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#include "conversion.hpp"
#include "game/options.hpp"
#include "randomization.hpp"
#include <getopt.h>
#include <iostream>
#include <memory>
#include <string_view>
#include <vector>
namespace
{
void optarg_error(char arg, const std::string_view &error)
{
std::cout << "Error: Invalid option argument for -" << arg << ". " << error
<< std::endl;
exit(EXIT_FAILURE);
}
/**
* Returns the current optarg as a string view.
*/
std::string_view get_str_optarg()
{
return std::string_view(optarg);
}
/**
* Returns the current optarg as a unsigned integer.
*
* @param arg The current command-line argument character
* @param check_zero Whether or not to make sure that the result is not zero
*/
unsigned int get_uint_optarg(char arg, bool check_zero = false)
{
unsigned int num = 0;
try
{
num = str_to_uint(get_str_optarg());
if (check_zero && num == 0)
{
throw "It should not be 0";
}
}
catch (const char *error)
{
optarg_error(arg, std::string_view(error));
}
return num;
}
} // namespace
constexpr std::array<option, 8> options = {
option({"seed", required_argument, nullptr, 's'}),
option({"help", no_argument, nullptr, 0}), option({nullptr, 0, nullptr, 0})};
int main(int argc, char *argv[])
{
auto args = std::vector<std::string_view>(argv, argv + argc);
GameOptions game_options;
char arg = 0;
while ((arg = static_cast<char>(
getopt_long(argc, argv, "s:", options.data(), nullptr))) != -1)
{
switch (arg)
{
case 's':
{
auto seed = get_uint_optarg(arg, true);
game_options.random_gen = std::make_shared<RandomNumberGenerator>(seed);
break;
}
case 0:
{
std::cout << "Usage: " << args[0]
<< " [OPTION]...\n\n"
"Options:\n"
<< " -s, --seed SEED The randomization seed used\n"
" --help Displays usage information"
<< std::endl;
return EXIT_SUCCESS;
}
case '?':
{
std::cout << "\nTry '" << args[0] << " --help' for more information"
<< std::endl;
return EXIT_FAILURE;
}
default:
abort();
}
}
if (game_options.random_gen == nullptr)
{
game_options.random_gen = std::make_shared<RandomNumberGenerator>();
}
// auto game = Game(game_options);
// game.run();
}
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