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#include "cursor.hpp"
#include "engine/escape.hpp"
#include <cstdlib>
#include <iostream>
CursorController::CursorController() noexcept
: _position({.x = 0, .y = 0}), _bounds({0, 0})
{
}
void CursorController::move(const Vector2 &direction, const uint32_t &amount) noexcept
{
auto direction_format = direction_format_map.at(direction);
fmt::print(
fmt::runtime(direction_format.data()),
fmt::arg("esc", ESC),
fmt::arg("amount", amount));
std::cout.flush();
_position = _position.to_direction(direction, static_cast<Vector2::Value>(amount));
}
void CursorController::move_to(const Vector2 &position) noexcept
{
const auto inverted_pos = _invert_position_y(position);
fmt::print(
MOVE_CURSOR_TO,
fmt::arg("esc", ESC),
fmt::arg("row", inverted_pos.get_y()),
fmt::arg("column", inverted_pos.get_x() + 1));
std::cout.flush();
_position = position;
}
auto CursorController::where() const noexcept -> Vector2
{
return _position;
}
void CursorController::ensure_position() noexcept
{
fmt::print(REQUEST_CURSOR_POSITION, fmt::arg("esc", ESC));
std::cout.flush();
Vector2Options vector2_options = {};
// NOLINTNEXTLINE(cppcoreguidelines-pro-type-vararg)
scanf("\033[%u;%uR", &vector2_options.y, &vector2_options.x);
_position = _invert_position_y(Vector2(vector2_options));
}
void CursorController::update_position(const Vector2 &position) noexcept
{
_position = position;
}
void CursorController::hide() noexcept
{
fmt::print(CURSOR_INVISIBLE, fmt::arg("esc", ESC));
std::cout.flush();
}
void CursorController::show() noexcept
{
fmt::print(CURSOR_VISIBLE, fmt::arg("esc", ESC));
std::cout.flush();
}
void CursorController::set_cursor_style(CursorStyle cursor_style) noexcept
{
fmt::print(
SET_CURSOR_STYLE,
fmt::arg("esc", ESC),
fmt::arg("style", static_cast<int>(cursor_style)));
std::cout.flush();
}
void CursorController::set_bounds(const Bounds &bounds) noexcept
{
_bounds = bounds;
}
auto CursorController::_invert_position_y(const Vector2 &position) const noexcept
-> Vector2
{
const auto bounds_height = static_cast<Vector2::Value>(_bounds.get_height());
return Vector2({.x = position.get_x(), .y = bounds_height - position.get_y()});
}
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