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#pragma once

#include "interfaces/cursor.hpp"
#include "interfaces/matrix.hpp"
#include "interfaces/scene.hpp"
#include "interfaces/window.hpp"

#include <fmt/core.h>
#include <memory>
#include <string_view>

constexpr fmt::string_view ENABLE_ALT_BUFFER = "{esc}[?1049h";
constexpr fmt::string_view DISABLE_ALT_BUFFER = "{esc}[?1049l";

class Scene : public IScene
{
public:
	explicit Scene(IMatrixFactory<std::string_view> matrix_factory,
				   std::shared_ptr<ICursorController> cursor_controller,
				   std::shared_ptr<IWindow> window) noexcept;

	void enter() noexcept override;

	void leave() noexcept override;

	[[nodiscard]] auto
	get_matrix() const noexcept -> const std::shared_ptr<IMatrix<std::string_view>> & override;

private:
	bool _is_shown;

	std::shared_ptr<IMatrix<std::string_view>> _matrix;
	std::shared_ptr<ICursorController> _cursor_controller;
	std::shared_ptr<IWindow> _window;
};