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path: root/src/game/statusline_subscriber_adapter.tpp
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#pragma once

#include "statusline_subscriber_adapter.hpp"

#include <utility>

template <typename Context>
StatusLineSubscriberAdapter<Context>::StatusLineSubscriberAdapter(
	std::shared_ptr<IStatusManager> status_manager,
	std::string (*format_func)(std::size_t section_index, const Context &context),
	const std::vector<StatusLineSection> &sections

	) noexcept
	: _status_manager(std::move(status_manager)),
	  _format_func(format_func),
	  _sections(sections)
{
}

template <typename Context>
void StatusLineSubscriberAdapter<Context>::update(const Context &context) noexcept
{
	for (std::size_t index = 0; const auto &section : _sections)
	{
		auto status = _format_func(index, context);

		_status_manager->set_section_body(_sections[index], status);

		index++;
	}
}