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#include <backward.hpp>
#include <yacppdic/container.hpp>
#include <memory>

#include "bootstrap.hpp"
#include "interfaces/engine.hpp"

auto main() noexcept -> int
{
	backward::SignalHandling signal_handling;

	auto container = bootstrap();

	auto engine = container.get<ICLIGameEngine>();

	engine->start();
}