diff options
Diffstat (limited to 'engine/src/rendering/backend')
| -rw-r--r-- | engine/src/rendering/backend/opengl.rs | 100 |
1 files changed, 79 insertions, 21 deletions
diff --git a/engine/src/rendering/backend/opengl.rs b/engine/src/rendering/backend/opengl.rs index 0a04d6e..bdaa555 100644 --- a/engine/src/rendering/backend/opengl.rs +++ b/engine/src/rendering/backend/opengl.rs @@ -6,6 +6,7 @@ use std::convert::Infallible; use std::hint::cold_path; use std::num::NonZero; +use ecs::phase::INIT as INIT_PHASE; use ecs::query::term::With; use glutin::config::Config as GlutinConfig; use glutin::display::GetGlDisplay; @@ -116,14 +117,17 @@ use crate::rendering::shader::cursor::{ BindingLocation as ShaderBindingLocation, BindingValue as ShaderBindingValue, }; +use crate::rendering::shader::reflection::Stage as ShaderStage; use crate::rendering::shader::{ + EntrypointFlags as ShaderEntrypointFlags, Error as ShaderError, Program as ShaderProgram, - ProgramMetadata as ShaderProgramMetadata, - Stage as ShaderStage, + VertexDescCreationError as ShaderVertexDescCreationError, + VertexDescription as ShaderVertexDescription, }; use crate::rendering::{ AssetOrValue, + BackendProperties, BufferClearMask, Command, CommandQueue, @@ -436,7 +440,7 @@ enum BackendResource Shader { program: GlShaderProgram, - program_metadata: ShaderProgramMetadata, + info: ShaderInfo, bindings: IntMap<ShaderBindingIndex, BackendShaderBinding>, }, Texture @@ -489,6 +493,14 @@ enum TextureKind CubeMap, } +#[derive(Debug, Clone)] +struct ShaderInfo +{ + /// If the shader program has a entry point in the vertex stage, this field will + /// contain a description of the vertex type passed to the entry point. + vertex_desc: Option<ShaderVertexDescription>, +} + #[derive(Debug, Default)] #[non_exhaustive] pub struct Extension {} @@ -497,6 +509,8 @@ impl crate::ecs::extension::Extension for Extension { fn collect(self, mut collector: crate::ecs::extension::Collector<'_>) { + collector.add_system(*INIT_PHASE, init); + collector.add_system(*RENDER_PHASE, handle_commands); collector.add_system(*POST_RENDER_PHASE, prepare_windows); @@ -506,6 +520,24 @@ impl crate::ecs::extension::Extension for Extension } } +fn init( + mut shader_context: Single<crate::rendering::shader::Context>, + mut actions: Actions, +) -> Result<(), crate::Error> +{ + let shader_context = shader_context.get_mut()?; + + let shader_target_ids = shader_context + .init_session(&[&crate::rendering::shader::CompileTarget::default() + .format(crate::rendering::shader::CompileTargetFormat::Glsl)])?; + + actions.create_sole(BackendProperties { + shader_target_id: shader_target_ids[0], + }); + + Ok(()) +} + fn prepare_windows( window_query: Query<( Option<&Window>, @@ -756,6 +788,7 @@ fn handle_commands( mut object_store: Single<ObjectStore>, mut command_queue: Single<CommandQueue>, assets: Single<Assets>, + backend_properties: Single<BackendProperties>, ) -> Result<(), crate::Error> { let Ok(graphics_ctx) = graphics_ctx.get_mut() else { @@ -766,6 +799,10 @@ fn handle_commands( let command_queue = command_queue.get_mut()?; let assets = assets.get()?; + let Ok(backend_properties) = backend_properties.get() else { + return Ok(()); + }; + let GraphicsContext { ref gl_context, ref mut surfaces, @@ -776,11 +813,8 @@ fn handle_commands( return Ok(()); }; - let mut activated_gl_shader_program: Option<( - ObjectId, - GlShaderProgram, - ShaderProgramMetadata, - )> = None; + let mut activated_gl_shader_program: Option<(ObjectId, GlShaderProgram, ShaderInfo)> = + None; for command in command_queue.drain() { let tracing_span = tracing::info_span!( @@ -895,8 +929,21 @@ fn handle_commands( program: create_shader_program( gl_context, &shader_program, + backend_properties, )?, - program_metadata: shader_program.metadata().clone(), + info: ShaderInfo { + vertex_desc: if shader_program + .metadata() + .link_entrypoints + .contains(ShaderEntrypointFlags::VERTEX) + { + Some(shader_program.create_vertex_desc( + backend_properties.shader_target_id, + )?) + } else { + None + }, + }, bindings: IntMap::with_capacity(4), }) }, @@ -914,7 +961,7 @@ fn handle_commands( continue; }; - let BackendResource::Shader { program, program_metadata, bindings } = + let BackendResource::Shader { program, info: shader_info, bindings } = resource else { unreachable!(); @@ -927,7 +974,7 @@ fn handle_commands( } activated_gl_shader_program = - Some((shader_object_id, program.clone(), program_metadata.clone())); + Some((shader_object_id, program.clone(), shader_info.clone())); } Command::SetShaderBinding( shader_object_id, @@ -1162,7 +1209,7 @@ fn handle_commands( unreachable!(); }; - let Some((shader_program_obj_id, _, shader_program_metadata)) = + let Some((shader_program_obj_id, _, shader_info)) = &activated_gl_shader_program else { tracing::error!("No shader program is activated"); @@ -1174,8 +1221,7 @@ fn handle_commands( vertex_attrs_updated_for_shader != *shader_program_obj_id }, ) { - let Some(shader_program_vertex_desc) = - &shader_program_metadata.vertex_desc + let Some(shader_program_vertex_desc) = &shader_info.vertex_desc else { tracing::error!( "Activated shader program does not have a vertex description" @@ -1799,9 +1845,12 @@ fn cube_map_texture_face_to_gl(face: CubeMapTextureFace) -> GlCubeMapTextureFace fn create_shader_program( current_context: &MaybeCurrentContextWithFns, shader_program: &ShaderProgram, + backend_properties: &BackendProperties, ) -> Result<GlShaderProgram, CreateShaderError> { - let shader_program_reflection = shader_program.reflection(0).expect("Not possible"); + let shader_program_reflection = shader_program + .reflection(backend_properties.shader_target_id) + .expect("Not possible"); let (vs_entry_point_index, vs_entry_point_reflection) = shader_program_reflection .entry_points() @@ -1812,9 +1861,12 @@ fn create_shader_program( })?; let vertex_shader_entry_point_code = shader_program - .get_entry_point_code(vs_entry_point_index.try_into().expect( - "Vertex shader entry point index does not fit in 32-bit unsigned int", - )) + .get_entry_point_code( + vs_entry_point_index.try_into().expect( + "Vertex shader entry point index does not fit in 32-bit unsigned int", + ), + backend_properties.shader_target_id, + ) .map_err(|err| CreateShaderError::GetShaderEntryPointCodeFailed { err, stage: ShaderStage::Vertex, @@ -1832,9 +1884,12 @@ fn create_shader_program( })?; let fragment_shader_entry_point_code = shader_program - .get_entry_point_code(fs_entry_point_index.try_into().expect( - "Fragment shader entry point index does not fit in 32-bit unsigned int", - )) + .get_entry_point_code( + fs_entry_point_index.try_into().expect( + "Fragment shader entry point index does not fit in 32-bit unsigned int", + ), + backend_properties.shader_target_id, + ) .map_err(|err| CreateShaderError::GetShaderEntryPointCodeFailed { err, stage: ShaderStage::Fragment, @@ -1888,6 +1943,9 @@ enum CreateShaderError #[error("No entrypoint was found for shader stage {0:?}")] NoShaderStageEntrypointFound(ShaderStage), + #[error("Failed to create shader vertex description")] + VertexDescCreationFailed(#[from] ShaderVertexDescCreationError), + #[error(transparent)] ShaderError(#[from] GlShaderError), } |
