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-rw-r--r--ecs/src/actions.rs202
1 files changed, 149 insertions, 53 deletions
diff --git a/ecs/src/actions.rs b/ecs/src/actions.rs
index f7b00d3..549e341 100644
--- a/ecs/src/actions.rs
+++ b/ecs/src/actions.rs
@@ -1,13 +1,12 @@
+use std::any::type_name;
use std::marker::PhantomData;
-use std::sync::{Arc, Weak};
-
-use crate::component::{
- Component,
- Metadata as ComponentMetadata,
- Sequence as ComponentSequence,
-};
-use crate::system::{NoInitParamFlag, Param as SystemParam, System};
-use crate::uid::{Kind as UidKind, Uid};
+use std::rc::{Rc, Weak};
+
+use crate::component::{Parts as ComponentParts, Sequence as ComponentSequence};
+use crate::event::component::Removed;
+use crate::pair::Pair;
+use crate::system::{Metadata as SystemMetadata, Param as SystemParam};
+use crate::uid::{Kind as UidKind, Uid, WithUidTuple};
use crate::{ActionQueue, World};
/// Used to to queue up actions for a [`World`] to perform.
@@ -15,41 +14,139 @@ use crate::{ActionQueue, World};
pub struct Actions<'world>
{
action_queue: &'world ActionQueue,
- action_queue_weak: Weak<ActionQueue>,
+ world: Option<&'world World>,
}
-impl<'world> Actions<'world>
+impl Actions<'_>
{
- /// Adds a spawning a new entity to the action queue.
- pub fn spawn<Comps: ComponentSequence>(&mut self, components: Comps)
+ /// Queues up a entity to spawn at the end of the current tick, returning the [`Uid`]
+ /// that the entity will have.
+ pub fn spawn<Comps: ComponentSequence>(&mut self, components: Comps) -> Uid
+ {
+ let new_entity_uid = Uid::new_unique(UidKind::Entity);
+
+ self.action_queue.push(Action::Spawn(
+ new_entity_uid,
+ components.into_parts_array().into(),
+ ));
+
+ new_entity_uid
+ }
+
+ /// Queues up despawning a entity at the end of the current tick.
+ pub fn despawn(&mut self, entity_uid: Uid)
{
- self.action_queue.push(Action::Spawn(components.into_vec()));
+ debug_assert_eq!(entity_uid.kind(), UidKind::Entity);
+
+ let Some(world) = self.world else {
+ self.action_queue.push(Action::Despawn(entity_uid));
+ return;
+ };
+
+ let Some(ent) = world.get_entity(entity_uid) else {
+ tracing::warn!("Cannot entity that doesn't exist");
+ return;
+ };
+
+ // TODO: Submit all events with a single function call to reduce overhead
+ for comp_id in ent.component_ids() {
+ if comp_id.kind() == UidKind::Pair {
+ continue;
+ }
+
+ world.event_submitter().submit_event(
+ &Pair::builder()
+ .relation::<Removed>()
+ .target_id(comp_id)
+ .build(),
+ entity_uid,
+ );
+ }
+
+ self.action_queue.push(Action::Despawn(entity_uid));
}
- /// Adds component(s) to a entity.
+ /// Queues up adding component(s) to a entity at the end of the current tick.
pub fn add_components<Comps>(&mut self, entity_uid: Uid, components: Comps)
where
Comps: ComponentSequence,
{
debug_assert_eq!(entity_uid.kind(), UidKind::Entity);
- self.action_queue
- .push(Action::AddComponents(entity_uid, components.into_vec()));
+ if Comps::COUNT == 0 {
+ return;
+ }
+
+ self.action_queue.push(Action::AddComponents(
+ entity_uid,
+ components.into_parts_array().into(),
+ ));
}
- /// Removes component(s) from a entity.
- pub fn remove_components<Comps>(&mut self, entity_uid: Uid)
- where
- Comps: ComponentSequence,
+ /// Queues up removing component(s) from a entity at the end of the current tick.
+ #[tracing::instrument(skip(self, component_ids))]
+ pub fn remove_components(
+ &mut self,
+ entity_uid: Uid,
+ component_ids: impl IntoIterator<Item = Uid>,
+ )
{
debug_assert_eq!(entity_uid.kind(), UidKind::Entity);
+ let mut component_ids = component_ids.into_iter().peekable();
+
+ if component_ids.peek().is_none() {
+ return;
+ }
+
+ let Some(world) = self.world else {
+ self.action_queue.push(Action::RemoveComponents(
+ entity_uid,
+ component_ids.collect(),
+ ));
+ return;
+ };
+
+ let Some(ent) = world.get_entity(entity_uid) else {
+ tracing::warn!("Cannot remove components from entity that doesn't exist");
+ return;
+ };
+
+ let component_ids = component_ids
+ .filter(|comp_id| ent.has_component(*comp_id))
+ .collect::<Vec<_>>();
+
+ if component_ids.is_empty() {
+ return;
+ }
+
+ // TODO: Submit all events with a single function call to reduce overhead
+ for comp_id in &component_ids {
+ if comp_id.kind() == UidKind::Pair {
+ continue;
+ }
+
+ world.event_submitter().submit_event(
+ &Pair::builder()
+ .relation::<Removed>()
+ .target_id(*comp_id)
+ .build(),
+ entity_uid,
+ );
+ }
+
self.action_queue
- .push(Action::RemoveComponents(entity_uid, Comps::metadata()));
+ .push(Action::RemoveComponents(entity_uid, component_ids));
+ }
+
+ /// Queues up removing component(s) from a entity at the end of the current tick.
+ pub fn remove_comps<Ids: WithUidTuple>(&mut self, entity_uid: Uid)
+ {
+ self.remove_components(entity_uid, Ids::uids());
}
- /// Adds stopping the loop in [`Engine::event_loop`] at the next opportune time to the
- /// action queue.
+ /// Stops the [`World`]. The world will finish the current tick and that tick will be
+ /// the last.
pub fn stop(&mut self)
{
self.action_queue.push(Action::Stop);
@@ -58,41 +155,36 @@ impl<'world> Actions<'world>
/// Returns a struct which holds a weak reference to the [`World`] that `Actions`
/// references and that can be used to aquire a new `Actions` instance if the
/// referenced [`World`] is still alive.
+ ///
+ /// # Panics
+ /// This function will panic if `self` was retrieved from a [`WeakRef`].
#[must_use]
pub fn to_weak_ref(&self) -> WeakRef
{
- WeakRef {
- action_queue: self.action_queue_weak.clone(),
- }
- }
+ let world = self.world.unwrap_or_else(|| {
+ panic!(
+ "This function cannot be called if the {} was retrieved from a {}",
+ type_name::<Self>(),
+ type_name::<WeakRef>()
+ )
+ });
- fn new(action_queue: &'world Arc<ActionQueue>) -> Self
- {
- Self {
- action_queue,
- action_queue_weak: Arc::downgrade(action_queue),
+ WeakRef {
+ action_queue: Rc::downgrade(&world.data.action_queue),
}
}
}
-unsafe impl<'world> SystemParam<'world> for Actions<'world>
+impl<'world> SystemParam<'world> for Actions<'world>
{
- type Flags = NoInitParamFlag;
type Input = ();
- fn initialize<SystemImpl>(
- _system: &mut impl System<'world, SystemImpl>,
- _input: Self::Input,
- )
- {
- }
-
- fn new<SystemImpl>(
- _system: &'world impl System<'world, SystemImpl>,
- world: &'world World,
- ) -> Self
+ fn new(world: &'world World, _system_metadata: &SystemMetadata) -> Self
{
- Self::new(&world.data.action_queue)
+ Self {
+ action_queue: &world.data.action_queue,
+ world: Some(world),
+ }
}
}
@@ -122,16 +214,19 @@ impl WeakRef
#[derive(Debug, Clone)]
pub struct Ref<'weak_ref>
{
- action_queue: Arc<ActionQueue>,
+ action_queue: Rc<ActionQueue>,
_pd: PhantomData<&'weak_ref ()>,
}
-impl<'weak_ref> Ref<'weak_ref>
+impl Ref<'_>
{
#[must_use]
pub fn to_actions(&self) -> Actions<'_>
{
- Actions::new(&self.action_queue)
+ Actions {
+ action_queue: &self.action_queue,
+ world: None,
+ }
}
}
@@ -139,8 +234,9 @@ impl<'weak_ref> Ref<'weak_ref>
#[derive(Debug)]
pub(crate) enum Action
{
- Spawn(Vec<Box<dyn Component>>),
- AddComponents(Uid, Vec<Box<dyn Component>>),
- RemoveComponents(Uid, Vec<ComponentMetadata>),
+ Spawn(Uid, Vec<ComponentParts>),
+ Despawn(Uid),
+ AddComponents(Uid, Vec<ComponentParts>),
+ RemoveComponents(Uid, Vec<Uid>),
Stop,
}