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#pragma once
#include "interfaces/vector2.hpp"
#include <functional>
#include <memory>
enum CoordsValidation
{
VALID,
X_HIGH,
Y_HIGH
};
class IBounds
{
public:
virtual ~IBounds() = default;
[[nodiscard]] virtual unsigned int width() const = 0;
virtual void width(unsigned int width) = 0;
[[nodiscard]] virtual unsigned int height() const = 0;
virtual void height(unsigned int height) = 0;
[[nodiscard]] virtual CoordsValidation
validate_coords(const IVector2 &coords) const = 0;
virtual const IBounds &operator*=(const IBounds &bounds) = 0;
virtual const IBounds &operator+=(const IBounds &bounds) = 0;
virtual const IBounds &operator-=(const IBounds &bounds) = 0;
};
struct IBoundsOptions
{
unsigned int width;
unsigned int height;
};
using IBoundsFactory =
std::function<std::shared_ptr<IBounds>(const IBoundsOptions &options)>;
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