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path: root/src/game/statusline.cpp
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#include "statusline.hpp"

#include "engine/escape.hpp"
#include "util/color.hpp"

#include <iostream>
#include <string>
#include <utility>

StatusLine::StatusLine(
	std::shared_ptr<ICursorController> cursor_controller,
	std::shared_ptr<IWindow> window
) noexcept
	: _cursor_controller(std::move(cursor_controller)), _window(std::move(window))
{
	constexpr uint32_t SECTION_A_LENGTH = 20;
	constexpr uint32_t SECTION_B_LENGTH = 30;

	_sections_lengths[StatusLineSection::A] = SECTION_A_LENGTH;
	_sections_lengths[StatusLineSection::B] = SECTION_B_LENGTH;
}

void StatusLine::initialize_background() noexcept
{
	const auto previous_position = _move_to_statusline(0);

	auto background_color = get_background_esc_seq(STATUSBAR_COLOR);

	fmt::print("{}{}", background_color, std::string(_window->size().get_width(), ' '));
	fmt::print(RESET_ALL_MODES, fmt::arg("esc", ESC));

	_move_back(previous_position);
}

void StatusLine::set_status(
	StatusLineSection section,
	const std::string_view &statusline_str
) noexcept
{
	_clear_section(section);

	int32_t section_start = _get_section_start_x(section);

	const auto previous_position = _move_to_statusline(section_start);

	auto background_color = get_background_esc_seq(STATUSBAR_COLOR);

	auto section_length = _sections_lengths[section];

	auto status = statusline_str.length() > section_length
					  ? statusline_str.substr(0, section_length)
					  : statusline_str;

	fmt::print("{}{}", background_color, status);
	fmt::print(RESET_ALL_MODES, fmt::arg("esc", ESC));

	_move_back(previous_position);
}

auto StatusLine::_move_to_statusline(int32_t x) noexcept -> Vector2
{
	const auto previous_position = _cursor_controller->where();

	const auto window_size = _window->size();

	_cursor_controller->hide();

	auto window_height = static_cast<Vector2::Value>(window_size.get_height());

	_cursor_controller->move_to(Vector2({ .x = x, .y = window_height }), true);

	return previous_position;
}

void StatusLine::_move_back(Vector2 previous_position) noexcept
{
	_cursor_controller->move_to(previous_position, true);
	_cursor_controller->show();
}

auto StatusLine::_get_section_start_x(StatusLineSection section) const noexcept -> int32_t
{
	int32_t section_start = 0;

	auto section_index = static_cast<int32_t>(section);

	while (section_index > 0)
	{
		section_start +=
			static_cast<int32_t>(_sections_lengths.at(StatusLineSection(section_index - 1)
			));

		section_index--;
	}

	return section_start;
}

void StatusLine::_clear_section(StatusLineSection section) noexcept
{
	auto section_start = _get_section_start_x(section);

	const auto previous_position = _move_to_statusline(section_start);

	auto background_color = get_background_esc_seq(STATUSBAR_COLOR);

	auto section_length = _sections_lengths.at(section);

	fmt::print("{}{}", background_color, std::string(section_length, ' '));
	fmt::print(RESET_ALL_MODES, fmt::arg("esc", ESC));

	_move_back(previous_position);
}