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- [x] Add component events (removal & addition) in ECS framework
- [x] Make renderer not create new buffers each frame
- [ ] Multiple rendering passes
-- [ ] Make projection changable
-- [ ] Remove position field from Camera component
+- [x] Remove position field from Camera component
- [ ] Effects using stencil buffer
- [ ] Remove possible edge cases in ECS component storage
- [ ] Fix OpenGL warning "Vertex shader in program 3 is being recompiled based on GL state".