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authorHampusM <hampus@hampusmat.com>2023-10-13 23:32:00 +0200
committerHampusM <hampus@hampusmat.com>2023-10-13 23:32:00 +0200
commit12f48046b2606fc77a1312a6d5e5fc7ff9feff88 (patch)
tree644f4abd6785a5f0c066c7fbadcfc5e820a41ebf /engine/src/renderer
parentcfa73b1ea42fa491ff9e00bb5efb5e5a5d860578 (diff)
refactor(engine): move uses of OpenGL to OpenGL module
Diffstat (limited to 'engine/src/renderer')
-rw-r--r--engine/src/renderer/mod.rs35
-rw-r--r--engine/src/renderer/vertex_array.rs131
-rw-r--r--engine/src/renderer/vertex_buffer.rs93
3 files changed, 12 insertions, 247 deletions
diff --git a/engine/src/renderer/mod.rs b/engine/src/renderer/mod.rs
index a23d5a0..4ed3c0a 100644
--- a/engine/src/renderer/mod.rs
+++ b/engine/src/renderer/mod.rs
@@ -3,14 +3,13 @@ use std::process::abort;
use glfw::WindowSize;
-use crate::renderer::vertex_array::{PrimitiveKind, VertexArray};
-use crate::renderer::vertex_buffer::{BufferUsage, VertexBuffer};
+use crate::opengl::shader::Program as ShaderProgram;
+use crate::opengl::vertex_array::{PrimitiveKind, VertexArray};
+use crate::opengl::vertex_buffer::{BufferUsage, VertexBuffer};
+use crate::opengl::{clear_buffers, BufferClearMask};
use crate::vector::Vec2;
use crate::vertex::Vertex;
-mod vertex_array;
-mod vertex_buffer;
-
pub fn initialize(window: &glfw::Window) -> Result<(), Error>
{
gl::load_with(|symbol| {
@@ -38,9 +37,7 @@ pub fn initialize(window: &glfw::Window) -> Result<(), Error>
pub fn render<'renderable>(renderables: impl IntoIterator<Item = &'renderable Renderable>)
{
- unsafe {
- gl::Clear(gl::COLOR_BUFFER_BIT);
- }
+ clear_buffers(BufferClearMask::COLOR);
for renderable in renderables {
renderable.shader_program.activate();
@@ -51,10 +48,15 @@ pub fn render<'renderable>(renderables: impl IntoIterator<Item = &'renderable Re
}
}
+pub fn set_viewport(position: &Vec2<u32>, size: &WindowSize)
+{
+ crate::opengl::set_viewport(position, size);
+}
+
#[derive(Debug)]
pub struct Renderable
{
- shader_program: crate::shader::Program,
+ shader_program: ShaderProgram,
vertex_arr: VertexArray,
/// Vertex buffer has to live as long as the vertex array
@@ -63,7 +65,7 @@ pub struct Renderable
impl Renderable
{
- pub fn new(shader_program: crate::shader::Program, vertices: &[Vertex]) -> Self
+ pub fn new(shader_program: ShaderProgram, vertices: &[Vertex]) -> Self
{
let vertex_arr = VertexArray::new();
let vertex_buffer = VertexBuffer::new();
@@ -84,19 +86,6 @@ impl Renderable
}
}
-pub fn set_viewport(position: &Vec2<u32>, size: &WindowSize)
-{
- unsafe {
- #[allow(clippy::cast_possible_wrap)]
- gl::Viewport(
- position.x as i32,
- position.y as i32,
- size.width as i32,
- size.height as i32,
- );
- }
-}
-
/// Renderer error.
#[derive(Debug, thiserror::Error)]
pub enum Error
diff --git a/engine/src/renderer/vertex_array.rs b/engine/src/renderer/vertex_array.rs
deleted file mode 100644
index 2bd6a5b..0000000
--- a/engine/src/renderer/vertex_array.rs
+++ /dev/null
@@ -1,131 +0,0 @@
-use std::mem::size_of;
-
-use crate::currently_bound::CurrentlyBound;
-use crate::renderer::vertex_buffer::VertexBuffer;
-use crate::vertex::{Attribute, AttributeComponentType, Vertex};
-
-const VERTEX_STRIDE: usize = size_of::<Vertex>();
-
-#[derive(Debug)]
-pub struct VertexArray
-{
- array: gl::types::GLuint,
-}
-
-impl VertexArray
-{
- pub fn new() -> Self
- {
- let mut array = 0;
-
- unsafe {
- gl::GenVertexArrays(1, &mut array);
- }
-
- Self { array }
- }
-
- /// Draws the currently bound vertex array.
- pub fn draw(
- _currently_bound: &CurrentlyBound<Self>,
- primitive_kind: PrimitiveKind,
- start_index: u32,
- index_cnt: u32,
- )
- {
- unsafe {
- #[allow(clippy::cast_possible_wrap)]
- gl::DrawArrays(
- primitive_kind.into_gl(),
- start_index as gl::types::GLint,
- index_cnt as gl::types::GLsizei,
- );
- }
- }
-
- pub fn configure_attrs(
- _currently_bound: &CurrentlyBound<Self>,
- _vert_buf_curr_bound: &CurrentlyBound<VertexBuffer>,
- )
- {
- let mut offset = 0;
-
- for attr in Vertex::attrs() {
- Self::vertex_attrib_ptr(attr, offset);
-
- Self::enable_vertex_attrib_array(attr.index);
-
- offset += attr.component_size * attr.component_cnt as usize;
- }
- }
-
- #[allow(clippy::inline_always)]
- #[inline(always)]
- pub fn bind(&self, cb: impl FnOnce(CurrentlyBound<'_, Self>))
- {
- unsafe { gl::BindVertexArray(self.array) }
-
- // SAFETY: A vertex array object is currently bound
- let currently_bound = unsafe { CurrentlyBound::new() };
-
- cb(currently_bound);
- }
-
- fn vertex_attrib_ptr(vertex_attr: &Attribute, offset: usize)
- {
- unsafe {
- #[allow(clippy::cast_possible_wrap, clippy::cast_possible_truncation)]
- gl::VertexAttribPointer(
- vertex_attr.index as gl::types::GLuint,
- vertex_attr.component_cnt as i32,
- Self::vertex_attr_type_to_gl(&vertex_attr.component_type),
- gl::FALSE,
- VERTEX_STRIDE as gl::types::GLsizei,
- offset as *const _,
- );
- }
- }
-
- fn enable_vertex_attrib_array(index: usize)
- {
- unsafe {
- #[allow(clippy::cast_possible_truncation)]
- gl::EnableVertexAttribArray(index as gl::types::GLuint);
- }
- }
-
- fn vertex_attr_type_to_gl(
- vertex_attr_type: &AttributeComponentType,
- ) -> gl::types::GLenum
- {
- match vertex_attr_type {
- AttributeComponentType::Float => gl::FLOAT,
- }
- }
-}
-
-impl Drop for VertexArray
-{
- fn drop(&mut self)
- {
- unsafe {
- gl::DeleteVertexArrays(1, &self.array);
- }
- }
-}
-
-#[derive(Debug)]
-pub enum PrimitiveKind
-{
- Triangles,
-}
-
-impl PrimitiveKind
-{
- fn into_gl(self) -> gl::types::GLenum
- {
- match self {
- Self::Triangles => gl::TRIANGLES,
- }
- }
-}
diff --git a/engine/src/renderer/vertex_buffer.rs b/engine/src/renderer/vertex_buffer.rs
deleted file mode 100644
index 57debc3..0000000
--- a/engine/src/renderer/vertex_buffer.rs
+++ /dev/null
@@ -1,93 +0,0 @@
-use std::mem::size_of_val;
-
-use crate::currently_bound::CurrentlyBound;
-use crate::vertex::Vertex;
-
-#[derive(Debug)]
-pub struct VertexBuffer
-{
- buffer: gl::types::GLuint,
-}
-
-impl VertexBuffer
-{
- pub fn new() -> Self
- {
- let mut buffer = gl::types::GLuint::default();
-
- unsafe {
- gl::GenBuffers(1, &mut buffer);
- };
-
- Self { buffer }
- }
-
- #[allow(clippy::inline_always)]
- #[inline(always)]
- pub fn bind(&self, cb: impl FnOnce(CurrentlyBound<'_, Self>))
- {
- unsafe {
- gl::BindBuffer(gl::ARRAY_BUFFER, self.buffer);
- }
-
- // SAFETY: A vertex array object is currently bound
- let currently_bound = unsafe { CurrentlyBound::new() };
-
- cb(currently_bound);
- }
-
- /// Stores vertices in the currently bound vertex bound.
- pub fn store(
- _currently_bound: &CurrentlyBound<Self>,
- vertices: &[Vertex],
- usage: BufferUsage,
- )
- {
- unsafe {
- #[allow(clippy::cast_possible_wrap)]
- gl::BufferData(
- gl::ARRAY_BUFFER,
- size_of_val(vertices) as gl::types::GLsizeiptr,
- vertices.as_ptr().cast(),
- usage.into_gl(),
- );
- }
- }
-}
-
-impl Drop for VertexBuffer
-{
- fn drop(&mut self)
- {
- #[allow(clippy::cast_possible_wrap, clippy::cast_possible_truncation)]
- unsafe {
- gl::DeleteBuffers(1, &self.buffer);
- }
- }
-}
-
-#[derive(Debug)]
-#[allow(dead_code)]
-pub enum BufferUsage
-{
- /// The buffer data is set only once and used by the GPU at most a few times.
- Stream,
-
- /// The buffer data is set only once and used many times.
- Static,
-
- /// The buffer data is changed a lot and used many times.
- Dynamic,
-}
-
-impl BufferUsage
-{
- fn into_gl(self) -> gl::types::GLenum
- {
- match self {
- Self::Stream => gl::STREAM_DRAW,
- Self::Static => gl::STATIC_DRAW,
- Self::Dynamic => gl::DYNAMIC_DRAW,
- }
- }
-}