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-rw-r--r--ecs/examples/event_loop.rs98
-rw-r--r--ecs/examples/extension.rs70
-rw-r--r--ecs/examples/multiple_queries.rs85
-rw-r--r--ecs/examples/optional_component.rs81
-rw-r--r--ecs/examples/relationship.rs50
-rw-r--r--ecs/examples/simple.rs42
-rw-r--r--ecs/examples/with_local.rs69
-rw-r--r--ecs/examples/with_sole.rs53
8 files changed, 0 insertions, 548 deletions
diff --git a/ecs/examples/event_loop.rs b/ecs/examples/event_loop.rs
deleted file mode 100644
index 2365eb0..0000000
--- a/ecs/examples/event_loop.rs
+++ /dev/null
@@ -1,98 +0,0 @@
-use ecs::actions::Actions;
-use ecs::phase::{Phase, UPDATE as UPDATE_PHASE};
-use ecs::relationship::{ChildOf, Relationship};
-use ecs::{static_entity, Component, Query, World};
-
-#[derive(Component)]
-struct Wool
-{
- remaining: u32,
-}
-
-#[derive(Component)]
-struct Health
-{
- health: u32,
-}
-
-#[derive(Component)]
-struct Name
-{
- name: &'static str,
-}
-
-fn sheer(query: Query<(&mut Wool, &Name)>)
-{
- for (mut wool, name) in &query {
- if wool.remaining == 0 {
- println!("{} Has no wool left", name.name);
-
- continue;
- }
-
- // Sheer the whool
- wool.remaining -= 5;
-
- println!("Sheered 5 wool from {}", name.name);
- }
-}
-
-fn feed(query: Query<(&mut Health, &Name)>)
-{
- for (mut health, name) in &query {
- health.health += 1;
-
- println!("Feeded {} which gained 1 health", name.name);
- }
-}
-
-fn age(query: Query<(&mut Health, &Name)>, mut actions: Actions)
-{
- for (mut health, name) in &query {
- if health.health <= 2 {
- health.health = 0;
-
- println!("{} passed away", name.name);
-
- actions.stop();
-
- continue;
- }
-
- health.health -= 2;
-
- println!("{} aged and lost 2 health", name.name);
- }
-}
-
-static_entity!(
- SHEER_PHASE,
- (Phase, <Relationship<ChildOf, Phase>>::new(*UPDATE_PHASE))
-);
-
-static_entity!(
- FEED_PHASE,
- (Phase, <Relationship<ChildOf, Phase>>::new(*SHEER_PHASE))
-);
-
-static_entity!(
- AGE_PHASE,
- (Phase, <Relationship<ChildOf, Phase>>::new(*FEED_PHASE))
-);
-
-fn main()
-{
- let mut world = World::new();
-
- world.register_system(*SHEER_PHASE, sheer);
- world.register_system(*FEED_PHASE, feed);
- world.register_system(*AGE_PHASE, age);
-
- world.create_entity((
- Wool { remaining: 30 },
- Health { health: 3 },
- Name { name: "Bessy" },
- ));
-
- world.start_loop();
-}
diff --git a/ecs/examples/extension.rs b/ecs/examples/extension.rs
deleted file mode 100644
index f6282e1..0000000
--- a/ecs/examples/extension.rs
+++ /dev/null
@@ -1,70 +0,0 @@
-use ecs::actions::Actions;
-use ecs::extension::{Collector as ExtensionCollector, Extension};
-use ecs::phase::UPDATE as UPDATE_PHASE;
-use ecs::{Component, Query, World};
-
-#[derive(Debug, Component)]
-struct Position
-{
- x: u32,
- y: u32,
-}
-
-#[derive(Debug, Component)]
-struct EnemySpawnSource;
-
-#[derive(Debug, Component)]
-enum EvilnessLevel
-{
- Medium,
-}
-
-fn spawn_enemies(
- spawner_query: Query<(&EnemySpawnSource, &Position)>,
- enemies_query: Query<(&EvilnessLevel,)>,
- mut actions: Actions,
-)
-{
- let Some((_, enemy_spawner_position)) = spawner_query.iter().next() else {
- return;
- };
-
- let enemy_cnt = enemies_query.iter().count();
-
- if enemy_cnt > 3 {
- return;
- }
-
- actions.spawn((
- EvilnessLevel::Medium,
- Position {
- x: enemy_spawner_position.x * enemy_cnt as u32,
- y: enemy_spawner_position.y,
- },
- ));
-
- println!("Spawned enemy with medium evilness and 45 strength");
-}
-
-struct EnemySpawningExtension;
-
-impl Extension for EnemySpawningExtension
-{
- fn collect(self, mut collector: ExtensionCollector<'_>)
- {
- collector.add_system(*UPDATE_PHASE, spawn_enemies);
-
- collector.add_entity((Position { x: 187, y: 30 }, EnemySpawnSource));
- }
-}
-
-fn main()
-{
- let mut world = World::new();
-
- world.add_extension(EnemySpawningExtension);
-
- for _ in 0..7 {
- world.step();
- }
-}
diff --git a/ecs/examples/multiple_queries.rs b/ecs/examples/multiple_queries.rs
deleted file mode 100644
index e0c957f..0000000
--- a/ecs/examples/multiple_queries.rs
+++ /dev/null
@@ -1,85 +0,0 @@
-use std::fmt::Display;
-
-use ecs::phase::START as START_PHASE;
-use ecs::{Component, Query, World};
-
-#[derive(Component)]
-struct Health
-{
- health: u32,
-}
-
-#[derive(Component)]
-enum AttackStrength
-{
- Strong,
- Weak,
-}
-
-#[derive(Component)]
-struct EnemyName
-{
- name: String,
-}
-
-impl Display for EnemyName
-{
- fn fmt(&self, formatter: &mut std::fmt::Formatter<'_>) -> std::fmt::Result
- {
- self.name.fmt(formatter)
- }
-}
-
-fn do_attacks(
- attacker_query: Query<(&AttackStrength,)>,
- enemy_query: Query<(&mut Health, &EnemyName)>,
-)
-{
- for (attack_strength,) in &attacker_query {
- for (mut health, enemy_name) in &enemy_query {
- let damage = match *attack_strength {
- AttackStrength::Strong => 20,
- AttackStrength::Weak => 10,
- };
-
- if health.health <= damage {
- println!("Enemy '{}' died", *enemy_name);
-
- health.health = 0;
-
- continue;
- }
-
- health.health -= damage;
-
- println!("Enemy '{}' took {damage} damage", *enemy_name);
- }
- }
-}
-
-fn main()
-{
- let mut world = World::new();
-
- world.register_system(*START_PHASE, do_attacks);
-
- world.create_entity((
- Health { health: 100 },
- EnemyName { name: "Big spider".to_string() },
- ));
-
- world.create_entity((
- Health { health: 30 },
- EnemyName { name: "Small goblin".to_string() },
- ));
-
- world.create_entity((
- Health { health: 30 },
- EnemyName { name: "Headcrab".to_string() },
- ));
-
- world.create_entity((AttackStrength::Strong,));
- world.create_entity((AttackStrength::Weak,));
-
- world.step();
-}
diff --git a/ecs/examples/optional_component.rs b/ecs/examples/optional_component.rs
deleted file mode 100644
index 488dad2..0000000
--- a/ecs/examples/optional_component.rs
+++ /dev/null
@@ -1,81 +0,0 @@
-use ecs::phase::UPDATE as UPDATE_PHASE;
-use ecs::{Component, Query, World};
-
-#[derive(Debug, Component)]
-struct PettingCapacity
-{
- capacity_left: u32,
-}
-
-#[derive(Debug, Clone, Copy, Component)]
-enum Aggressivity
-{
- High,
- Medium,
- Low,
-}
-
-#[derive(Debug, Component)]
-pub struct CatName
-{
- name: String,
-}
-
-fn pet_cats(query: Query<(&CatName, &mut PettingCapacity, &Option<Aggressivity>)>)
-{
- for (cat_name, mut petting_capacity, aggressivity) in &query {
- let Some(aggressivity) = aggressivity else {
- println!("Aggressivity of cat {} is unknown. Skipping", cat_name.name);
- continue;
- };
-
- if let Aggressivity::High = *aggressivity {
- println!("Cat {} is aggressive. Skipping", cat_name.name);
- continue;
- }
-
- if petting_capacity.capacity_left == 0 {
- println!(
- "Cat {} have had enough of being petted. Skipping",
- cat_name.name
- );
- continue;
- }
-
- println!("Petting cat {}", cat_name.name);
-
- petting_capacity.capacity_left -= 1;
- }
-}
-
-fn main()
-{
- let mut world = World::new();
-
- world.register_system(*UPDATE_PHASE, pet_cats);
-
- world.create_entity((
- CatName { name: "Jasper".to_string() },
- Aggressivity::Medium,
- PettingCapacity { capacity_left: 5 },
- ));
-
- world.create_entity((
- CatName { name: "Otto".to_string() },
- PettingCapacity { capacity_left: 9 },
- ));
-
- world.create_entity((
- CatName { name: "Carrie".to_string() },
- PettingCapacity { capacity_left: 2 },
- Aggressivity::High,
- ));
-
- world.create_entity((
- CatName { name: "Tommy".to_string() },
- PettingCapacity { capacity_left: 1 },
- Aggressivity::Low,
- ));
-
- world.step();
-}
diff --git a/ecs/examples/relationship.rs b/ecs/examples/relationship.rs
deleted file mode 100644
index 240884a..0000000
--- a/ecs/examples/relationship.rs
+++ /dev/null
@@ -1,50 +0,0 @@
-use ecs::phase::START as START_PHASE;
-use ecs::relationship::Relationship;
-use ecs::{Component, Query, World};
-
-#[derive(Component)]
-struct Sword
-{
- attack_strength: u32,
-}
-
-#[derive(Component)]
-struct Player;
-
-#[derive(Component)]
-struct Health
-{
- health: u32,
-}
-
-struct Holding;
-
-fn print_player_stats(
- player_query: Query<(&Player, &Health, &Relationship<Holding, Sword>)>,
-)
-{
- for (_, health, sword_relationship) in &player_query {
- println!("Player health: {}", health.health);
-
- if let Some(sword) = sword_relationship.get(0) {
- println!("Player sword attack strength: {}", sword.attack_strength);
- }
- }
-}
-
-fn main()
-{
- let mut world = World::new();
-
- world.register_system(*START_PHASE, print_player_stats);
-
- let sword_uid = world.create_entity((Sword { attack_strength: 17 },));
-
- world.create_entity((
- Player,
- Health { health: 180 },
- Relationship::<Holding, Sword>::new(sword_uid),
- ));
-
- world.step();
-}
diff --git a/ecs/examples/simple.rs b/ecs/examples/simple.rs
deleted file mode 100644
index 0169062..0000000
--- a/ecs/examples/simple.rs
+++ /dev/null
@@ -1,42 +0,0 @@
-use ecs::phase::START as START_PHASE;
-use ecs::{Component, Query, World};
-
-#[derive(Component)]
-struct SomeData
-{
- num: u64,
-}
-
-#[derive(Component)]
-struct Greeting
-{
- greeting: String,
-}
-
-fn say_hello(query: Query<(&SomeData, &Greeting)>)
-{
- for (data, greeting) in &query {
- println!("{}: {}", greeting.greeting, data.num);
- }
-}
-
-fn main()
-{
- let mut world = World::new();
-
- world.register_system(*START_PHASE, say_hello);
-
- world.create_entity((
- SomeData { num: 987_654 },
- Greeting {
- greeting: "Good afternoon".to_string(),
- },
- ));
-
- world.create_entity((
- SomeData { num: 345 },
- Greeting { greeting: "Good evening".to_string() },
- ));
-
- world.step();
-}
diff --git a/ecs/examples/with_local.rs b/ecs/examples/with_local.rs
deleted file mode 100644
index 4658fc0..0000000
--- a/ecs/examples/with_local.rs
+++ /dev/null
@@ -1,69 +0,0 @@
-use ecs::component::local::Local;
-use ecs::phase::UPDATE as UPDATE_PHASE;
-use ecs::system::{Into, System};
-use ecs::{Component, Query, World};
-
-#[derive(Component)]
-struct SomeData
-{
- num: u64,
-}
-
-#[derive(Component)]
-struct Name
-{
- name: String,
-}
-
-#[derive(Component)]
-struct SayHelloState
-{
- cnt: usize,
-}
-
-fn say_hello(query: Query<(&SomeData,)>, mut state: Local<SayHelloState>)
-{
- for (data,) in &query {
- println!("Hello there. Count {}: {}", state.cnt, data.num);
-
- state.cnt += 1;
- }
-}
-
-fn say_whats_up(query: Query<(&SomeData, &Name)>, mut state: Local<SayHelloState>)
-{
- for (data, name) in &query {
- println!(
- "Whats up, {}. Number is {}. Count {}",
- name.name, data.num, state.cnt
- );
-
- state.cnt += 1;
- }
-}
-
-fn main()
-{
- let mut world = World::new();
-
- world.register_system(
- *UPDATE_PHASE,
- say_hello
- .into_system()
- .initialize((SayHelloState { cnt: 0 },)),
- );
-
- world.register_system(
- *UPDATE_PHASE,
- say_whats_up
- .into_system()
- .initialize((SayHelloState { cnt: 0 },)),
- );
-
- world.create_entity((SomeData { num: 987_654 }, Name { name: "Bob".to_string() }));
-
- world.create_entity((SomeData { num: 345 },));
-
- world.step();
- world.step();
-}
diff --git a/ecs/examples/with_sole.rs b/ecs/examples/with_sole.rs
deleted file mode 100644
index 689e562..0000000
--- a/ecs/examples/with_sole.rs
+++ /dev/null
@@ -1,53 +0,0 @@
-use ecs::phase::{Phase, UPDATE as UPDATE_PHASE};
-use ecs::relationship::{ChildOf, Relationship};
-use ecs::sole::Single;
-use ecs::{static_entity, Component, Query, Sole, World};
-
-#[derive(Component)]
-struct Ammo
-{
- ammo_left: u32,
-}
-
-#[derive(Sole, Default)]
-struct AmmoCounter
-{
- counter: u32,
-}
-
-fn count_ammo(query: Query<(&Ammo,)>, mut ammo_counter: Single<AmmoCounter>)
-{
- for (ammo,) in &query {
- println!("Found {} ammo", ammo.ammo_left);
-
- ammo_counter.counter += ammo.ammo_left;
- }
-}
-
-fn print_total_ammo_count(ammo_counter: Single<AmmoCounter>)
-{
- println!("Total ammo count: {}", ammo_counter.counter);
-
- assert_eq!(ammo_counter.counter, 19);
-}
-
-static_entity!(
- PRINT_AMMO_COUNT_PHASE,
- (Phase, <Relationship<ChildOf, Phase>>::new(*UPDATE_PHASE))
-);
-
-fn main()
-{
- let mut world = World::new();
-
- world.register_system(*UPDATE_PHASE, count_ammo);
- world.register_system(*PRINT_AMMO_COUNT_PHASE, print_total_ammo_count);
-
- world.create_entity((Ammo { ammo_left: 4 },));
- world.create_entity((Ammo { ammo_left: 7 },));
- world.create_entity((Ammo { ammo_left: 8 },));
-
- world.add_sole(AmmoCounter::default()).unwrap();
-
- world.step();
-}