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#pragma once
#include "interfaces/bounds.hpp"
#include "interfaces/vector2.hpp"
#include <functional>
#include <memory>
template <typename Element>
class IMatrix
{
public:
/**
* Fills the matrix with a element.
*
* @param element A element
*/
virtual void fill(Element element) = 0;
/**
* Returns a element of the matrix.
*
* @param pos The position of a element
*/
[[nodiscard]] virtual Element get(const IVector2 &pos) const = 0;
/**
* Sets a element of the matrix.
*
* @param pos The position of a element
* @param element A new element
*/
virtual void set(const IVector2 &pos, Element element) = 0;
/**
* Returns the number of rows the matrix has.
*/
[[nodiscard]] virtual unsigned int rows() const = 0;
/**
* Returns the number of columns the matrix has.
*/
[[nodiscard]] virtual unsigned int columns() const = 0;
};
template <typename Element>
using IMatrixFactory =
std::function<std::shared_ptr<IMatrix<Element>>(const IBounds &bounds)>;
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