summaryrefslogtreecommitdiff
path: root/engine/fragment-color.glsl
diff options
context:
space:
mode:
Diffstat (limited to 'engine/fragment-color.glsl')
-rw-r--r--engine/fragment-color.glsl28
1 files changed, 0 insertions, 28 deletions
diff --git a/engine/fragment-color.glsl b/engine/fragment-color.glsl
deleted file mode 100644
index 4213860..0000000
--- a/engine/fragment-color.glsl
+++ /dev/null
@@ -1,28 +0,0 @@
-#version 330 core
-
-#preinclude "light.glsl"
-
-out vec4 FragColor;
-
-in vec3 in_frag_color;
-in vec3 in_frag_pos;
-in vec3 in_normal;
-
-uniform vec3 view_pos;
-
-void main()
-{
- vec3 ambient_light = calc_ambient_light();
-
- vec3 light_direction = normalize(light.position - in_frag_pos);
- vec3 norm = normalize(in_normal);
-
- vec3 diffuse_light = calc_diffuse_light(light_direction, norm);
-
- vec3 specular_light =
- calc_specular_light(light_direction, norm, view_pos, in_frag_pos);
-
- FragColor =
- vec4((ambient_light + diffuse_light + specular_light) * in_frag_color, 1.0);
-}
-