diff options
author | HampusM <hampus@hampusmat.com> | 2023-10-13 22:34:23 +0200 |
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committer | HampusM <hampus@hampusmat.com> | 2023-10-13 22:34:23 +0200 |
commit | 25b5ca97c5e5597570360c37d7452662e0118a00 (patch) | |
tree | be724d8a454faf955b6cdc59203b94a4a6ddeee0 /engine/src/renderer/vertex_buffer.rs | |
parent | 4da06868266c12622207e2e61f92aee93c24aaf8 (diff) |
refactor(engine): make vertex buffer wrapper hold single buffer
Diffstat (limited to 'engine/src/renderer/vertex_buffer.rs')
-rw-r--r-- | engine/src/renderer/vertex_buffer.rs | 77 |
1 files changed, 77 insertions, 0 deletions
diff --git a/engine/src/renderer/vertex_buffer.rs b/engine/src/renderer/vertex_buffer.rs new file mode 100644 index 0000000..27ed705 --- /dev/null +++ b/engine/src/renderer/vertex_buffer.rs @@ -0,0 +1,77 @@ +use std::mem::size_of_val; + +use crate::vertex::Vertex; + +#[derive(Debug)] +pub struct VertexBuffer +{ + buffer: gl::types::GLuint, +} + +impl VertexBuffer +{ + pub fn new() -> Self + { + let mut buffer = gl::types::GLuint::default(); + + unsafe { + gl::GenBuffers(1, &mut buffer); + }; + + Self { buffer } + } + + pub fn store(&self, vertices: &[Vertex], usage: BufferUsage) + { + unsafe { + gl::BindBuffer(gl::ARRAY_BUFFER, self.buffer); + } + + unsafe { + #[allow(clippy::cast_possible_wrap)] + gl::BufferData( + gl::ARRAY_BUFFER, + size_of_val(vertices) as gl::types::GLsizeiptr, + vertices.as_ptr().cast(), + usage.into_gl(), + ); + } + } +} + +impl Drop for VertexBuffer +{ + fn drop(&mut self) + { + #[allow(clippy::cast_possible_wrap, clippy::cast_possible_truncation)] + unsafe { + gl::DeleteBuffers(1, &self.buffer); + } + } +} + +#[derive(Debug)] +#[allow(dead_code)] +pub enum BufferUsage +{ + /// The buffer data is set only once and used by the GPU at most a few times. + Stream, + + /// The buffer data is set only once and used many times. + Static, + + /// The buffer data is changed a lot and used many times. + Dynamic, +} + +impl BufferUsage +{ + fn into_gl(self) -> gl::types::GLenum + { + match self { + Self::Stream => gl::STREAM_DRAW, + Self::Static => gl::STATIC_DRAW, + Self::Dynamic => gl::DYNAMIC_DRAW, + } + } +} |