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#pragma once
#include "interfaces/cursor.hpp"
#include "interfaces/matrix.hpp"
#include "interfaces/scene.hpp"
#include "interfaces/window.hpp"
#include <fmt/core.h>
#include <memory>
#include <string_view>
constexpr fmt::string_view ENABLE_ALT_BUFFER = "{esc}[?1049h";
constexpr fmt::string_view DISABLE_ALT_BUFFER = "{esc}[?1049l";
class Scene : public IScene
{
public:
explicit Scene(
IMatrixFactory<std::string_view> matrix_factory,
std::shared_ptr<ICursorController> cursor_controller,
std::shared_ptr<IWindow> window
) noexcept;
void enter() noexcept override;
void leave() noexcept override;
[[nodiscard]] auto get_matrix() const noexcept
-> const std::shared_ptr<IMatrix<std::string_view>> & override;
private:
bool _is_shown;
std::shared_ptr<IMatrix<std::string_view>> _matrix;
std::shared_ptr<ICursorController> _cursor_controller;
std::shared_ptr<IWindow> _window;
};
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