diff options
author | HampusM <hampus@hampusmat.com> | 2024-04-14 14:33:44 +0200 |
---|---|---|
committer | HampusM <hampus@hampusmat.com> | 2024-04-15 22:07:42 +0200 |
commit | 97bb50d42d7c1f475bf63861449a2162f665be26 (patch) | |
tree | b25091d4ab06b60863b4ea1bf08f1ef36ad083a6 /engine/src/opengl | |
parent | 73c5bb19e7274b3e4048f70a19a7b9a2d361bfa1 (diff) |
refactor(engine): use OpenGL DSA functions
Diffstat (limited to 'engine/src/opengl')
-rw-r--r-- | engine/src/opengl/buffer.rs | 63 | ||||
-rw-r--r-- | engine/src/opengl/currently_bound.rs | 20 | ||||
-rw-r--r-- | engine/src/opengl/mod.rs | 1 | ||||
-rw-r--r-- | engine/src/opengl/shader.rs | 40 | ||||
-rw-r--r-- | engine/src/opengl/texture.rs | 105 | ||||
-rw-r--r-- | engine/src/opengl/vertex_array.rs | 132 |
6 files changed, 157 insertions, 204 deletions
diff --git a/engine/src/opengl/buffer.rs b/engine/src/opengl/buffer.rs index 1622804..68a75fb 100644 --- a/engine/src/opengl/buffer.rs +++ b/engine/src/opengl/buffer.rs @@ -1,62 +1,50 @@ use std::marker::PhantomData; use std::mem::size_of_val; -use crate::opengl::currently_bound::CurrentlyBound; - #[derive(Debug)] -pub struct Buffer<Item, ModeT: Mode> +pub struct Buffer<Item> { buf: gl::types::GLuint, - _pd: PhantomData<(Item, ModeT)>, + _pd: PhantomData<Item>, } -impl<Item, ModeT: Mode> Buffer<Item, ModeT> +impl<Item> Buffer<Item> { pub fn new() -> Self { let mut buffer = gl::types::GLuint::default(); unsafe { - gl::GenBuffers(1, &mut buffer); + gl::CreateBuffers(1, &mut buffer); }; Self { buf: buffer, _pd: PhantomData } } - #[allow(clippy::inline_always)] - #[inline(always)] - pub fn bind(&self, cb: impl FnOnce(CurrentlyBound<'_, Self>)) - { - unsafe { - gl::BindBuffer(ModeT::GL_ENUM, self.buf); - } - - // SAFETY: The buffer object is bound above - let currently_bound = unsafe { CurrentlyBound::new() }; - - cb(currently_bound); - } - /// Stores items in the currently bound buffer. - pub fn store(_currently_bound: &CurrentlyBound<Self>, items: &[Item], usage: Usage) + pub fn store(&mut self, items: &[Item], usage: Usage) { unsafe { #[allow(clippy::cast_possible_wrap)] - gl::BufferData( - ModeT::GL_ENUM, + gl::NamedBufferData( + self.buf, size_of_val(items) as gl::types::GLsizeiptr, items.as_ptr().cast(), usage.into_gl(), ); } } + + pub fn object(&self) -> gl::types::GLuint + { + self.buf + } } -impl<Item, ModeT: Mode> Drop for Buffer<Item, ModeT> +impl<Item> Drop for Buffer<Item> { fn drop(&mut self) { - #[allow(clippy::cast_possible_wrap, clippy::cast_possible_truncation)] unsafe { gl::DeleteBuffers(1, &self.buf); } @@ -89,28 +77,3 @@ impl Usage } } } - -/// Buffer mode. -pub trait Mode -{ - #[doc(hidden)] - const GL_ENUM: gl::types::GLenum; -} - -/// Array buffer kind. -#[derive(Debug)] -pub struct ArrayKind; - -impl Mode for ArrayKind -{ - const GL_ENUM: gl::types::GLenum = gl::ARRAY_BUFFER; -} - -/// Element array buffer kind. -#[derive(Debug)] -pub struct ElementArrayKind; - -impl Mode for ElementArrayKind -{ - const GL_ENUM: gl::types::GLenum = gl::ELEMENT_ARRAY_BUFFER; -} diff --git a/engine/src/opengl/currently_bound.rs b/engine/src/opengl/currently_bound.rs deleted file mode 100644 index be01841..0000000 --- a/engine/src/opengl/currently_bound.rs +++ /dev/null @@ -1,20 +0,0 @@ -use std::marker::PhantomData; - -/// A token signifying a OpenGL object is currently bound. -pub struct CurrentlyBound<'token, Object> -{ - _token: PhantomData<&'token Object>, -} - -impl<'token, Object> CurrentlyBound<'token, Object> -{ - /// Returns a new `CurrentlyBound`. - /// - /// # Safety - /// A object must actually be currently bound. Otherwise, UB can occur. - #[must_use] - pub unsafe fn new() -> Self - { - Self { _token: PhantomData } - } -} diff --git a/engine/src/opengl/mod.rs b/engine/src/opengl/mod.rs index 6898c49..edf6372 100644 --- a/engine/src/opengl/mod.rs +++ b/engine/src/opengl/mod.rs @@ -4,7 +4,6 @@ use crate::data_types::dimens::Dimens; use crate::vector::Vec2; pub mod buffer; -pub mod currently_bound; pub mod shader; pub mod texture; pub mod vertex_array; diff --git a/engine/src/opengl/shader.rs b/engine/src/opengl/shader.rs index 2312adc..070897e 100644 --- a/engine/src/opengl/shader.rs +++ b/engine/src/opengl/shader.rs @@ -2,7 +2,6 @@ use std::ffi::CStr; use std::ptr::null_mut; use crate::matrix::Matrix; -use crate::opengl::currently_bound::CurrentlyBound; use crate::shader::Kind; use crate::vector::Vec3; @@ -146,65 +145,56 @@ impl Program Ok(()) } - pub fn activate<Ret>(&self, cb: impl FnOnce(CurrentlyBound<'_, Self>) -> Ret) -> Ret + pub fn activate(&self) { unsafe { gl::UseProgram(self.program); } - - // SAFETY: The shader program object is bound above - let currently_bound = unsafe { CurrentlyBound::new() }; - - cb(currently_bound) } - pub fn set_uniform_matrix_4fv( - &self, - _: &CurrentlyBound<Self>, - name: &CStr, - matrix: &Matrix<f32, 4, 4>, - ) + pub fn set_uniform_matrix_4fv(&mut self, name: &CStr, matrix: &Matrix<f32, 4, 4>) { let uniform_location = unsafe { gl::GetUniformLocation(self.program, name.as_ptr().cast()) }; unsafe { - gl::UniformMatrix4fv(uniform_location, 1, gl::FALSE, matrix.as_ptr()); + gl::ProgramUniformMatrix4fv( + self.program, + uniform_location, + 1, + gl::FALSE, + matrix.as_ptr(), + ); } } - pub fn set_uniform_vec_3fv( - &self, - _: &CurrentlyBound<Self>, - name: &CStr, - vec: &Vec3<f32>, - ) + pub fn set_uniform_vec_3fv(&mut self, name: &CStr, vec: &Vec3<f32>) { let uniform_location = unsafe { gl::GetUniformLocation(self.program, name.as_ptr().cast()) }; unsafe { - gl::Uniform3fv(uniform_location, 1, vec.as_ptr()); + gl::ProgramUniform3fv(self.program, uniform_location, 1, vec.as_ptr()); } } - pub fn set_uniform_1fv(&self, _: &CurrentlyBound<Self>, name: &CStr, num: f32) + pub fn set_uniform_1fv(&mut self, name: &CStr, num: f32) { let uniform_location = unsafe { gl::GetUniformLocation(self.program, name.as_ptr().cast()) }; unsafe { - gl::Uniform1fv(uniform_location, 1, &num); + gl::ProgramUniform1fv(self.program, uniform_location, 1, &num); } } - pub fn set_uniform_1i(&self, _: &CurrentlyBound<Self>, name: &CStr, num: i32) + pub fn set_uniform_1i(&mut self, name: &CStr, num: i32) { let uniform_location = unsafe { gl::GetUniformLocation(self.program, name.as_ptr().cast()) }; unsafe { - gl::Uniform1i(uniform_location, num); + gl::ProgramUniform1i(self.program, uniform_location, num); } } diff --git a/engine/src/opengl/texture.rs b/engine/src/opengl/texture.rs index 5d12729..074ade7 100644 --- a/engine/src/opengl/texture.rs +++ b/engine/src/opengl/texture.rs @@ -1,8 +1,5 @@ -use std::ptr::null; - -use crate::opengl::currently_bound::CurrentlyBound; +use crate::data_types::dimens::Dimens; use crate::texture::{Id, Properties}; -use crate::vector::Vec2; #[derive(Debug)] pub struct Texture @@ -17,88 +14,73 @@ impl Texture let mut texture = gl::types::GLuint::default(); unsafe { - gl::GenTextures(1, &mut texture); + gl::CreateTextures(gl::TEXTURE_2D, 1, &mut texture); }; Self { texture } } - pub fn bind(&self, cb: impl FnOnce(CurrentlyBound<'_, Self>)) + pub fn bind(&self) { unsafe { gl::BindTexture(gl::TEXTURE_2D, self.texture); } - - // SAFETY: The buffer object is bound above - let currently_bound = unsafe { CurrentlyBound::new() }; - - cb(currently_bound); } pub fn generate( - curr_bound: &CurrentlyBound<Self>, - dimens: &Vec2<u32>, + &mut self, + dimens: Dimens<u32>, data: &[u8], pixel_data_format: PixelDataFormat, ) { - Self::alloc_image(curr_bound, pixel_data_format, dimens, Some(data)); + self.alloc_image(pixel_data_format, dimens, data); unsafe { - gl::GenerateMipmap(gl::TEXTURE_2D); + gl::GenerateTextureMipmap(self.texture); } } - pub fn apply_properties(&self, properties: &Properties) + pub fn apply_properties(&mut self, properties: &Properties) { - self.bind(|texture_curr_bound| { - Texture::set_wrap(&texture_curr_bound, properties.wrap); - - Texture::set_magnifying_filter( - &texture_curr_bound, - properties.magnifying_filter, - ); - - Texture::set_minifying_filter( - &texture_curr_bound, - properties.minifying_filter, - ); - }); + self.set_wrap(properties.wrap); + self.set_magnifying_filter(properties.magnifying_filter); + self.set_minifying_filter(properties.minifying_filter); } - pub fn set_wrap(_: &CurrentlyBound<Self>, wrapping: Wrapping) + pub fn set_wrap(&mut self, wrapping: Wrapping) { let wrapping_gl = wrapping.to_gl(); #[allow(clippy::cast_possible_wrap)] unsafe { - gl::TexParameteri(gl::TEXTURE_2D, gl::TEXTURE_WRAP_S, wrapping_gl as i32); - gl::TexParameteri(gl::TEXTURE_2D, gl::TEXTURE_WRAP_T, wrapping_gl as i32); + gl::TextureParameteri(self.texture, gl::TEXTURE_WRAP_S, wrapping_gl as i32); + gl::TextureParameteri(self.texture, gl::TEXTURE_WRAP_T, wrapping_gl as i32); } } - pub fn set_magnifying_filter(_: &CurrentlyBound<Self>, filtering: Filtering) + pub fn set_magnifying_filter(&mut self, filtering: Filtering) { let filtering_gl = filtering.to_gl(); #[allow(clippy::cast_possible_wrap)] unsafe { - gl::TexParameteri( - gl::TEXTURE_2D, + gl::TextureParameteri( + self.texture, gl::TEXTURE_MAG_FILTER, filtering_gl as i32, ); } } - pub fn set_minifying_filter(_: &CurrentlyBound<Self>, filtering: Filtering) + pub fn set_minifying_filter(&mut self, filtering: Filtering) { let filtering_gl = filtering.to_gl(); #[allow(clippy::cast_possible_wrap)] unsafe { - gl::TexParameteri( - gl::TEXTURE_2D, + gl::TextureParameteri( + self.texture, gl::TEXTURE_MIN_FILTER, filtering_gl as i32, ); @@ -106,24 +88,33 @@ impl Texture } fn alloc_image( - _: &CurrentlyBound<Self>, + &mut self, pixel_data_format: PixelDataFormat, - dimens: &Vec2<u32>, - data: Option<&[u8]>, + dimens: Dimens<u32>, + data: &[u8], ) { unsafe { #[allow(clippy::cast_possible_wrap)] - gl::TexImage2D( - gl::TEXTURE_2D, + gl::TextureStorage2D( + self.texture, + 1, + pixel_data_format.to_sized_internal_format(), + dimens.width as i32, + dimens.height as i32, + ); + + #[allow(clippy::cast_possible_wrap)] + gl::TextureSubImage2D( + self.texture, + 0, 0, - pixel_data_format.to_gl() as i32, - dimens.x as i32, - dimens.y as i32, 0, - pixel_data_format.to_gl(), + dimens.width as i32, + dimens.height as i32, + pixel_data_format.to_format(), gl::UNSIGNED_BYTE, - data.map_or_else(null, |data| data.as_ptr().cast()), + data.as_ptr().cast(), ); } } @@ -184,17 +175,25 @@ impl Filtering #[derive(Debug, Clone, Copy)] pub enum PixelDataFormat { - Rgb, - Rgba, + Rgb8, + Rgba8, } impl PixelDataFormat { - fn to_gl(self) -> gl::types::GLenum + fn to_sized_internal_format(self) -> gl::types::GLenum + { + match self { + Self::Rgb8 => gl::RGB8, + Self::Rgba8 => gl::RGBA8, + } + } + + fn to_format(self) -> gl::types::GLenum { match self { - Self::Rgb => gl::RGB, - Self::Rgba => gl::RGBA, + Self::Rgb8 => gl::RGB, + Self::Rgba8 => gl::RGBA, } } } diff --git a/engine/src/opengl/vertex_array.rs b/engine/src/opengl/vertex_array.rs index 6b6065c..e1e1a15 100644 --- a/engine/src/opengl/vertex_array.rs +++ b/engine/src/opengl/vertex_array.rs @@ -1,10 +1,10 @@ use std::mem::size_of; -use crate::opengl::buffer::{ArrayKind as ArrayBufferKind, Buffer}; -use crate::opengl::currently_bound::CurrentlyBound; -use crate::vertex::{Attribute, AttributeComponentType, Vertex}; +use crate::opengl::buffer::Buffer; +use crate::vertex::Vertex; -const VERTEX_STRIDE: usize = size_of::<Vertex>(); +#[allow(clippy::cast_possible_truncation, clippy::cast_possible_wrap)] +const VERTEX_STRIDE: i32 = size_of::<Vertex>() as i32; #[derive(Debug)] pub struct VertexArray @@ -19,19 +19,14 @@ impl VertexArray let mut array = 0; unsafe { - gl::GenVertexArrays(1, &mut array); + gl::CreateVertexArrays(1, &mut array); } Self { array } } /// Draws the currently bound vertex array. - pub fn draw_arrays( - _currently_bound: &CurrentlyBound<Self>, - primitive_kind: PrimitiveKind, - start_index: u32, - cnt: u32, - ) + pub fn draw_arrays(primitive_kind: PrimitiveKind, start_index: u32, cnt: u32) { unsafe { #[allow(clippy::cast_possible_wrap)] @@ -44,12 +39,7 @@ impl VertexArray } /// Draws the currently bound vertex array. - pub fn draw_elements( - _currently_bound: &CurrentlyBound<Self>, - primitive_kind: PrimitiveKind, - offset: u32, - cnt: u32, - ) + pub fn draw_elements(primitive_kind: PrimitiveKind, offset: u32, cnt: u32) { unsafe { #[allow(clippy::cast_possible_wrap)] @@ -62,64 +52,78 @@ impl VertexArray } } - pub fn configure_attrs( - _currently_bound: &CurrentlyBound<Self>, - _vert_buf_curr_bound: &CurrentlyBound<Buffer<Vertex, ArrayBufferKind>>, - ) + pub fn bind_element_buffer(&mut self, element_buffer: &Buffer<u32>) { - let mut offset = 0; - - for attr in Vertex::attrs() { - Self::vertex_attrib_ptr(attr, offset); - - Self::enable_vertex_attrib_array(attr.index); - - offset += attr.component_size * attr.component_cnt as usize; + unsafe { + gl::VertexArrayElementBuffer(self.array, element_buffer.object()); } } - #[allow(clippy::inline_always)] - #[inline(always)] - pub fn bind(&self, cb: impl FnOnce(CurrentlyBound<'_, Self>)) + pub fn bind_vertex_buffer( + &mut self, + binding_index: u32, + vertex_buffer: &Buffer<Vertex>, + offset: isize, + ) { - unsafe { gl::BindVertexArray(self.array) } - - // SAFETY: A vertex array object is currently bound - let currently_bound = unsafe { CurrentlyBound::new() }; + unsafe { + gl::VertexArrayVertexBuffer( + self.array, + binding_index, + vertex_buffer.object(), + offset, + VERTEX_STRIDE, + ); + } + } - cb(currently_bound); + pub fn enable_attrib(&mut self, attrib_index: u32) + { + unsafe { + gl::EnableVertexArrayAttrib(self.array, attrib_index as gl::types::GLuint); + } } - fn vertex_attrib_ptr(vertex_attr: &Attribute, offset: usize) + pub fn set_attrib_format( + &mut self, + attrib_index: u32, + data_type: DataType, + normalized: bool, + offset: u32, + ) { unsafe { - #[allow(clippy::cast_possible_wrap, clippy::cast_possible_truncation)] - gl::VertexAttribPointer( - vertex_attr.index as gl::types::GLuint, - vertex_attr.component_cnt as i32, - Self::vertex_attr_type_to_gl(&vertex_attr.component_type), - gl::FALSE, - VERTEX_STRIDE as gl::types::GLsizei, - offset as *const _, + #[allow(clippy::cast_possible_wrap)] + gl::VertexArrayAttribFormat( + self.array, + attrib_index, + data_type.size() as gl::types::GLint, + data_type as u32, + if normalized { gl::TRUE } else { gl::FALSE }, + offset, ); } } - fn enable_vertex_attrib_array(index: usize) + /// Associate a vertex attribute and a vertex buffer binding. + pub fn set_attrib_vertex_buf_binding( + &mut self, + attrib_index: u32, + vertex_buf_binding_index: u32, + ) { unsafe { - #[allow(clippy::cast_possible_truncation)] - gl::EnableVertexAttribArray(index as gl::types::GLuint); + gl::VertexArrayAttribBinding( + self.array, + attrib_index, + vertex_buf_binding_index, + ); } } - fn vertex_attr_type_to_gl( - vertex_attr_type: &AttributeComponentType, - ) -> gl::types::GLenum + pub fn bind(&self) { - match vertex_attr_type { - AttributeComponentType::Float => gl::FLOAT, - } + unsafe { gl::BindVertexArray(self.array) } } } @@ -148,3 +152,21 @@ impl PrimitiveKind } } } + +#[derive(Debug, Clone, Copy)] +#[repr(u32)] +pub enum DataType +{ + Float = gl::FLOAT, +} + +impl DataType +{ + pub fn size(self) -> u32 + { + #[allow(clippy::cast_possible_truncation)] + match self { + Self::Float => size_of::<gl::types::GLfloat>() as u32, + } + } +} |