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#pragma once

#include "interfaces/component.hpp"
#include "interfaces/cursor.hpp"
#include "interfaces/matrix.hpp"
#include "interfaces/scene.hpp"

#include "engine/data/vector2.hpp"

#include <fmt/core.h>

#include <memory>
#include <string_view>
#include <termios.h>
#include <utility>
#include <vector>

constexpr fmt::string_view ENABLE_ALT_BUFFER = "{esc}[?1049h";
constexpr fmt::string_view DISABLE_ALT_BUFFER = "{esc}[?1049l";

class Scene : public IScene
{
public:
	explicit Scene(
		IMatrixFactory<MatrixElement> matrix_factory,
		std::shared_ptr<ICursorController> cursor_controller) noexcept;

	void enter() noexcept override;

	void leave() noexcept override;

	[[nodiscard]] auto size() const noexcept -> Bounds override;

	[[nodiscard]] auto get_matrix() const noexcept
		-> const std::shared_ptr<IMatrix<MatrixElement>> & override;

	void register_component(
		const std::shared_ptr<IComponent> &component,
		const Vector2 &position) noexcept override;

	[[nodiscard]] auto get_components() const noexcept
		-> std::vector<std::pair<std::shared_ptr<IComponent>, Vector2>> override;

private:
	std::shared_ptr<IMatrix<MatrixElement>> _matrix;
	std::shared_ptr<ICursorController> _cursor_controller;

	bool _is_shown;
	std::shared_ptr<termios> _original_termios = nullptr;

	std::vector<std::pair<std::shared_ptr<IComponent>, Vector2>> _components;
};