspect(|var_input| {
- if var_input.type_layout.kind() != TypeKind::Struct {
+ if var_input.type_layout.kind() != self::reflection::TypeKind::Struct {
return;
}
@@ -1047,7 +331,9 @@ impl VertexDescription
Ok(Self {
inputs: inputs
- .filter(|var_input| var_input.type_layout.kind() != TypeKind::Struct)
+ .filter(|var_input| {
+ var_input.type_layout.kind() != self::reflection::TypeKind::Struct
+ })
.map(|var_input| {
let name = var_input.var_layout.name().unwrap_or("<unnamed>");
@@ -1069,10 +355,15 @@ impl VertexDescription
);
}
- let (TypeKind::Scalar | TypeKind::Vector, Some(scalar_type)) = (
+ let (
+ self::reflection::TypeKind::Scalar
+ | self::reflection::TypeKind::Vector,
+ Some(scalar_type),
+ ) = (
var_input.type_layout.kind(),
var_input.type_layout.scalar_type(),
- ) else {
+ )
+ else {
return Err(VertexDescriptionError::UnsupportedVertexInputType {
name: name.to_owned(),
});
@@ -1099,8 +390,8 @@ pub struct VertexInputDescription
{
pub semantic_name: VertexInputSemName,
pub index: usize,
- pub type_kind: TypeKind,
- pub scalar_type: ScalarType,
+ pub type_kind: self::reflection::TypeKind,
+ pub scalar_type: self::reflection::ScalarType,
}
#[derive(Debug, Clone, PartialEq, Eq, Hash)]
@@ -1214,12 +505,16 @@ pub struct Error(#[from] shader_slang::Error);
struct VarInputDfsIter<'a>
{
- stack: Vec<(VariableLayout<'a>, TypeLayout<'a>, usize)>,
+ stack: Vec<(
+ self::reflection::VariableLayout<'a>,
+ self::reflection::TypeLayout<'a>,
+ usize,
+ )>,
}
impl<'a> VarInputDfsIter<'a>
{
- fn new(entry_point: &EntryPointReflection<'a>) -> Self
+ fn new(entry_point: &self::reflection::EntryPointReflection<'a>) -> Self
{
Self {
stack: entry_point
@@ -1251,7 +546,7 @@ impl<'a> Iterator for VarInputDfsIter<'a>
}
};
- if type_layout.kind() == TypeKind::Struct {
+ if type_layout.kind() == self::reflection::TypeKind::Struct {
self.stack.extend(type_layout.fields().map(|field| {
let Some(field_type_layout) = field.type_layout() else {
// I do not know in which cases type_layout can return
@@ -1269,8 +564,8 @@ impl<'a> Iterator for VarInputDfsIter<'a>
struct VarInput<'a>
{
- var_layout: VariableLayout<'a>,
- type_layout: TypeLayout<'a>,
+ var_layout: self::reflection::VariableLayout<'a>,
+ type_layout: self::reflection::TypeLayout<'a>,
index: usize,
}
diff --git a/engine/src/rendering/shader/cursor.rs b/engine/src/rendering/shader/cursor.rs
index 24d0135..7750623 100644
--- a/engine/src/rendering/shader/cursor.rs
+++ b/engine/src/rendering/shader/cursor.rs
@@ -8,7 +8,7 @@ use crate::color::{Color, Rgb, Rgba};
use crate::data_types::matrix::Matrix;
use crate::data_types::vector::Vec3;
use crate::rendering::object::Id as RenderingObjectId;
-use crate::rendering::shader::{
+use crate::rendering::shader::reflection::{
ResourceShape,
ScalarType,
TypeKind,
diff --git a/engine/src/rendering/shader/reflection.rs b/engine/src/rendering/shader/reflection.rs
new file mode 100644
index 0000000..c6d9248
--- /dev/null
+++ b/engine/src/rendering/shader/reflection.rs
@@ -0,0 +1,713 @@
+use bitflags::bitflags;
+
+pub struct Function<'a>
+{
+ pub(super) inner: &'a shader_slang::reflection::Function,
+}
+
+impl Function<'_>
+{
+ #[must_use]
+ pub fn name(&self) -> Option<&str>
+ {
+ self.inner.name()
+ }
+}
+
+pub struct EntryPointReflection<'a>
+{
+ inner: &'a shader_slang::reflection::EntryPoint,
+}
+
+impl<'a> EntryPointReflection<'a>
+{
+ #[must_use]
+ pub fn name(&self) -> Option<&str>
+ {
+ self.inner.name()
+ }
+
+ #[must_use]
+ pub fn name_override(&self) -> Option<&str>
+ {
+ self.inner.name_override()
+ }
+
+ #[must_use]
+ pub fn stage(&self) -> Stage
+ {
+ Stage::from_slang_stage(self.inner.stage())
+ }
+
+ #[must_use]
+ pub fn parameters(&self) -> impl ExactSizeIterator<Item = VariableLayout<'a>>
+ {
+ self.inner
+ .parameters()
+ .map(|param| VariableLayout { inner: param })
+ }
+
+ #[must_use]
+ pub fn var_layout(&self) -> Option<VariableLayout<'a>>
+ {
+ Some(VariableLayout { inner: self.inner.var_layout()? })
+ }
+}
+
+pub struct Program<'a>
+{
+ pub(super) inner: &'a shader_slang::reflection::Shader,
+}
+
+impl<'a> Program<'a>
+{
+ #[must_use]
+ pub fn get_entry_point_by_index(&self, index: u32)
+ -> Option<EntryPointReflection<'a>>
+ {
+ Some(EntryPointReflection {
+ inner: self.inner.entry_point_by_index(index)?,
+ })
+ }
+
+ #[must_use]
+ pub fn get_entry_point_by_name(&self, name: &str)
+ -> Option<EntryPointReflection<'a>>
+ {
+ Some(EntryPointReflection {
+ inner: self.inner.find_entry_point_by_name(name)?,
+ })
+ }
+
+ #[must_use]
+ pub fn entry_points(
+ &self,
+ ) -> impl ExactSizeIterator<Item = EntryPointReflection<'a>> + use<'a>
+ {
+ self.inner
+ .entry_points()
+ .map(|entry_point| EntryPointReflection { inner: entry_point })
+ }
+
+ #[must_use]
+ pub fn global_params_type_layout(&self) -> Option<TypeLayout<'a>>
+ {
+ Some(TypeLayout {
+ inner: self.inner.global_params_type_layout()?,
+ })
+ }
+
+ #[must_use]
+ pub fn global_params_var_layout(&self) -> Option<VariableLayout<'a>>
+ {
+ Some(VariableLayout {
+ inner: self.inner.global_params_var_layout()?,
+ })
+ }
+
+ #[must_use]
+ pub fn get_type(&self, name: &str) -> Option<TypeReflection<'a>>
+ {
+ Some(TypeReflection {
+ inner: self.inner.find_type_by_name(name)?,
+ })
+ }
+
+ #[must_use]
+ pub fn get_type_layout(&self, ty: &TypeReflection<'a>) -> Option<TypeLayout<'a>>
+ {
+ Some(TypeLayout {
+ inner: self
+ .inner
+ .type_layout(ty.inner, shader_slang::LayoutRules::Default)?,
+ })
+ }
+}
+
+#[derive(Clone, Copy)]
+pub struct VariableLayout<'a>
+{
+ inner: &'a shader_slang::reflection::VariableLayout,
+}
+
+impl<'a> VariableLayout<'a>
+{
+ #[must_use]
+ pub fn name(&self) -> Option<&'a str>
+ {
+ self.inner.name()
+ }
+
+ #[must_use]
+ pub fn semantic_name(&self) -> Option<&str>
+ {
+ self.inner.semantic_name()
+ }
+
+ #[must_use]
+ pub fn binding_index(&self) -> u32
+ {
+ self.inner
+ .offset(shader_slang::ParameterCategory::DescriptorTableSlot) as u32
+
+ // self.inner.binding_index()
+ }
+
+ #[must_use]
+ pub fn varying_input_offset(&self) -> Option<usize>
+ {
+ if !self
+ .inner
+ .categories()
+ .any(|category| category == shader_slang::ParameterCategory::VaryingInput)
+ {
+ return None;
+ }
+
+ Some(
+ self.inner
+ .offset(shader_slang::ParameterCategory::VaryingInput),
+ )
+ }
+
+ #[must_use]
+ pub fn binding_space(&self) -> u32
+ {
+ self.inner.binding_space()
+ }
+
+ #[must_use]
+ pub fn semantic_index(&self) -> usize
+ {
+ self.inner.semantic_index()
+ }
+
+ #[must_use]
+ pub fn offset(&self) -> usize
+ {
+ self.inner.offset(shader_slang::ParameterCategory::Uniform)
+ }
+
+ #[must_use]
+ pub fn ty(&self) -> Option<TypeReflection<'a>>
+ {
+ self.inner.ty().map(|ty| TypeReflection { inner: ty })
+ }
+
+ #[must_use]
+ pub fn type_layout(&self) -> Option<TypeLayout<'a>>
+ {
+ Some(TypeLayout { inner: self.inner.type_layout()? })
+ }
+}
+
+#[derive(Clone, Copy)]
+pub struct TypeLayout<'a>
+{
+ inner: &'a shader_slang::reflection::TypeLayout,
+}
+
+impl<'a> TypeLayout<'a>
+{
+ #[must_use]
+ pub fn kind(&self) -> TypeKind
+ {
+ TypeKind::from_slang_type_kind(self.inner.kind())
+ }
+
+ #[must_use]
+ pub fn scalar_type(&self) -> Option<ScalarType>
+ {
+ Some(ScalarType::from_slang_scalar_type(
+ self.inner.scalar_type()?,
+ ))
+ }
+
+ #[must_use]
+ pub fn resource_shape(&self) -> Option<ResourceShape>
+ {
+ Some(ResourceShape::from_bits_retain(
+ self.inner.resource_shape()? as u32,
+ ))
+ }
+
+ #[must_use]
+ pub fn get_field_by_name(&self, name: &str) -> Option<VariableLayout<'a>>
+ {
+ let index = self.inner.find_field_index_by_name(name);
+
+ if index < 0 {
+ return None;
+ }
+
+ let index = u32::try_from(index.cast_unsigned()).expect("Should not happend");
+
+ let field = self.inner.field_by_index(index)?;
+
+ Some(VariableLayout { inner: field })
+ }
+
+ #[must_use]
+ pub fn parameter_category(&self) -> ParameterCategory
+ {
+ ParameterCategory::from_slang_parameter_category(self.inner.parameter_category())
+ }
+
+ #[must_use]
+ pub fn binding_range_descriptor_set_index(&self, index: i64) -> i64
+ {
+ self.inner.binding_range_descriptor_set_index(index)
+ }
+
+ #[must_use]
+ pub fn get_field_binding_range_offset_by_name(&self, name: &str) -> Option<u64>
+ {
+ let field_index = self.inner.find_field_index_by_name(name);
+
+ if field_index < 0 {
+ return None;
+ }
+
+ let field_binding_range_offset =
+ self.inner.field_binding_range_offset(field_index);
+
+ if field_binding_range_offset < 0 {
+ return None;
+ }
+
+ Some(field_binding_range_offset.cast_unsigned())
+ }
+
+ #[must_use]
+ pub fn ty(&self) -> Option<TypeReflection<'a>>
+ {
+ self.inner.ty().map(|ty| TypeReflection { inner: ty })
+ }
+
+ #[must_use]
+ pub fn fields(&self) -> FieldIter<'a>
+ {
+ FieldIter {
+ type_layout: *self,
+ cnt: self.field_cnt(),
+ index: 0,
+ }
+ }
+
+ #[must_use]
+ pub fn field_cnt(&self) -> u32
+ {
+ self.inner.field_count()
+ }
+
+ #[must_use]
+ pub fn element_cnt(&self) -> Option<usize>
+ {
+ self.inner.element_count()
+ }
+
+ #[must_use]
+ pub fn row_cnt(&self) -> Option<u32>
+ {
+ self.inner.row_count()
+ }
+
+ #[must_use]
+ pub fn column_cnt(&self) -> Option<u32>
+ {
+ self.inner.column_count()
+ }
+
+ #[must_use]
+ pub fn element_type_layout(&self) -> Option<TypeLayout<'a>>
+ {
+ self.inner
+ .element_type_layout()
+ .map(|type_layout| TypeLayout { inner: type_layout })
+ }
+
+ #[must_use]
+ pub fn element_var_layout(&self) -> Option<VariableLayout<'a>>
+ {
+ self.inner
+ .element_var_layout()
+ .map(|var_layout| VariableLayout { inner: var_layout })
+ }
+
+ #[must_use]
+ pub fn container_var_layout(&self) -> Option<VariableLayout<'a>>
+ {
+ self.inner
+ .container_var_layout()
+ .map(|var_layout| VariableLayout { inner: var_layout })
+ }
+
+ #[must_use]
+ pub fn uniform_size(&self) -> Option<usize>
+ {
+ if !self
+ .inner
+ .categories()
+ .any(|category| category == shader_slang::ParameterCategory::Uniform)
+ {
+ return None;
+ }
+
+ Some(self.inner.size(shader_slang::ParameterCategory::Uniform))
+ }
+
+ #[must_use]
+ pub fn stride(&self) -> usize
+ {
+ self.inner.stride(self.inner.categories().next().unwrap())
+ }
+}
+
+pub struct FieldIter<'a>
+{
+ type_layout: TypeLayout<'a>,
+ cnt: u32,
+ index: u32,
+}
+
+impl<'a> Iterator for FieldIter<'a>
+{
+ type Item = VariableLayout<'a>;
+
+ fn next(&mut self) -> Option<Self::Item>
+ {
+ if self.index == self.cnt {
+ return None;
+ }
+
+ let Some(field) = self.type_layout.inner.field_by_index(self.index) else {
+ unreachable!();
+ };
+
+ self.index += 1;
+
+ Some(VariableLayout { inner: field })
+ }
+
+ fn size_hint(&self) -> (usize, Option<usize>)
+ {
+ let len = (self.cnt - self.index) as usize;
+
+ (len, Some(len))
+ }
+}
+
+impl ExactSizeIterator for FieldIter<'_>
+{
+ fn len(&self) -> usize
+ {
+ (self.cnt - self.index) as usize
+ }
+}
+
+impl DoubleEndedIterator for FieldIter<'_>
+{
+ fn next_back(&mut self) -> Option<Self::Item>
+ {
+ if self.cnt == 0 || self.index == self.cnt - 1 {
+ return None;
+ }
+
+ let Some(field) = self.type_layout.inner.field_by_index(self.cnt - 1) else {
+ unreachable!();
+ };
+
+ self.cnt -= 1;
+
+ Some(VariableLayout { inner: field })
+ }
+}
+
+pub struct TypeReflection<'a>
+{
+ inner: &'a shader_slang::reflection::Type,
+}
+
+impl TypeReflection<'_>
+{
+ #[must_use]
+ pub fn kind(&self) -> TypeKind
+ {
+ TypeKind::from_slang_type_kind(self.inner.kind())
+ }
+}
+
+#[derive(Debug, Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Hash)]
+#[non_exhaustive]
+pub enum TypeKind
+{
+ None,
+ Struct,
+ Enum,
+ Array,
+ Matrix,
+ Vector,
+ Scalar,
+ ConstantBuffer,
+ Resource,
+ SamplerState,
+ TextureBuffer,
+ ShaderStorageBuffer,
+ ParameterBlock,
+ GenericTypeParameter,
+ Interface,
+ OutputStream,
+ MeshOutput,
+ Specialized,
+ Feedback,
+ Pointer,
+ DynamicResource,
+ Count,
+}
+
+impl TypeKind
+{
+ fn from_slang_type_kind(type_kind: shader_slang::TypeKind) -> Self
+ {
+ match type_kind {
+ shader_slang::TypeKind::None => Self::None,
+ shader_slang::TypeKind::Struct => Self::Struct,
+ shader_slang::TypeKind::Enum => Self::Enum,
+ shader_slang::TypeKind::Array => Self::Array,
+ shader_slang::TypeKind::Matrix => Self::Matrix,
+ shader_slang::TypeKind::Vector => Self::Vector,
+ shader_slang::TypeKind::Scalar => Self::Scalar,
+ shader_slang::TypeKind::ConstantBuffer => Self::ConstantBuffer,
+ shader_slang::TypeKind::Resource => Self::Resource,
+ shader_slang::TypeKind::SamplerState => Self::SamplerState,
+ shader_slang::TypeKind::TextureBuffer => Self::TextureBuffer,
+ shader_slang::TypeKind::ShaderStorageBuffer => Self::ShaderStorageBuffer,
+ shader_slang::TypeKind::ParameterBlock => Self::ParameterBlock,
+ shader_slang::TypeKind::GenericTypeParameter => Self::GenericTypeParameter,
+ shader_slang::TypeKind::Interface => Self::Interface,
+ shader_slang::TypeKind::OutputStream => Self::OutputStream,
+ shader_slang::TypeKind::MeshOutput => Self::MeshOutput,
+ shader_slang::TypeKind::Specialized => Self::Specialized,
+ shader_slang::TypeKind::Feedback => Self::Feedback,
+ shader_slang::TypeKind::Pointer => Self::Pointer,
+ shader_slang::TypeKind::DynamicResource => Self::DynamicResource,
+ shader_slang::TypeKind::Count => Self::Count,
+ }
+ }
+}
+
+#[derive(Debug, Clone, Copy, PartialEq, Eq, PartialOrd, Ord)]
+#[non_exhaustive]
+pub enum ScalarType
+{
+ None,
+ Void,
+ Bool,
+ Int32,
+ Uint32,
+ Int64,
+ Uint64,
+ Float16,
+ Float32,
+ Float64,
+ Int8,
+ Uint8,
+ Int16,
+ Uint16,
+ Intptr,
+ Uintptr,
+ Bfloat16,
+ FloatE4m3,
+ FloatE5m2,
+}
+
+impl ScalarType
+{
+ fn from_slang_scalar_type(scalar_type: shader_slang::ScalarType) -> Self
+ {
+ match scalar_type {
+ shader_slang::ScalarType::None => Self::None,
+ shader_slang::ScalarType::Void => Self::Void,
+ shader_slang::ScalarType::Bool => Self::Bool,
+ shader_slang::ScalarType::Int32 => Self::Int32,
+ shader_slang::ScalarType::Uint32 => Self::Uint32,
+ shader_slang::ScalarType::Int64 => Self::Int64,
+ shader_slang::ScalarType::Uint64 => Self::Uint64,
+ shader_slang::ScalarType::Float16 => Self::Float16,
+ shader_slang::ScalarType::Float32 => Self::Float32,
+ shader_slang::ScalarType::Float64 => Self::Float64,
+ shader_slang::ScalarType::Int8 => Self::Int8,
+ shader_slang::ScalarType::Uint8 => Self::Uint8,
+ shader_slang::ScalarType::Int16 => Self::Int16,
+ shader_slang::ScalarType::Uint16 => Self::Uint16,
+ shader_slang::ScalarType::Intptr => Self::Intptr,
+ shader_slang::ScalarType::Uintptr => Self::Uintptr,
+ shader_slang::ScalarType::Bfloat16 => Self::Bfloat16,
+ shader_slang::ScalarType::FloatE4m3 => Self::FloatE4m3,
+ shader_slang::ScalarType::FloatE5m2 => Self::FloatE5m2,
+ #[allow(unreachable_patterns)]
+ _ => unimplemented!("conversion from slang scalar type"),
+ }
+ }
+}
+
+bitflags! {
+#[derive(Debug, Copy, Clone)]
+pub struct ResourceShape: u32 {
+ const BASE = shader_slang::ResourceShape::SlangResourceBaseShapeMask as u32;
+ const NONE = shader_slang::ResourceShape::SlangResourceNone as u32;
+ const TEXTURE_1D = shader_slang::ResourceShape::SlangTexture1d as u32;
+ const TEXTURE_2D = shader_slang::ResourceShape::SlangTexture2d as u32;
+ const TEXTURE_3D = shader_slang::ResourceShape::SlangTexture3d as u32;
+ const TEXTURE_CUBE = shader_slang::ResourceShape::SlangTextureCube as u32;
+ const TEXTURE_BUFFER = shader_slang::ResourceShape::SlangTextureBuffer as u32;
+ const STRUCTURED_BUFFER = shader_slang::ResourceShape::SlangStructuredBuffer as u32;
+ const BYTE_ADDRESS_BUFFER = shader_slang::ResourceShape::SlangByteAddressBuffer as u32;
+ const UNKNOWN = shader_slang::ResourceShape::SlangResourceUnknown as u32;
+ const ACCELERATION_STRUCTURE = shader_slang::ResourceShape::SlangAccelerationStructure as u32;
+ const TEXTURE_SUBPASS = shader_slang::ResourceShape::SlangTextureSubpass as u32;
+ const EXT_SHAPE = shader_slang::ResourceShape::SlangResourceExtShapeMask as u32;
+ const TEXTURE_FEEDBACK_FLAG = shader_slang::ResourceShape::SlangTextureFeedbackFlag as u32;
+ const TEXTURE_SHADOW_FLAG = shader_slang::ResourceShape::SlangTextureShadowFlag as u32;
+ const TEXTURE_ARRAY_FLAG = shader_slang::ResourceShape::SlangTextureArrayFlag as u32;
+ const TEXTURE_MULTISAMPLE_FLAG = shader_slang::ResourceShape::SlangTextureMultisampleFlag as u32;
+ const TEXTURE_COMBINED_FLAG = shader_slang::ResourceShape::SlangTextureCombinedFlag as u32;
+ const TEXTURE_1D_ARRAY = shader_slang::ResourceShape::SlangTexture1dArray as u32;
+ const TEXTURE_2D_ARRAY = shader_slang::ResourceShape::SlangTexture2dArray as u32;
+ const TEXTURE_CUBE_ARRAY = shader_slang::ResourceShape::SlangTextureCubeArray as u32;
+ const TEXTURE_2D_MULTISAMPLE = shader_slang::ResourceShape::SlangTexture2dMultisample as u32;
+ const TEXTURE_2D_MULTISAMPLE_ARRAY = shader_slang::ResourceShape::SlangTexture2dMultisampleArray as u32;
+ const TEXTURE_SUBPASS_MULTISAMPLE = shader_slang::ResourceShape::SlangTextureSubpassMultisample as u32;
+}
+}
+
+#[derive(Debug, Copy, Clone, Hash, PartialEq, Eq)]
+pub enum ParameterCategory
+{
+ None,
+ Mixed,
+ ConstantBuffer,
+ ShaderResource,
+ UnorderedAccess,
+ VaryingInput,
+ VaryingOutput,
+ SamplerState,
+ Uniform,
+ DescriptorTableSlot,
+ SpecializationConstant,
+ PushConstantBuffer,
+ RegisterSpace,
+ Generic,
+ RayPayload,
+ HitAttributes,
+ CallablePayload,
+ ShaderRecord,
+ ExistentialTypeParam,
+ ExistentialObjectParam,
+ SubElementRegisterSpace,
+ Subpass,
+ MetalArgumentBufferElement,
+ MetalAttribute,
+ MetalPayload,
+ Count,
+}
+
+impl ParameterCategory
+{
+ fn from_slang_parameter_category(
+ parameter_category: shader_slang::ParameterCategory,
+ ) -> Self
+ {
+ match parameter_category {
+ shader_slang::ParameterCategory::None => Self::None,
+ shader_slang::ParameterCategory::Mixed => Self::Mixed,
+ shader_slang::ParameterCategory::ConstantBuffer => Self::ConstantBuffer,
+ shader_slang::ParameterCategory::ShaderResource => Self::ShaderResource,
+ shader_slang::ParameterCategory::UnorderedAccess => Self::UnorderedAccess,
+ shader_slang::ParameterCategory::VaryingInput => Self::VaryingInput,
+ shader_slang::ParameterCategory::VaryingOutput => Self::VaryingOutput,
+ shader_slang::ParameterCategory::SamplerState => Self::SamplerState,
+ shader_slang::ParameterCategory::Uniform => Self::Uniform,
+ shader_slang::ParameterCategory::DescriptorTableSlot => {
+ Self::DescriptorTableSlot
+ }
+ shader_slang::ParameterCategory::SpecializationConstant => {
+ Self::SpecializationConstant
+ }
+ shader_slang::ParameterCategory::PushConstantBuffer => {
+ Self::PushConstantBuffer
+ }
+ shader_slang::ParameterCategory::RegisterSpace => Self::RegisterSpace,
+ shader_slang::ParameterCategory::Generic => Self::Generic,
+ shader_slang::ParameterCategory::RayPayload => Self::RayPayload,
+ shader_slang::ParameterCategory::HitAttributes => Self::HitAttributes,
+ shader_slang::ParameterCategory::CallablePayload => Self::CallablePayload,
+ shader_slang::ParameterCategory::ShaderRecord => Self::ShaderRecord,
+ shader_slang::ParameterCategory::ExistentialTypeParam => {
+ Self::ExistentialTypeParam
+ }
+ shader_slang::ParameterCategory::ExistentialObjectParam => {
+ Self::ExistentialObjectParam
+ }
+ shader_slang::ParameterCategory::SubElementRegisterSpace => {
+ Self::SubElementRegisterSpace
+ }
+ shader_slang::ParameterCategory::Subpass => Self::Subpass,
+ shader_slang::ParameterCategory::MetalArgumentBufferElement => {
+ Self::MetalArgumentBufferElement
+ }
+ shader_slang::ParameterCategory::MetalAttribute => Self::MetalAttribute,
+ shader_slang::ParameterCategory::MetalPayload => Self::MetalPayload,
+ shader_slang::ParameterCategory::Count => Self::Count,
+ }
+ }
+}
+
+#[derive(Debug, Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Hash)]
+#[non_exhaustive]
+pub enum Stage
+{
+ None,
+ Vertex,
+ Hull,
+ Domain,
+ Geometry,
+ Fragment,
+ Compute,
+ RayGeneration,
+ Intersection,
+ AnyHit,
+ ClosestHit,
+ Miss,
+ Callable,
+ Mesh,
+ Amplification,
+ Dispatch,
+ Count,
+}
+
+impl Stage
+{
+ fn from_slang_stage(stage: shader_slang::Stage) -> Self
+ {
+ match stage {
+ shader_slang::Stage::None => Self::None,
+ shader_slang::Stage::Vertex => Self::Vertex,
+ shader_slang::Stage::Hull => Self::Hull,
+ shader_slang::Stage::Domain => Self::Domain,
+ shader_slang::Stage::Geometry => Self::Geometry,
+ shader_slang::Stage::Fragment => Self::Fragment,
+ shader_slang::Stage::Compute => Self::Compute,
+ shader_slang::Stage::RayGeneration => Self::RayGeneration,
+ shader_slang::Stage::Intersection => Self::Intersection,
+ shader_slang::Stage::AnyHit => Self::AnyHit,
+ shader_slang::Stage::ClosestHit => Self::ClosestHit,
+ shader_slang::Stage::Miss => Self::Miss,
+ shader_slang::Stage::Callable => Self::Callable,
+ shader_slang::Stage::Mesh => Self::Mesh,
+ shader_slang::Stage::Amplification => Self::Amplification,
+ shader_slang::Stage::Dispatch => Self::Dispatch,
+ shader_slang::Stage::Count => Self::Count,
+ }
+ }
+}
diff --git a/engine/src/ui/dear_imgui.rs b/engine/src/ui/dear_imgui.rs
index 0047394..349cf6c 100644
--- a/engine/src/ui/dear_imgui.rs
+++ b/engine/src/ui/dear_imgui.rs
@@ -9,7 +9,6 @@ use dear_imgui_rs::{
MouseButton as ImguiMouseButton,
};
use ecs::component::local::Local;
-use ecs::component::Component;
use ecs::error::Context as _;
use ecs::event::component::{Changed, EventMatchExt};
use ecs::pair::Pair;
@@ -211,7 +210,7 @@ fn handle_window_changed(
let Some(event_match) = observe
.iter()
- .find(|event_match| event_match.get_entity().has_component(TargetWindow::id()))
+ .find(|event_match| event_match.get_entity().has_component::<TargetWindow>())
else {
return;
};
diff --git a/engine/src/windowing.rs b/engine/src/windowing.rs
index 3e27075..b76d942 100644
--- a/engine/src/windowing.rs
+++ b/engine/src/windowing.rs
@@ -23,7 +23,6 @@ use winit::keyboard::PhysicalKey;
use winit::window::{Window as WinitWindow, WindowId as WinitWindowId};
use crate::ecs::actions::Actions;
-use crate::ecs::component::Component;
use crate::ecs::event::component::{Added, Changed, EventMatchExt, Removed};
use crate::ecs::pair::{ChildOf, Pair};
use crate::ecs::phase::{Phase, PRE_UPDATE as PRE_UPDATE_PHASE};
@@ -90,7 +89,7 @@ impl crate::ecs::extension::Extension for Extension
collector.spawn_declared_entity(&PHASE);
- collector.add_system(*PHASE, update_stuff);
+ collector.add_system(*PHASE, update);
collector.add_observer(handle_window_changed);
collector.add_observer(handle_window_removed);
@@ -112,7 +111,7 @@ fn handle_window_creation_ready(
unreachable!();
};
- if ent.has_component(Window::id()) || ent.has_component(WindowClosed::id()) {
+ if ent.has_component::<Window>() || ent.has_component::<WindowClosed>() {
continue;
}
@@ -128,7 +127,7 @@ fn handle_window_creation_ready(
}
#[tracing::instrument(skip_all)]
-fn update_stuff(
+fn update(
mut context: Single<Context>,
mut keyboard: Single<Keyboard>,
mut mouse: Single<Mouse>,
@@ -153,7 +152,7 @@ fn update_stuff(
update_inputs(context, keyboard, mouse, mouse_buttons);
- receive_app_messages(context, &mut actions, world);
+ handle_app_messages(context, &mut actions, world);
if context.shared_state.thread_panicked.load(Ordering::Relaxed) {
cold_path();
@@ -181,7 +180,7 @@ fn update_stuff(
Ok(())
}
-fn receive_app_messages(context: &mut Context, actions: &mut Actions, world: &World)
+fn handle_app_messages(context: &mut Context, actions: &mut Actions, world: &World)
{
let Context {
ref mut windows, ref shared_state, ..