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authorHampusM <hampus@hampusmat.com>2024-12-09 14:05:33 +0100
committerHampusM <hampus@hampusmat.com>2024-12-09 14:05:33 +0100
commitdcc40c9205e5f4cf484523f97eb12a561d7b2b22 (patch)
tree2908b6ca3b2fa390a45b383b91edf7a72c42ef4b /ecs/examples/multiple_queries.rs
parent158e36bf6bfcbc2ed0ffc670788ed8c0abd3f282 (diff)
refactor(ecs): use phases for system ordering
Diffstat (limited to 'ecs/examples/multiple_queries.rs')
-rw-r--r--ecs/examples/multiple_queries.rs6
1 files changed, 3 insertions, 3 deletions
diff --git a/ecs/examples/multiple_queries.rs b/ecs/examples/multiple_queries.rs
index 2736bce..1ae9d19 100644
--- a/ecs/examples/multiple_queries.rs
+++ b/ecs/examples/multiple_queries.rs
@@ -1,6 +1,6 @@
use std::fmt::Display;
-use ecs::event::start::Start as StartEvent;
+use ecs::phase::START as START_PHASE;
use ecs::{Component, Query, World};
#[derive(Component)]
@@ -61,7 +61,7 @@ fn main()
{
let mut world = World::new();
- world.register_system(StartEvent, do_attacks);
+ world.register_system(*START_PHASE, do_attacks);
world.create_entity((
Health { health: 100 },
@@ -81,5 +81,5 @@ fn main()
world.create_entity((AttackStrength::Strong,));
world.create_entity((AttackStrength::Weak,));
- world.emit(StartEvent);
+ world.step();
}