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- [ ] Remove possible edge cases in ECS component storage
- [ ] A Query<()> yields all components. Should this be the behaviour?
- [ ] Improve ECS component storage performance
- - [ ] Give archetypes edges for faster component addition & removal
+ - [x] Give archetypes edges for faster component addition & removal
- [ ] Store components of the same kind in the same memory allocation (not boxed)
- [ ] Investigate what happends when a entity has all of it's components removed.
- [ ] Audio
@@ -21,7 +21,7 @@
- [ ] Improve vertex code.
- [ ] Add support for optionally rendering objects without a projection
- [ ] Add shadow mapping
-- [ ] Use Blinn-phong lighting instead of phong lighting
+- [x] Use Blinn-phong lighting instead of phong lighting
- [x] Support for multiple textures
- [x] Non-hardcoded projection settings
- [x] Model importing