diff options
| author | HampusM <hampus@hampusmat.com> | 2026-09-02 17:11:00 +0200 |
|---|---|---|
| committer | HampusM <hampus@hampusmat.com> | 2026-09-02 17:11:00 +0200 |
| commit | c73eaff2c345237fc94fb3f0fb28e5144b072358 (patch) | |
| tree | a201610dafa32ebf3b5a506aa2a4612f64701b17 /engine/src/rendering/main_render_pass.rs | |
| parent | 12f7283b34b9504cafe9448ede110b1fc2a3ae41 (diff) | |
feat(engine): improve flexibility of binding shader bindings
Diffstat (limited to 'engine/src/rendering/main_render_pass.rs')
| -rw-r--r-- | engine/src/rendering/main_render_pass.rs | 15 |
1 files changed, 9 insertions, 6 deletions
diff --git a/engine/src/rendering/main_render_pass.rs b/engine/src/rendering/main_render_pass.rs index 895517b..3748d2e 100644 --- a/engine/src/rendering/main_render_pass.rs +++ b/engine/src/rendering/main_render_pass.rs @@ -357,6 +357,7 @@ pub fn add_main_render_pass( &point_light_query, &directional_light_query, shader_program, + ObjectId::Asset(main_3d_shader_asset.id()), white_1x1_tex_obj_id, )?; @@ -463,9 +464,10 @@ pub fn add_main_render_pass( ]; for binding in sky_box_shader_bindings { - render_pass - .commands - .push(Command::SetShaderBinding(binding)); + render_pass.commands.push(Command::SetShaderBinding( + sky_box_ids.shader_object, + binding, + )); } render_pass.commands.push(Command::UpdateDrawProperties( @@ -502,6 +504,7 @@ fn add_set_3d_shader_bindings( Traverse<(With<Scene>, With<ActiveScene>), TraverseUp, ChildOf>, )>, shader_program: &ShaderProgram, + shader_object_id: ObjectId, white_1x1_tex_obj_id: ObjectId, ) -> Result<(), crate::Error> { @@ -620,7 +623,7 @@ fn add_set_3d_shader_bindings( )?, ] .into_iter() - .map(Command::SetShaderBinding), + .map(|binding| Command::SetShaderBinding(shader_object_id, binding)), ); render_pass @@ -660,7 +663,7 @@ fn add_set_3d_shader_bindings( .field("quadratic") .binding(point_light.attenuation_params.quadratic.into())?, ] - .map(Command::SetShaderBinding), + .map(|binding| Command::SetShaderBinding(shader_object_id, binding)), ); } @@ -689,7 +692,7 @@ fn add_set_3d_shader_bindings( .field("direction") .binding(directional_light.direction.into())?, ] - .map(Command::SetShaderBinding), + .map(|binding| Command::SetShaderBinding(shader_object_id, binding)), ); } |
