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authorHampusM <hampus@hampusmat.com>2023-10-08 17:48:05 +0200
committerHampusM <hampus@hampusmat.com>2023-10-08 17:48:05 +0200
commita4d66f8272c08c722a0a3fa6843ccf61e05d2928 (patch)
tree1c729736d5ee75f2e7757484929db4281dbed9a1 /engine
parente04add2421e98fb264dd70ff26643c9cefa9b8ad (diff)
fix(engine): stop destroying vertex buffer before vertex array
Diffstat (limited to 'engine')
-rw-r--r--engine/src/renderer/mod.rs9
1 files changed, 4 insertions, 5 deletions
diff --git a/engine/src/renderer/mod.rs b/engine/src/renderer/mod.rs
index a339ea8..13091fd 100644
--- a/engine/src/renderer/mod.rs
+++ b/engine/src/renderer/mod.rs
@@ -55,6 +55,9 @@ pub struct Renderable
{
shader_program: crate::shader::Program,
vertex_arr: VertexArray,
+
+ /// Vertex buffer has to live as long as the vertex array
+ _vertex_buffer: VertexBuffers<1>,
}
impl Renderable
@@ -74,14 +77,10 @@ impl Renderable
vertex_attrib_ptr(0);
enable_vertex_attrib_array(0);
- unsafe {
- gl::BindBuffer(gl::ARRAY_BUFFER, 0);
- gl::BindVertexArray(0);
- }
-
Self {
shader_program,
vertex_arr,
+ _vertex_buffer: vertex_buffer,
}
}
}