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authorHampusM <hampus@hampusmat.com>2023-11-23 20:23:01 +0100
committerHampusM <hampus@hampusmat.com>2023-11-23 20:23:01 +0100
commit694b898fabfddea6fc738346bcd3f5a404af3c97 (patch)
tree33d8835067fe0854f3a3b7538c826a1b0a87fa68 /engine/light.glsl
parent5b64c39b93b83a1b40e083ab448f4059bcbeea57 (diff)
chore(engine): add include guard to light.glsl
Diffstat (limited to 'engine/light.glsl')
-rw-r--r--engine/light.glsl4
1 files changed, 4 insertions, 0 deletions
diff --git a/engine/light.glsl b/engine/light.glsl
index 0ceac16..90539a1 100644
--- a/engine/light.glsl
+++ b/engine/light.glsl
@@ -1,5 +1,8 @@
#version 330 core
+#ifndef LIGHT_GLSL
+#define LIGHT_GLSL
+
struct Material {
vec3 ambient;
vec3 diffuse;
@@ -47,3 +50,4 @@ vec3 calc_specular_light(
return light.specular * (spec * material.specular);
}
+#endif