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#pragma once
#include "interfaces/component.hpp"
#include "interfaces/cursor.hpp"
#include "engine/data/vector2.hpp"
#include <yacppdic/factory.hpp>
#include <memory>
// NOLINTNEXTLINE(cppcoreguidelines-special-member-functions)
class IComponentRenderer
{
public:
virtual ~IComponentRenderer() = default;
virtual void render(
const std::shared_ptr<IComponent> &component,
const Vector2 &position) noexcept = 0;
};
using IComponentRendererFactory = yacppdic::Factory<std::unique_ptr<IComponentRenderer>(
const std::shared_ptr<ICursorController> &)>;
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