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#pragma once
#include "interfaces/component.hpp"
#include "interfaces/cursor.hpp"
#include "interfaces/matrix.hpp"
#include "interfaces/scene.hpp"
#include "engine/data/vector2.hpp"
#include <fmt/core.h>
#include <memory>
#include <string_view>
#include <termios.h>
#include <utility>
#include <vector>
constexpr fmt::string_view ENABLE_ALT_BUFFER = "{esc}[?1049h";
constexpr fmt::string_view DISABLE_ALT_BUFFER = "{esc}[?1049l";
class Scene : public IScene
{
public:
explicit Scene(
IMatrixFactory<MatrixElement> matrix_factory,
std::shared_ptr<ICursorController> cursor_controller) noexcept;
void enter() noexcept override;
void leave() noexcept override;
[[nodiscard]] auto size() const noexcept -> Bounds override;
[[nodiscard]] auto get_matrix() const noexcept
-> const std::shared_ptr<IMatrix<MatrixElement>> & override;
void register_component(
const std::shared_ptr<IComponent> &component,
const Vector2 &position) noexcept override;
[[nodiscard]] auto get_components() const noexcept
-> std::vector<std::pair<std::shared_ptr<IComponent>, Vector2>> override;
private:
std::shared_ptr<IMatrix<MatrixElement>> _matrix;
std::shared_ptr<ICursorController> _cursor_controller;
bool _is_shown;
std::shared_ptr<termios> _original_termios = nullptr;
std::vector<std::pair<std::shared_ptr<IComponent>, Vector2>> _components;
};
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