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#pragma once

#include "interfaces/cursor.hpp"
#include "interfaces/matrix.hpp"
#include "interfaces/window.hpp"

#include "DI/factory.hpp"

#include <memory>

// NOLINTNEXTLINE(cppcoreguidelines-special-member-functions)
class IScene
{
public:
	virtual ~IScene() noexcept = default;

	virtual void enter() noexcept = 0;

	virtual void leave() noexcept = 0;

	[[nodiscard]] virtual auto get_matrix() const noexcept
		-> const std::shared_ptr<IMatrix<std::string_view>> & = 0;
};

using ISceneFactory = Factory<std::unique_ptr<IScene>(
	const std::shared_ptr<ICursorController> &cursor_controller,
	const std::shared_ptr<IWindow> &window
)>;