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#pragma once
#include "interfaces/vector2.hpp"
#include <memory>
/**
* A 2D Vector.
*/
class Vector2 : public IVector2
{
public:
/**
* Creates a 2D vector.
*/
explicit Vector2(const IVector2Options &options);
/**
* Returns the X coordinate.
*/
[[nodiscard]] unsigned int x() const override;
/**
* Sets the X coordinate.
*
* @param x A new X coordinate
*/
void x(unsigned int x) override;
/**
* Returns the Y coordinate.
*/
[[nodiscard]] unsigned int y() const override;
/**
* Sets the Y coordinate.
*
* @param Y A new Y coordinate
*/
void y(unsigned int y) override;
const IVector2 &operator+=(const IVector2 &vector2) override;
const IVector2 &operator-=(const IVector2 &vector2) override;
private:
unsigned int _x;
unsigned int _y;
};
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