diff options
author | HampusM <hampus@hampusmat.com> | 2023-10-13 23:32:00 +0200 |
---|---|---|
committer | HampusM <hampus@hampusmat.com> | 2023-10-13 23:32:00 +0200 |
commit | 12f48046b2606fc77a1312a6d5e5fc7ff9feff88 (patch) | |
tree | 644f4abd6785a5f0c066c7fbadcfc5e820a41ebf /engine/src/renderer | |
parent | cfa73b1ea42fa491ff9e00bb5efb5e5a5d860578 (diff) |
refactor(engine): move uses of OpenGL to OpenGL module
Diffstat (limited to 'engine/src/renderer')
-rw-r--r-- | engine/src/renderer/mod.rs | 35 | ||||
-rw-r--r-- | engine/src/renderer/vertex_array.rs | 131 | ||||
-rw-r--r-- | engine/src/renderer/vertex_buffer.rs | 93 |
3 files changed, 12 insertions, 247 deletions
diff --git a/engine/src/renderer/mod.rs b/engine/src/renderer/mod.rs index a23d5a0..4ed3c0a 100644 --- a/engine/src/renderer/mod.rs +++ b/engine/src/renderer/mod.rs @@ -3,14 +3,13 @@ use std::process::abort; use glfw::WindowSize; -use crate::renderer::vertex_array::{PrimitiveKind, VertexArray}; -use crate::renderer::vertex_buffer::{BufferUsage, VertexBuffer}; +use crate::opengl::shader::Program as ShaderProgram; +use crate::opengl::vertex_array::{PrimitiveKind, VertexArray}; +use crate::opengl::vertex_buffer::{BufferUsage, VertexBuffer}; +use crate::opengl::{clear_buffers, BufferClearMask}; use crate::vector::Vec2; use crate::vertex::Vertex; -mod vertex_array; -mod vertex_buffer; - pub fn initialize(window: &glfw::Window) -> Result<(), Error> { gl::load_with(|symbol| { @@ -38,9 +37,7 @@ pub fn initialize(window: &glfw::Window) -> Result<(), Error> pub fn render<'renderable>(renderables: impl IntoIterator<Item = &'renderable Renderable>) { - unsafe { - gl::Clear(gl::COLOR_BUFFER_BIT); - } + clear_buffers(BufferClearMask::COLOR); for renderable in renderables { renderable.shader_program.activate(); @@ -51,10 +48,15 @@ pub fn render<'renderable>(renderables: impl IntoIterator<Item = &'renderable Re } } +pub fn set_viewport(position: &Vec2<u32>, size: &WindowSize) +{ + crate::opengl::set_viewport(position, size); +} + #[derive(Debug)] pub struct Renderable { - shader_program: crate::shader::Program, + shader_program: ShaderProgram, vertex_arr: VertexArray, /// Vertex buffer has to live as long as the vertex array @@ -63,7 +65,7 @@ pub struct Renderable impl Renderable { - pub fn new(shader_program: crate::shader::Program, vertices: &[Vertex]) -> Self + pub fn new(shader_program: ShaderProgram, vertices: &[Vertex]) -> Self { let vertex_arr = VertexArray::new(); let vertex_buffer = VertexBuffer::new(); @@ -84,19 +86,6 @@ impl Renderable } } -pub fn set_viewport(position: &Vec2<u32>, size: &WindowSize) -{ - unsafe { - #[allow(clippy::cast_possible_wrap)] - gl::Viewport( - position.x as i32, - position.y as i32, - size.width as i32, - size.height as i32, - ); - } -} - /// Renderer error. #[derive(Debug, thiserror::Error)] pub enum Error diff --git a/engine/src/renderer/vertex_array.rs b/engine/src/renderer/vertex_array.rs deleted file mode 100644 index 2bd6a5b..0000000 --- a/engine/src/renderer/vertex_array.rs +++ /dev/null @@ -1,131 +0,0 @@ -use std::mem::size_of; - -use crate::currently_bound::CurrentlyBound; -use crate::renderer::vertex_buffer::VertexBuffer; -use crate::vertex::{Attribute, AttributeComponentType, Vertex}; - -const VERTEX_STRIDE: usize = size_of::<Vertex>(); - -#[derive(Debug)] -pub struct VertexArray -{ - array: gl::types::GLuint, -} - -impl VertexArray -{ - pub fn new() -> Self - { - let mut array = 0; - - unsafe { - gl::GenVertexArrays(1, &mut array); - } - - Self { array } - } - - /// Draws the currently bound vertex array. - pub fn draw( - _currently_bound: &CurrentlyBound<Self>, - primitive_kind: PrimitiveKind, - start_index: u32, - index_cnt: u32, - ) - { - unsafe { - #[allow(clippy::cast_possible_wrap)] - gl::DrawArrays( - primitive_kind.into_gl(), - start_index as gl::types::GLint, - index_cnt as gl::types::GLsizei, - ); - } - } - - pub fn configure_attrs( - _currently_bound: &CurrentlyBound<Self>, - _vert_buf_curr_bound: &CurrentlyBound<VertexBuffer>, - ) - { - let mut offset = 0; - - for attr in Vertex::attrs() { - Self::vertex_attrib_ptr(attr, offset); - - Self::enable_vertex_attrib_array(attr.index); - - offset += attr.component_size * attr.component_cnt as usize; - } - } - - #[allow(clippy::inline_always)] - #[inline(always)] - pub fn bind(&self, cb: impl FnOnce(CurrentlyBound<'_, Self>)) - { - unsafe { gl::BindVertexArray(self.array) } - - // SAFETY: A vertex array object is currently bound - let currently_bound = unsafe { CurrentlyBound::new() }; - - cb(currently_bound); - } - - fn vertex_attrib_ptr(vertex_attr: &Attribute, offset: usize) - { - unsafe { - #[allow(clippy::cast_possible_wrap, clippy::cast_possible_truncation)] - gl::VertexAttribPointer( - vertex_attr.index as gl::types::GLuint, - vertex_attr.component_cnt as i32, - Self::vertex_attr_type_to_gl(&vertex_attr.component_type), - gl::FALSE, - VERTEX_STRIDE as gl::types::GLsizei, - offset as *const _, - ); - } - } - - fn enable_vertex_attrib_array(index: usize) - { - unsafe { - #[allow(clippy::cast_possible_truncation)] - gl::EnableVertexAttribArray(index as gl::types::GLuint); - } - } - - fn vertex_attr_type_to_gl( - vertex_attr_type: &AttributeComponentType, - ) -> gl::types::GLenum - { - match vertex_attr_type { - AttributeComponentType::Float => gl::FLOAT, - } - } -} - -impl Drop for VertexArray -{ - fn drop(&mut self) - { - unsafe { - gl::DeleteVertexArrays(1, &self.array); - } - } -} - -#[derive(Debug)] -pub enum PrimitiveKind -{ - Triangles, -} - -impl PrimitiveKind -{ - fn into_gl(self) -> gl::types::GLenum - { - match self { - Self::Triangles => gl::TRIANGLES, - } - } -} diff --git a/engine/src/renderer/vertex_buffer.rs b/engine/src/renderer/vertex_buffer.rs deleted file mode 100644 index 57debc3..0000000 --- a/engine/src/renderer/vertex_buffer.rs +++ /dev/null @@ -1,93 +0,0 @@ -use std::mem::size_of_val; - -use crate::currently_bound::CurrentlyBound; -use crate::vertex::Vertex; - -#[derive(Debug)] -pub struct VertexBuffer -{ - buffer: gl::types::GLuint, -} - -impl VertexBuffer -{ - pub fn new() -> Self - { - let mut buffer = gl::types::GLuint::default(); - - unsafe { - gl::GenBuffers(1, &mut buffer); - }; - - Self { buffer } - } - - #[allow(clippy::inline_always)] - #[inline(always)] - pub fn bind(&self, cb: impl FnOnce(CurrentlyBound<'_, Self>)) - { - unsafe { - gl::BindBuffer(gl::ARRAY_BUFFER, self.buffer); - } - - // SAFETY: A vertex array object is currently bound - let currently_bound = unsafe { CurrentlyBound::new() }; - - cb(currently_bound); - } - - /// Stores vertices in the currently bound vertex bound. - pub fn store( - _currently_bound: &CurrentlyBound<Self>, - vertices: &[Vertex], - usage: BufferUsage, - ) - { - unsafe { - #[allow(clippy::cast_possible_wrap)] - gl::BufferData( - gl::ARRAY_BUFFER, - size_of_val(vertices) as gl::types::GLsizeiptr, - vertices.as_ptr().cast(), - usage.into_gl(), - ); - } - } -} - -impl Drop for VertexBuffer -{ - fn drop(&mut self) - { - #[allow(clippy::cast_possible_wrap, clippy::cast_possible_truncation)] - unsafe { - gl::DeleteBuffers(1, &self.buffer); - } - } -} - -#[derive(Debug)] -#[allow(dead_code)] -pub enum BufferUsage -{ - /// The buffer data is set only once and used by the GPU at most a few times. - Stream, - - /// The buffer data is set only once and used many times. - Static, - - /// The buffer data is changed a lot and used many times. - Dynamic, -} - -impl BufferUsage -{ - fn into_gl(self) -> gl::types::GLenum - { - match self { - Self::Stream => gl::STREAM_DRAW, - Self::Static => gl::STATIC_DRAW, - Self::Dynamic => gl::DYNAMIC_DRAW, - } - } -} |