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#pragma once
#include "interfaces/bounds.hpp"
#include "interfaces/vector2.hpp"
class Bounds : public IBounds
{
public:
explicit Bounds(const IBoundsOptions &options);
[[nodiscard]] unsigned int width() const override;
void width(unsigned int width) override;
[[nodiscard]] unsigned int height() const override;
void height(unsigned int height) override;
[[nodiscard]] CoordsValidation validate_coords(const IVector2 &coords) const override;
const IBounds &operator*=(const IBounds &bounds) override;
const IBounds &operator+=(const IBounds &bounds) override;
const IBounds &operator-=(const IBounds &bounds) override;
private:
unsigned int _width = 0U;
unsigned int _height = 0U;
};
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