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authorHampusM <hampus@hampusmat.com>2024-11-23 22:17:21 +0100
committerHampusM <hampus@hampusmat.com>2024-11-23 22:17:21 +0100
commitb233ff766a2e399a0a48a98e1f2121e960254950 (patch)
treedc6b7cbe1dcca483844bb8315eb3cab723e23bb0 /TODO.md
parent89e3ba657eb0f51895750a6c966fe19d9f88ea6d (diff)
fix(engine): use texture texture indices as texture unitsHEADmaster
Diffstat (limited to 'TODO.md')
-rw-r--r--TODO.md2
1 files changed, 1 insertions, 1 deletions
diff --git a/TODO.md b/TODO.md
index ff6f12e..cc96f5a 100644
--- a/TODO.md
+++ b/TODO.md
@@ -16,7 +16,7 @@
- [x] Fix OpenGL warning "Vertex shader in program 3 is being recompiled based on GL state".
It started at commit 526edc6f4cb5f29d17e2fe384e316236c033fccd.
Fixed by c4686c2992417545e7a05a6a40ee9f1a8bbf3b96
-- [ ] New texture IDs are created for no reason. Crashes when on texture ID 31
+- [x] New texture IDs are created for no reason. Crashes when on texture ID 31
- [ ] Audio
- [ ] Transparent/translucent models
- [ ] Animations